Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 15637407773771847657 42 DrabberRogue the Conjurer (level 3, -6/24 HPs) Began as a Human Conjurer on Apr 24, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 2 of the Dungeon. The game lasted 00:06:44 (1730 turns). DrabberRogue the Conjurer (Human Conjurer) Turns: 1730, Time: 00:06:45 Health: -6/24 AC: 7 Str: 7 XL: 3 Next: 80% Magic: 0/5 EV: 12 Int: 28 God: Gold: 93 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn d - +6 ring of intelligence MPRegen 0.09/turn (no ring) @: no status effects A: iridescent scales 1, clever 1, low MP 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom Armour a - a +0 robe (worn) c - a +2 cloak (worn) Jewellery d - a +6 ring of intelligence (left hand) Skills: + Level 3.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 11% 3 Corpse Rot Necr/Air 4% N/A 14% 2 Fulminant Prism Conj/Hex 7% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 34% 4 Dispel Undead Necr 2% 3d7 65% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +2) Your magical capacity is low. (-10% MP) Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (85% to hit) The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 whip. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest casts a cantrip, but nothing happens. It was a potion of mutation. You feel extremely strange. You feel less energetic. Iridescent scales grow over part of your body. You feel clever. The orc priest looks braver for a moment. As you read the scroll labelled ISAPLE BEURCH, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of magic mapping. The orc priest hits you but does no damage. As you read the scroll labelled QAIFES NURAKONN, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The orc priest hits you with a +0 whip. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ********** ******* ,,,,,,,,,* *,,,,,* ********,* *,,,,,****** ******,************,,,,,,,,..## *,,,,,,,,,,,,,,,,,,,,,,,,,,...# ***,****,***#########..b,,***#..# *,,,* *,* #^o.@.......*** #..# *,*,**##.####.##########* #..# ,,,,,*#..o....## ########..# ,,,,,,#..####..## #.........# ,,,,..........(.# #.#####...) ,,*,.,..##......## #.# ###.# *_,,,,*,*##.._...######.# #.# ,**,,,*,* #.............# #.# ,*,,,,*,* #......######.# ###.# You could see an orc priest (inner flame) and a bat (asleep). Vanquished Creatures 2 worms (D:2) 2 dart slugs (D:1) 2 orcs (D:2) 2 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:2) 4 jackals A quokka (D:2) 3 ball pythons 2 bats (D:2) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:2) 29 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:2) 3 plants (D:2) 6 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrabberRogue the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Found Opriatih's Weapon Emporium. 325 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 380 | D:1 | Learned a level 2 spell: Searing Ray 1028 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1625 | D:2 | Found a hide-covered altar of Uskayaw. 1727 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1727 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1727 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 1730 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, serial_shops, nicolae_shop_crystal, roderic_serpentine_path D:2: layout_loops_ring, dreamdust_ecumenical_altar_grove, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.6 Action || total -------------------------++------- Cast: Magic Dart || 45 Searing Ray || 6 Use: Scroll || 2 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 1