Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 9669778473767786933 19 Drain the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on June 24, 2023. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (405 turns). Drain the Conjurer (Octopode Conjurer) Turns: 405, Time: 00:02:43 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 75% Magic: 3/5 EV: 13 Int: 20 God: Gold: 20 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 12 boomerangs Scrolls d - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} Potions a - a potion of ambrosia {unknown} e - a potion of flight {unknown} f - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (54% to hit) You throw a boomerang. The boomerang closely misses the rat. The boomerang hits the gnoll but does no damage. The gnoll shouts! Throw: 12 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (54% to hit) You throw a boomerang. The boomerang hits the rat. You kill the rat! Unknown command. Throw: 12 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (54% to hit) You throw a boomerang. The boomerang hits the rat but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat attacks as you move away! The rat closely misses you. You hit the rat but do no damage. Your grab misses the rat. Your tentacle-slap misses the rat. You squeeze the rat. You kill the rat! You barely miss the gnoll. You grab the gnoll. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip! You hit the gnoll. You tentacle-slap the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, constricted by you, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip. You die... #...†......♣♣ #......♣.P♣♣ #.........# #.........# #........)# . #....♣♣†♣♣...... #....♣..P♣...... #### ♣P.♣♣...... ♣.@.♣...... ♣♣g♣♣...... #....(.... ##........ ##....... ....... ....†.. ....... ....... You could see a gnoll. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 85 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 405 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_end_1, infiniplex_forest_straight_4, infiniplex_forest_corner_2, infiniplex_forest_corner_1, infiniplex_forest_clump_curved, infiniplex_forest_lined_4_way, shapermc_ecumenical_altar_petra, moated_statue, minmay_quantized Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 2 Tentacles || 2 Dagger || 3 Punch || 1 Throw: Boomerang || 9 Cast: Magic Dart || 19 Use: Potion || 1 Armour: Skin || 1 Dodge: Dodged || 3