Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 18080779471324483237 11 Drain the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on July 6, 2023. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (254 turns). Drain the Conjurer (Octopode Conjurer) Turns: 254, Time: 00:02:29 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 25% Magic: 4/5 EV: 13 Int: 20 God: Gold: 27 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles h - 9 stones Scrolls d - a scroll of poison {unknown} f - a scroll of immolation {unknown} g - a scroll of silence {unknown} Potions b - a potion of lignification {unknown} e - a potion of haste {unknown} i - a potion of degeneration {unknown} Skills: + Level 2.2 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder misses you. The kobold hits you with a +0 dagger. You climb upwards. There is a stone staircase leading down here. You closely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold is severely wounded. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. The kobold closely misses you. You hit the kobold. You kill the kobold! You hit the adder. You feel sick. The adder barely misses you. The adder misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. Magic courses through your body. You feel sick. The adder barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder barely misses you. You hit the adder but do no damage. Your grab misses the adder. The adder is severely wounded. The adder bites you. You die... .......#....... ....#......##.. ......##.### ## ...#### .# †#..####.# .#....#..####### ........#......## .. . ...............S####.... ......#.........@....... ......#........)........ .#...##...........##.... .#..###................. .#..#................. . ......##........###### ......##.....†..## ......#..........# ......#..........# You could see an adder. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 254 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_misc_feat_hallway, minmay_close_crescents D:2: layout_rooms, hangedman_feature_mirror Action || total ---------------------------++------- Melee: Hand axe || 11 Tentacles || 2 Constrict || 1 Cast: Magic Dart || 15 Use: Potion || 1 Stab: Sleeping || 3 Dodge: Dodged || 10