Dungeon Sprint DCSS version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 222768675673083780 14 Drain the Conjurer (level 2, -2/28 HPs) Began as a Human Conjurer on June 9, 2023. Slain by a sleepcap (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:00 (86 turns). Drain the Conjurer (Human Conjurer) Turns: 86, Time: 00:02:00 Health: -2/28 AC: 2 Str: 7 XL: 2 Next: 55% Magic: 5/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . h - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour h - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic e - a potion of haste Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 2.4 Dodging + Level 2.3 Stealth + Level 0.3 Unarmed Combat + Level 2.2 Spellcasting + Level 5.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 2% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You are lethally poisoned! The adder poisons you! Magic courses through your body. You feel sick. The adder closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder barely misses you. You miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder bites you but does no damage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The adder barely misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 2! You puncture the sleepcap! The sleepcap is moderately damaged. You feel sick. The sleepcap barely misses you. You hit the sleepcap. The sleepcap is severely damaged. You hit the sleepcap. The sleepcap is almost destroyed. You feel sick. You are no longer poisoned. The sleepcap releases spores at you! You die... ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓f▓ ▓S▓ ▓W▓ ▓h▓ ▓.▓ ▓+▓ You could see a phantom, a sleepcap, a hound and an adder. Vanquished Creatures An adder (D) A giant cockroach (D) A goblin (D) A frilled lizard (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Drain the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D | Reached skill level 5 in Conjurations 59 | D | Noticed a sleepcap 59 | D | Noticed a phantom 59 | D | Noticed a hound 84 | D | Reached XP level 2. HP: 6/19 MP: 5/5 86 | D | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.7 Fighting | | 0.1 Short Blades | | 0.1 Dodging | | 2.4 Stealth | | 2.3 Unarmed Combat | | 0.3 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 22 Dagger || 18 Cast: Magic Dart || 8 Use: Potion || 4 Armour: Robe || 11 Dodge: Dodged || 30