Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 9400023908095925881 9 Drain the Conjurer (level 2, 0/15 HPs) Began as an Octopode Conjurer on July 30, 2023. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:03:19 (330 turns). Drain the Conjurer (Octopode Conjurer) Turns: 330, Time: 00:03:20 Health: 0/15 AC: 1 Str: 6 XL: 2 Next: 12% Magic: 3/5 EV: 13 Int: 20 God: Gold: 34 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . b - +0 war axe rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 2, gelatinous body 1, (nimble swimmer 1), tentacles, frail 1, regeneration 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 war axe (weapon) Missiles c - 24 stones e - 2 poisoned darts Scrolls d - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Potions f - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin blends seamlessly with your surroundings (Stealth++). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are frail. (-10% HP) Your natural rate of healing is unusually fast. Message History The adder bites you. You closely miss the adder. Your grab misses the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. Your grab misses the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. A kobold comes into view. It is wielding a +0 short sword. The adder closely misses you. You hit the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder misses you. The adder closely misses you. You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You begin to heal more quickly. Your natural camouflage becomes more effective. You feel frail. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. x2; The kobold closely misses you. Unknown command. You completely miss the kobold. Your grab misses the kobold. You barely miss the adder. You die... . #.>..........#..... . #.###.......####### .##.###.......# ........#####.# ###.##..# .# #.....# #.....# ####.##..##### #....@.........# #....#SK.....###.. #.........##.# #....#.......# ...###.##....# ## #. ###..# .. ..# ... ..# You could see an adder and a kobold. Vanquished Creatures A ball python (D:3) An endoplasm (D:3) 2 goblins A kobold (D:1) 2 frilled lizards A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 305 | D:3 | Reached XP level 2. HP: 17/17 MP: 3/5 329 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 329 | D:3 | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 329 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 330 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, chequers_decorated_corner D:2: layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_1, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_clump_medium D:3: layout_loops_cross, slow_altar_1, gammafunk_ghost_cemetery, gup_sewer_entry_glass, uniq_sigmund, uniq_grinder Action || total ---------------------------++------- Melee: War axe || 8 Constrict || 2 Punch || 1 Tentacles || 1 Cast: Magic Dart || 12 Use: Potion || 1 Dodge: Dodged || 12