Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 13990734977706181172 20 Drain the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on June 12, 2023. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:08:17 (866 turns). Drain the Conjurer (Octopode Conjurer) Turns: 866, Time: 00:08:17 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 79% Magic: 5/5 EV: 13 Int: 20 God: Gold: 18 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) b - a +0 sling Missiles e - 2 atropa-tipped darts k - 3 stones Scrolls f - a scroll of blinking {unknown} g - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} i - a scroll of torment {unknown} Potions d - a potion of magic j - a potion of attraction {unknown} Skills: + Level 0.2 Fighting + Level 0.1 Maces & Flails + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat closely misses you. The bat misses you. x2 You barely miss the bat. You grab the bat. Your squeeze misses the bat. The bat is severely wounded. You constrict the bat, but do no damage. The bat hits you but does no damage. The bat barely misses you. x2 The bat struggles to escape constriction. You hit the bat but do no damage. The bat is severely wounded. You constrict the bat. You kill the bat! The bat hits you but does no damage. You hit the bat. You kill the bat! You start resting. HP restored. You see here a bat corpse. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. The goblin shouts! x3; Robin shouts! The hobgoblin shouts! The goblin shouts! You hear a shout! x2; The goblin shouts! x2; You hear an angry hiss. The goblin hits you with a +0 club. The hobgoblin hits you. An adder comes into view. The goblin barely misses you. The hobgoblin hits you. The goblin hits you with a +0 dagger. There is a stone staircase leading up, spattered with blood here. The goblin barely misses you. The goblin hits you with a +0 club. The hobgoblin hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin misses you. You climb upwards. There is a stone staircase leading down here. As you read the scroll labelled DODGHE ULANT, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. The goblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin hits you with a +0 club. You die... .# ###. .# #.... .# #.... .# #..... .# ..... .# ###.#.#####.# .......gg@g.# ......†.gg### # ...####.#.# # ..........# # ...####...# # #..#.############## # #.# #..#..............# # #.# #..#############.## # #)# ##..# #.# You could see 2 hobgoblins and 3 goblins. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 5 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 frilled lizards A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 279 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 863 | D:2 | Noticed Robin 866 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic D:2: layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, serial_bayou_pond_b, minmay_tromino_mix6, uniq_natasha, uniq_robin Action || total ---------------------------++------- Melee: Club || 12 Constrict || 2 Tentacles || 1 Fire: Sling || 18 Throw: Dart || 2 Cast: Magic Dart || 14 Use: Scroll || 1 Armour: Skin || 14 Dodge: Dodged || 46