Dungeon Crawl Stone Soup version 0.30.1-1-g62c8e00024 (webtiles) character file. Game seed: 6590903563167826963 557 Drain the Conjurer (level 7, -3/43 HPs) Began as an Octopode Conjurer on July 15, 2023. Slain by an orc priest ... wielding a +0 mace (8 damage) ... on level 6 of the Dungeon on July 16, 2023. The game lasted 00:22:36 (4188 turns). Drain the Conjurer (Octopode Conjurer) Turns: 4188, Time: 00:22:36 Health: -3/43 AC: 1 Str: 8 XL: 7 Next: 30% Magic: 20/21 EV: 13 Int: 23 God: Gold: 168 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . a - +12 dagger of the Bedazzled God {heavy, Int+3} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of magical power rCorr . i - ring of willpower SInv . q - ring of willpower Will ++... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - the +12 dagger of the Bedazzled God (weapon) {heavy, Int+3} (You took it off a hobgoblin on level 2 of the Dungeon) Int: It affects your intelligence (+3). b - a +0 arbalest c - a +0 dagger e - a +1 flail of pain j - a +2 dagger of venom v - a +3 short sword of venom Missiles m - 5 poisoned darts u - 2 boomerangs of dispersal y - 5 javelins Magical Staves x - a staff of air Jewellery g - a ring of magical power (left tentacle) i - a ring of willpower (right tentacle) q - a ring of willpower (on tentacle) Scrolls d - 3 scrolls of fear o - a scroll of teleportation s - a scroll of magic mapping Potions f - a potion of magic h - a potion of flight {unknown} k - 3 potions of curing p - 2 potions of heal wounds r - 3 potions of attraction Skills: + Level 1.2 Fighting + Level 1.5 Short Blades + Level 1.8 Ranged Weapons + Level 2.2 Throwing + Level 2.7 Dodging + Level 4.3 Stealth + Level 3.5 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Necrotise Necr 16% 1d4 11% 1 Vampiric Draining Necr 4% 2d6 32% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Agony Necr 4% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal The Shining One Shops: D:3 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (56% to hit) You throw a poisoned dart. The poisoned dart hits the orc. The orc is poisoned. The orc hits you from afar with a +0 trident! The orc completely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you from afar with a +0 trident! The orc barely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You puncture the orc! You kill the orc! The orc hits you from afar with a +0 trident. An iguana comes into view. You puncture the orc priest! Your grab misses the orc priest. The orc priest is heavily wounded. The orc priest misses you. The orc closely misses you. The orc hits you from afar with a +0 trident. The orc priest barely misses you. You hit the orc priest but do no damage. You grab the orc priest. You squeeze the orc priest, but do no damage. The orc priest is heavily wounded. You constrict the orc priest. The orc priest hits you with a +0 mace. The orc hits you from afar with a +0 trident! You hit the orc priest. The orc priest is almost dead. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc barely misses you. An orc comes into view. It is wielding a +0 flail. You release your grip on the orc priest. The orc priest hits you with a +0 mace! You die... # .## ###oo.# #@ol# ##### You could see an iguana, an orc priest and 2 orcs. Vanquished Creatures A water moccasin (D:5) A centaur (D:5) A scorpion (D:5) 2 hounds 3 orc priests An orc wizard (D:4) An iguana (D:4) A gnoll (D:4) 3 adders 2 worms 2 dart slugs 14 orcs 3 endoplasms 3 giant cockroaches 5 goblins 8 hobgoblins 3 jackals (D:1) 6 quokkas 4 ball pythons A bat (D:2) 2 frilled lizards (D:2) 6 kobolds 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 328 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:2 | Reached XP level 3. HP: 15/21 MP: 1/6 1147 | D:2 | Identified the +12 dagger of the Bedazzled God {heavy, | Int+3} 1531 | D:3 | Found Nogiho's Distillery. 1630 | D:4 | Reached skill level 5 in Conjurations 1630 | D:4 | Reached XP level 4. HP: 27/27 MP: 7/7 2554 | D:4 | Reached XP level 5. HP: 23/31 MP: 9/9 2710 | D:4 | Found a glowing golden altar of the Shining One. 2932 | D:5 | Entered Level 5 of the Dungeon 2937 | D:5 | Reached skill level 1 in Throwing 3044 | D:4 | Reached XP level 6. HP: 20/37 MP: 10/10 3874 | D:5 | Reached skill level 1 in Ranged Weapons 3881 | D:5 | Reached skill level 1 in Fighting 3881 | D:5 | Reached skill level 1 in Short Blades 3883 | D:5 | Found a stormy altar of Qazlal. 3982 | D:5 | Noticed a water moccasin 3988 | D:5 | Killed a water moccasin 3989 | D:5 | Reached XP level 7. HP: 33/43 MP: 12/12 4188 | D:6 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: layout_rooms D:3: layout_basic, serial_shops, shop D:4: layout_gridville, mainiacjoe_overflow_concentric_impassable D:5: layout_loops_ring, grunt_qazlal_sundering, guppyfry_early_orc_mine, uniq_blork_the_orc D:6: layout_basic, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_from_below_a, serial_shops, nicolae_shop_overgrown_old_shop, st_stairs_11, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.3 Conjurations | 5 | 5.8 Throwing | 1 2 | 2.2 Spellcasting | 3 | 3.5 Ranged Weapons | 1 | 1.8 Fighting | 1 | 1.2 Short Blades | 1 | 1.5 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | | || 16 Tentacles | 11 | 6 | 1 || 18 Constrict | 9 | 9 | 1 || 19 Short sword | 18 | | || 18 Dagger | 5 | 31 | 4 || 40 Fire: Arbalest | | 18 | 3 || 21 Throw: Stone | 10 | 10 | || 20 Dart | 2 | 4 | 1 || 7 Javelin | | 2 | || 2 Cast: Magic Dart | 32 | 18 | 1 || 51 Searing Ray | 18 | 10 | 1 || 29 Use: Scroll | 4 | 10 | || 14 Potion | 1 | 1 | || 2 Stab: Sleeping | 1 | | || 1 Armour: Skin | 2 | 3 | || 5 Dodge: Dodged | 17 | 19 | 12 || 48