Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 16316814122694367236 1 Drain the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Aug 8, 2023. Slain by Terence ... wielding a +2 mace of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (44 turns). Drain the Conjurer (Octopode Conjurer) Turns: 44, Time: 00:00:59 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 2/3 EV: 13 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Missiles b - 4 stones Potions c - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a kobold, wielding a +2 dagger of venom (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! Found a ring mail. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +2 dagger of venom (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You now have 4 gold pieces. A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! Things that are here: a +2 dagger of venom; a kobold corpse c - a +2 dagger of venom Adjust (i)tems, (s)pells, or (a)bilities? c - a +2 dagger of venom Adjust to which letter? (? for menu, Esc to quit) a - a +2 dagger of venom; c - a potion of magic Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) You now have 10 gold pieces (gained 6). You see here a +0 ring mail. Found 15 gold pieces. Terence the Incautious comes into view. He is wielding a +2 mace of protection. Found a murky purple potion. Terence shouts! You see here a +0 ring mail. Terence attacks as you move away! Terence closely misses you. You hit Terence but do no damage. You grab Terence. You squeeze Terence, but do no damage. You constrict Terence, but do no damage. Terence hits you with a +2 mace of protection! Ouch! That really hurt! You die... ###.......# #........# #..#.###...# #... #<# #.# # ...# ##.# #.# # .# #..# #.#.####. # # ##.####.#...... ..##.####..###......... ...........@@[..# ####..#...#####.# .# ####.#.##### #.##...# #.....†....# #...!..# #..........# #$.....# #..........# #......# #..........# #......# #..........# ##.....# ############ .....# You could see Terence. Vanquished Creatures A bat (D:2) A kobold (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 35 | D:2 | Noticed Terence 44 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, minmay_hedge_maze, patterned_corridor D:2: layout_rooms, basic_altar, minmay_cut_off, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 1 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 3 Dodge: Dodged || 1