Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 3592801862765490495 96 Drain the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on July 4, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:28 (2133 turns). Drain the Conjurer (Octopode Conjurer) Turns: 2133, Time: 00:10:28 Health: 0/27 AC: 1 Str: 8 XL: 4 Next: 67% Magic: 6/7 EV: 13 Int: 20 God: Gold: 113 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . a - +5 Force Lance {heavy, knockback} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - the +5 Force Lance (weapon) {heavy, knockback} (You found it on level 4 of the Dungeon) b - a +0 short sword g - a +0 glaive i - a +0 sling j - a +1 dagger of freezing r - a +0 dagger of venom Missiles f - 2 javelins h - 11 stones Armour t - an orb of wrath Magical Staves l - a staff of death Jewellery d - a ring of protection from fire (left tentacle) Wands s - a wand of polymorph (12) Scrolls c - a scroll of fear n - 2 scrolls of identify {unknown} p - a scroll of magic mapping {unknown} q - a scroll of vulnerability {unknown} Potions e - a potion of magic k - a potion of attraction o - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 1.3 Polearms + Level 2.1 Dodging + Level 3.3 Stealth + Level 2.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Shops: D:3 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. Found a dagger. Found a scroll labelled IQEAN OBROSH. There is a stone staircase leading down here. You climb downwards. Found a dagger. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 72% to hit) The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! x2 A goblin comes into view. It is wielding a +0 dagger. You hear some strange, mumbled words. You are confused. Something hits you. Something hits you. Something hits you. A hobgoblin comes into view. There is a stone staircase leading up here. Something hits you. You climb upwards. Reactivating autopickup. You feel less confused. There is a stone staircase leading down here. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. You puncture something! Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Something hits you. You die... .#............###.#.# #.#.# .#.........#......# .#.##########.##### +#.##########.#### .................# ..<...........##.# # ..............##.# #.#. .......#########.##..?.. .......# #@{.....) .......# #>....... .......# #........ ######## #........ #........ ##....... ####### There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 adders 2 dart slugs An orc (D:3) 3 ball pythons 4 endoplasms A giant cockroach (D:2) 3 goblins 6 hobgoblins A quokka (D:1) 6 bats A frilled lizard (D:2) 5 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 570 | D:1 | Reached XP level 3. HP: 12/21 MP: 0/6 808 | D:1 | Learned a level 2 spell: Searing Ray 1209 | D:3 | Reached skill level 5 in Conjurations 1451 | D:4 | Found the +5 Force Lance {heavy, knockback} 1547 | D:4 | Reached skill level 1 in Polearms 1547 | D:4 | Reached XP level 4. HP: 27/27 MP: 0/7 1619 | D:2 | Noticed Terence 1623 | D:2 | Killed Terence 1856 | D:3 | Found a bloodstained altar of Trog. 2018 | D:3 | Found Wasad's Book Shop. 2133 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_rooms, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_clump_tiny, infiniplex_forest_lined_room_2 D:2: layout_rooms, uniq_terence D:3: cheibrodos_helix_gallery, layout_basic, mainiacjoe_overflow_concentric_impassable, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_natasha D:4: layout_basic, nicolae_dithmenos_the_darkroom, temple_fountains Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Conjurations | 5 | 5.1 Polearms | 1 | 1.3 Fighting | | 0.4 Dodging | | 2.1 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Tentacles | 37 | || 37 Constrict | 9 | || 9 Punch | 1 | || 1 Glaive | 111 | || 111 Short sword | 10 | || 10 Lance | | 5 || 5 Cast: Magic Dart | 38 | 8 || 46 Searing Ray | 2 | 2 || 4 Use: Scroll | 3 | || 3 Potion | 3 | 1 || 4 Stab: Sleeping | 2 | || 2 Armour: Skin | 7 | || 7 Dodge: Dodged | 30 | 2 || 32