Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 11968157216941480605 103 Drain the Conjurer (level 5, -3/37 HPs) Began as a Human Conjurer on July 5, 2023. Slain by Edmund ... wielding a +1 heavy dire flail (7 damage) ... on level 4 of the Dungeon. The game lasted 00:16:54 (2266 turns). Drain the Conjurer (Human Conjurer) Turns: 2266, Time: 00:16:57 Health: -3/37 AC: 9 Str: 10 XL: 5 Next: 6% Magic: 4/8 EV: 5 Int: 28 God: Gold: 57 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . a - +1 short sword (vamp) rCold . . . (no shield) rNeg . . . o - +1 chain mail rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth k - +6 ring of intelligence HPRegen 0.26/turn g - ring of Lies {Wiz rPois Int+4 SInv} MPRegen 0.11/turn %: wizardry (x1) @: mighty, very slightly contaminated A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +1 vampiric short sword (weapon) b - a +0 sling Missiles d - 2 boomerangs e - 9 stones f - 5 poisoned darts Armour o - a +1 chain mail (worn) Magical Staves j - a staff of death Jewellery g - the ring of Lies (right hand) {Wiz rPois Int+4 SInv} (You found it on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+4). rPois: It protects you from poison. SInv: It lets you see invisible. k - a +6 ring of intelligence (left hand) Scrolls c - a scroll of amnesia i - a scroll of vulnerability Potions n - a potion of magic Skills: + Level 1.3 Fighting + Level 1.2 Short Blades + Level 0.5 Ranged Weapons + Level 0.1 Throwing + Level 0.6 Armour + Level 2.4 Dodging + Level 2.0 Stealth + Level 0.1 Unarmed Combat + Level 2.4 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 24% 1 b - Searing Ray Conj 60% 2d6 32% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 86% 3 Fulminant Prism Conj/Hex 8% 3d7 99% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Message History You feel your strength returning. You have reached level 5! g - the ring of Lies {Wiz rPois Int+4 SInv} You feel clever. g - the ring of Lies (right hand) {Wiz rPois Int+4 SInv} Edmund the Younger comes into view. He is wielding a +1 heavy dire flail. Edmund shouts! Aiming: Searing Ray (dangerous; 32% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +1 heavy dire flail and wearing a +0 chain mail (85% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 24% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 heavy dire flail and wearing a +0 chain mail (100% to hit) The magic dart hits Edmund but does no damage. You feel very mighty all of a sudden. You hit Edmund but do no damage. Edmund gestures with his flail. Edmund hits you with a +1 heavy dire flail! You hit Edmund. Edmund is lightly wounded. You hit Edmund but do no damage. Edmund is lightly wounded. Edmund hits you but does no damage. You closely miss Edmund. Edmund is lightly wounded. Edmund hits you with a +1 heavy dire flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. You hit Edmund. Edmund is lightly wounded. Aiming: Searing Ray (dangerous; 32% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 heavy dire flail and wearing a +0 chain mail (lightly wounded, 85% to hit) You miscast Searing Ray. Nothing appears to happen. Edmund hits you with a +1 heavy dire flail! You die... ## #.. ###... ........# #....~~..# ##..#......## ##.@# ......# ## ##.@## ##..⌠..#).. ##....###.......... #......#..........# #...........<....... #..........###...... ##.#........# ..... ###........... .... #................ #.........##..... You could see Edmund. Vanquished Creatures 5 adders A worm (D:2) 3 dart slugs 2 orcs (D:2) 7 bats 5 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:2) 3 hobgoblins (D:2) A kobold (D:1) A quokka (D:2) 9 ball pythons 4 frilled lizards A rat (D:1) A spectral hobgoblin (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 160 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 176 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:1 | Found a faded altar of an unknown god. 730 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 947 | D:2 | Learned a level 3 spell: Dazzling Flash 1125 | D:2 | Reached XP level 4. HP: 31/31 MP: 3/7 1346 | D:2 | Reached skill level 1 in Fighting 1517 | D:2 | Reached skill level 1 in Short Blades 2249 | D:4 | Reached XP level 5. HP: 32/37 MP: 8/8 2250 | D:4 | Identified the ring of Lies {Wiz rPois Int+4 SInv} 2257 | D:4 | Noticed Edmund 2266 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_shallow_snake_nest D:2: layout_loops_ring, nicolae_concentric_dashed_squares_wild, minmay_tripent D:3: layout_loops_ring, hangedman_abyss_or_decor_stabs D:4: layout_cave_pools, amcnicky_altar_gilded, general_overflow_altar, tso_oasis_becter, marbit_many_paths, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_straight_5, infiniplex_forest_straight_2, infiniplex_forest_split, infiniplex_forest_join, infiniplex_forest_clump_double, nicolae_ossuary_entry_catacombs, uniq_edmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.3 Short Blades | 1 | 1.2 Ranged Weapons | | 0.5 Throwing | | 0.1 Armour | | 0.6 Dodging | | 2.4 Stealth | | 2.0 Unarmed Combat | | 0.1 Spellcasting | | 2.4 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | || 29 Short sword | 15 | 88 || 103 Fire: Sling | | 21 || 21 Throw: Stone | 4 | || 4 Dart | | 6 || 6 Cast: Magic Dart | 18 | 5 || 23 Searing Ray | 13 | || 13 Use: Potion | 1 | 4 || 5 Scroll | | 6 || 6 Armour: Robe | 6 | || 6 Ring mail | 11 | 1 || 12 Chain mail | | 95 || 95 Dodge: Dodged | 26 | 50 || 76