Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 10198130234513437420 0 Dordric the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Mar 6, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (42 turns). Dordric the Vexing (Poltergeist Enchanter) Turns: 42, Time: 00:00:09 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The goblin is moderately wounded. The goblin misses you. You closely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! Found 12 gold pieces. An endoplasm comes into view. The rat misses you. You closely miss the rat. The rat bites you. The endoplasm quivers. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. The rat closely misses you. You hit the kobold but do no damage. The kobold closely misses you. The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold barely misses you. The endoplasm jiggles. The rat barely misses you. You miss the kobold. The kobold misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold barely misses you. The endoplasm freezes you. You are frozen. You resist. You die... #+ #### .# ..# ..# #.# .. ..# ##.####.# ... #.# #.......## ..$. #.# #..#.....###.... #.###..#............ #.####.##..#............ ........'..'...)KJ...... #.####..#.##....@....... #.###.#.#.##.####r...... #.#.##.#.##.# ....... ##.###.#.##.# ....... ##.#.##.#.##.# ....... #.###.#.#.##.# ....... #.####..#.##.# ....... ........+ ....... #.####.## You could see an endoplasm, a kobold and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dordric the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 42 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic Action || total ---------------------------++------- Melee: Dagger || 11 Armour: Skin || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 25 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 25 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts