Dungeon Sprint DCSS version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 729601289088358962 5538 Drain the Tortoise (level 10, -1/157 HPs) Began as a Minotaur Fighter on June 24, 2023. Was an Initiate of Gozag. Slain by a deep elf archer ... wielding a +0 short sword (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:22:12 (699 turns). Drain the Tortoise (Minotaur Fighter) Turns: 699, Time: 00:22:12 Health: -1/157 AC: 32 Str: 29 XL: 10 Next: 43% Magic: 0/9 EV: 8 Int: 10 God: Gozag Gold: 2060 SH: 0 Dex: 18 Spells: 0/9 levels left rFire + . . b - +11 Screaming Sword {sonic wave} rCold + . . (no shield) rNeg . . . D - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois + (helmet restricted) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... P - amulet of guardian spirit Stlth z - +6 ring of strength HPRegen 0.46/turn Y - ring of Awe {Int+5 Dex+6} MPRegen 0.11/turn %: no teleportation, no spellcasting, guardian spirit @: mighty, berserking (expiring), lethally poisoned (-1 -> -12), resistant, gold aura, slowed, studying Short Blades A: horns 2, retaliatory headbutt a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 3024 gold pieces. You paid 964 gold pieces to Gozag. Inventory: Hand Weapons a - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. b - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) C - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. G - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. H - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. I - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) J - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. K - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. L - the +8 storm bow {elec, penet} (You found it in the Dungeon) M - the +9 sword of Power {lifebolt} (You found it in the Dungeon) N - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) R - the +8 battleaxe of the Final Decision {flame, Int+3} (You found it in the Dungeon) Int: It affects your intelligence (+3). Armour D - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. E - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Magical Staves F - the staff of fire "Oqaujaas" {rPois rF+ Dex+4 Stlth+} (You found it in the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. W - the staff of cold "Puazoxis" {Drain Fly rElec rC+ Stlth-} (You found it in the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. Z - a staff of death Jewellery t - a ring of flight v - a +6 ring of dexterity x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength (left hand) O - a ring of willpower P - an amulet of guardian spirit (around neck) S - the ring "Taakhu Luav" {rCorr Dex+2} (You found it in the Dungeon) [ring of resist corrosion] Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. T - a +4 ring of protection U - a ring of protection from cold X - a ring of the Octopus King {Wiz HP+2 AC+2 EV+2 SH+2} (You found it in the Dungeon) [ring of wizardry] It improves your spell success rate. AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). SH: It affects your SH (+2). Y - the ring of Awe (right hand) {Int+5 Dex+6} (You found it in the Dungeon) [ring of dexterity] Int: It affects your intelligence (+5). Dex: It affects your dexterity (+6). Wands r - a wand of mindburst (6) s - a wand of acid (6) u - a wand of flame (8) w - a wand of digging (7) A - a wand of charming (10) B - a wand of roots (3) Scrolls i - 4 scrolls of blinking m - 4 scrolls of enchant armour n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 2 scrolls of fear V - a scroll of brand weapon Potions c - 6 potions of might d - 9 potions of curing e - 8 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - a potion of invisibility l - 4 potions of resistance Miscellaneous Q - a tin of tremorstones (1/2) Skills: + Level 15.2 Fighting + Level 5.9 Long Blades + Level 11.1 Ranged Weapons + Level 15.5 Armour + Level 0.5 Dodging + Level 0.1 Stealth + Level 13.1 Shields + Level 6.4 Unarmed Combat + Level 2.8 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 0% N/A 99% 3 b - Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 c - Portal Projectile Hex/Tloc 0% N/A 99% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 0% 2d(0-16) 100% 4 Manifold Assault Tloc 0% N/A 100% 4 Irradiate Conj/Tmut 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History [Y]es or [N]o only, please. Really attack while wielding the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}? Okay, then. The Singing Sword hums in delight! b - the +11 Singing Sword (weapon) {sonic wave} You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel very sick. The deep elf zephyrmancer is distracted by your dazzling golden aura. You are too berserk! * * * LOW HITPOINT WARNING * * * You feel very sick. The deep elf pyromancer is no longer distracted by gold. The deep elf knight hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The deep elf archer unwields a +0 shortbow. The deep elf archer wields a +0 dagger. The deep elf archer hits you but does no damage. The deep elf archer unwields a +0 shortbow. The deep elf archer wields a +0 short sword. The deep elf archer closely misses you. The deep elf knight hits you but does no damage. Things that are here: 36 gold pieces; a +0 long sword; a +0 leather armour The deep elf zephyrmancer shouts! You slice the deep elf archer like a ripe choko!!! The Screaming Sword bellows, "CUT! CUT! CUT AND SLASH!" You send a blast of sound all around you. The deep elf pyromancer is heavily wounded. The deep elf archer is lightly wounded. The deep elf knight is lightly wounded. The deep elf zephyrmancer is no longer distracted by gold. The deep elf zephyrmancer is almost dead. The deep elf archer is lightly wounded. You kill the deep elf archer! * * * LOW HITPOINT WARNING * * * You feel very sick. The deep elf archer shoots an arrow. The arrow hits you but does no damage. The deep elf archer hits you with a +0 short sword. You die... Your body crumbles into a pile of gold. ▓..8©8..▓ ▓e.=))/|..▓....)..▓ ▓...)[|...▓..=[...▓ ▓.........▓.......▓ ▓.........▓.......▓ ▓.........▓.......▓ ▓e(.......▓.......▓ ▓e▓ee...▓.▓.......▓ ▓.@$.©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 deep elf archers, a deep elf knight (fast), a deep elf pyromancer and a deep elf zephyrmancer. Vanquished Creatures A deep elf knight (D) A shadow demon (D) A deep elf archer (D) A deep elf pyromancer (D) 2 polar bears (D) A wind drake (D) 4 merfolk (D) A water elemental (D) A shadow (D) An air elemental (D) A small abomination (D) 2 hell hounds (D) 2 centaurs (D) A wight (D) A crimson imp (D) A quasit (D) 2 orc priests (D) 3 iron imps (D) 3 orc wizards (D) A shadow imp (D) A white imp (D) An adder zombie (D) A bat zombie (D) 2 ball python zombies (D) A giant cockroach zombie (D) A quokka skeleton (D) A quokka zombie (D) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Drain the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 33 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 59 | D | Entered arena 2. 59 | D | Noticed a polar bear 59 | D | Noticed a polar bear 59 | D | Found a transporter. 61 | D | Killed a polar bear 62 | D | Reached XP level 2. HP: 10/35 MP: 1/1 62 | D | Reached XP level 3. HP: 11/40 MP: 2/2 62 | D | Reached XP level 4. HP: 14/48 MP: 3/3 62 | D | Reached XP level 5. HP: 15/53 MP: 4/4 64 | D | Killed a polar bear 65 | D | Reached skill level 10 in Armour 65 | D | Reached XP level 6. HP: 48/66 MP: 5/5 125 | D | Entered arena 3. 125 | D | Noticed a deep elf knight 125 | D | Noticed a water elemental 125 | D | Noticed an air elemental 125 | D | Found a transporter. 125 | D | Paralysed by an air elemental for 1 turns 126 | D | Killed an air elemental 127 | D | Reached skill level 10 in Fighting 127 | D | Reached skill level 10 in Shields 127 | D | Reached skill level 5 in Unarmed Combat 127 | D | Reached XP level 7. HP: 73/73 MP: 6/6 127 | D | Killed a water elemental 129 | D | Killed a deep elf knight 130 | D | Reached XP level 8. HP: 45/83 MP: 7/7 161 | D | Reached XP level 9. HP: 62/92 MP: 8/8 254 | D | Entered arena 4. 254 | D | Found a transporter. 276 | D | Entered arena 5. 276 | D | Noticed a shadow demon 276 | D | Found a transporter. 285 | D | Killed a shadow demon 375 | D | Entered arena 6. 375 | D | Found a transporter. 391 | D | Got the staff of fire "Oqaujaas" {rPois rF+ Dex+4 Stlth+} 393 | D | Got the +8 battleaxe of the Final Decision {flame, Int+3} 395 | D | Got the ring "Taakhu Luav" {rCorr Dex+2} 407 | D | Entered arena 7. 415 | D | Found a transporter. 425 | D | Got the Directory of Domination 437 | D | Got the staff of cold "Puazoxis" {Drain Fly rElec rC+ | Stlth-} 441 | D | Entered arena 8. 441 | D | Found the ring of the Octopus King {Wiz HP+2 AC+2 EV+2 | SH+2} 447 | D | Reached XP level 10. HP: 87/103 MP: 9/9 447 | D | Found a transporter. 457 | D | Got a ring of the Octopus King {Wiz HP+2 AC+2 EV+2 SH+2} 464 | D | Got the ring of Awe {Int+5 Dex+6} 492 | D | Entered arena 9. 494 | D | Reached skill level 1 in Evocations 508 | D | Reached skill level 10 in Ranged Weapons 508 | D | Found a transporter. 513 | D | Reached skill level 5 in Long Blades 513 | D | Reached skill level 15 in Armour 518 | D | Reached skill level 15 in Fighting 550 | D | Got the Catalogue of Airy Pyromancy 558 | D | Learned a level 3 spell: Inner Flame 562 | D | Learned a level 3 spell: Volatile Blastmotes 566 | D | Learned a level 3 spell: Portal Projectile 686 | D | Entered arena 10. 686 | D | Noticed a deep elf pyromancer 686 | D | Noticed a +1 halberd of venom 686 | D | Noticed a deep elf archer 686 | D | Noticed a deep elf knight 686 | D | Noticed a deep elf zephyrmancer 686 | D | Noticed a deep elf archer 686 | D | Noticed a deep elf archer 686 | D | Noticed a deep elf pyromancer 693 | D | Killed a deep elf pyromancer 699 | D | Killed a deep elf archer 699 | D | HP: 4/157 [poisoned by a +1 halberd of venom] 699 | D | Slain by a deep elf archer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 8 9 10 12 14 15 | 15.2 Ranged Weapons | 2 3 4 6 7 9 11 | 11.1 Armour | 8 10 12 14 15 | 15.5 Shields | 8 9 10 11 12 13 | 13.1 Unarmed Combat | 4 5 6 | 6.4 Long Blades | 3 5 | 5.9 Evocations | 2 | 2.8 Dodging | | 0.5 Stealth | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Double sword | | | 4 | 12 || 16 Headbutt | | | | 2 || 2 Punch | | | | 1 || 1 Fire: Heavy crossbow | 2 | 3 | 18 | 1 || 24 Invoke: Potion Petition | | | | 2 || 2 Evoke: Tin of tremorston | | | 5 | 4 || 9 Wand | | | 1 | 2 || 3 Use: Potion | | 1 | 2 | 2 || 5 Armour: Plate armour | 18 | 12 | 33 | 51 || 114 Dodge: Dodged | 9 | 3 | 14 | 14 || 40