Dungeon Sprint DCSS version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 17803079770322103766 5 Drain the Conjurer (level 1, -1/19 HPs) Began as a Human Conjurer on June 9, 2023. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:07 (44 turns). Drain the Conjurer (Human Conjurer) Turns: 44, Time: 00:02:08 Health: -1/19 AC: 2 Str: 7 XL: 1 Next: 88% Magic: 2/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, lethally poisoned (-1 -> -22), very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 short sword Missiles i - a stone Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of magic e - a potion of haste Skills: + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You miss the water moccasin. The water moccasin is lightly wounded. You feel sick. You are too berserk! You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is lightly wounded. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...'†††.@ShSS..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 water moccasins, a hound and an adder. Vanquished Creatures A quokka (D) 3 bats (D) A kobold (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Drain the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D | Noticed a water moccasin 30 | D | Noticed a hound 30 | D | Noticed a water moccasin 34 | D | Reached skill level 5 in Conjurations 44 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.1 Dodging | | 2.2 Stealth | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 9 Use: Potion || 5 Armour: Robe || 3 Dodge: Dodged || 10