Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 13469179085109898019 4 Drain the Conjurer (level 1, -7/11 HPs) Began as an Octopode Conjurer on July 24, 2023. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (151 turns). Drain the Conjurer (Octopode Conjurer) Turns: 151, Time: 00:01:07 Health: -7/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Missiles b - 6 stones Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The dart slug is heavily wounded. You constrict the dart slug. The dart slug bites you. You tentacle-slap the dart slug. The dart slug is almost dead. You constrict the dart slug. You kill the dart slug! Things that are here: a +0 club; a kobold corpse c - a +0 club c - a +0 club (weapon) You open the door. There is an open door here. A giant cockroach and a gnoll come into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You barely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ###### ########### #....# ####.......... .....# #.....@g...... ...†.######............. ..........'............. ......#####............. ......# #........B.... ......# #.........#### ...#### #........... ....# #........... ....# #......... You could see a gnoll and a giant cockroach. Vanquished Creatures A dart slug (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 151 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 5 Club || 2 Constrict || 1 Cast: Magic Dart || 5 Stab: Sleeping || 1 Dodge: Dodged || 3