Dungeon Sprint DCSS version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 2857269324555777252 578 Drain the Spear-Bearer (level 7, -5/64 HPs) Began as a Minotaur Gladiator on June 24, 2023. Slain by a fire elemental (10 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:09 (74 turns). Drain the Spear-Bearer (Minotaur Gladiator) Turns: 74, Time: 00:03:09 Health: -5/64 AC: 25 Str: 20 XL: 7 Next: 13% Magic: 6/6 EV: 8 Int: 5 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . I - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . c - +0 hat rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.10/turn %: no teleportation, no spellcasting @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. b - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. F - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). H - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. K - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) M - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. N - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. O - the +9 sword of Power {lifebolt} (You found it in the Dungeon) P - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 hat (worn) I - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. J - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery x - a ring of flight y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands u - a wand of mindburst (7) v - a wand of iceblast (7) w - a wand of light (7) E - a wand of polymorph (10) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - 5 scrolls of identify t - 2 scrolls of fear Potions f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of might Skills: + Level 6.8 Fighting + Level 11.7 Polearms + Level 2.5 Ranged Weapons + Level 5.4 Throwing + Level 10.8 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The deep elf pyromancer points at you and mumbles some strange words. The sticky flame hits you but does no damage. You are covered in liquid flames! You hit the deep elf pyromancer but do no damage. The deep elf pyromancer is heavily wounded. You are covered in liquid flames! You are no longer on fire. The deep elf pyromancer barely misses you. You hit the deep elf pyromancer. The deep elf pyromancer is heavily wounded. The deep elf pyromancer gestures wildly while chanting. You hit the deep elf pyromancer. The deep elf pyromancer is severely wounded. The deep elf pyromancer barely misses you. You furiously retaliate! You headbutt the deep elf pyromancer! The fire elemental hits you. The fire elemental burns you! The fire elemental hits you. The fire elemental burns you! You hit the deep elf pyromancer. Your headbutt misses the deep elf pyromancer. The deep elf pyromancer is almost dead. The fire elemental hits you. The fire elemental burns you! The deep elf pyromancer barely misses you. The fire elemental barely misses you. You miss the deep elf pyromancer. The deep elf pyromancer is almost dead. The fire elemental hits you. The fire elemental burns you! The fire elemental hits you. The fire elemental burns you! The deep elf pyromancer completely misses you. You miss the deep elf pyromancer. The deep elf pyromancer is almost dead. The fire elemental hits you. x2; The fire elemental burns you! The deep elf pyromancer barely misses you. The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * Unknown command. The deep elf pyromancer hits you but does no damage. The fire elemental hits you. The fire elemental burns you! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.E.[.▓ ▓.@)E.▓ ▓.e...▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a deep elf pyromancer and 2 fire elementals. Vanquished Creatures A dancing weapon (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Drain the Minotaur Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 54 | D | Entered arena 2. 54 | D | Noticed a +2 mace of draining 54 | D | Noticed a deep elf pyromancer 54 | D | Found a transporter. 55 | D | Killed a +2 mace of draining 56 | D | Reached skill level 11 in Polearms 56 | D | Reached skill level 5 in Throwing 56 | D | Reached skill level 10 in Dodging 56 | D | Reached XP level 2. HP: 31/31 MP: 1/1 56 | D | Reached XP level 3. HP: 38/38 MP: 2/2 56 | D | Reached XP level 4. HP: 45/45 MP: 3/3 56 | D | Reached XP level 5. HP: 51/51 MP: 4/4 56 | D | Reached XP level 6. HP: 58/58 MP: 5/5 56 | D | Reached XP level 7. HP: 64/64 MP: 6/6 70 | D | Noticed a fire elemental 70 | D | Noticed a fire elemental 74 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.8 Polearms | 11 | 11.7 Ranged Weapons | 2 | 2.5 Throwing | 5 | 5.4 Dodging | 10 | 10.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 13 || 13 Headbutt | | | 2 || 2 Fire: Heavy crossbow | 1 | | || 1 Armour: Plate armour | 2 | | 17 || 19 Dodge: Dodged | | | 9 || 9