Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 12644118953469629547 242 Drain the Conjurer (level 6, -7/36 HPs) Began as an Octopode Conjurer on Aug 10, 2023. Mangled by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:03 (1435 turns). Drain the Conjurer (Octopode Conjurer) Turns: 1435, Time: 00:05:04 Health: -7/36 AC: 1 Str: 9 XL: 6 Next: 9% Magic: 10/10 EV: 13 Int: 20 God: Gold: 73 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles e - 27 stones Scrolls h - a scroll of vulnerability {unknown} j - 2 scrolls of teleportation {unknown} k - 4 scrolls of identify {unknown} Potions b - a potion of cancellation {unknown} c - a potion of heal wounds d - a potion of magic g - a potion of curing i - a potion of might Skills: + Level 0.2 Fighting + Level 2.4 Dodging + Level 3.3 Stealth + Level 3.0 Spellcasting + Level 6.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the gnoll! You kill the gnoll! The searing ray hits Natasha! Natasha is heavily wounded. (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! The searing ray hits Natasha. Natasha is almost dead. Natasha wildly gestures. Natasha shimmers violently. Natasha completely misses you. Natasha claws you. The cerulean imp misses you. The searing ray hits Natasha! You kill Natasha! Natasha yowls pathetically as she dies! The cerulean imp disappears in a puff of smoke! You have reached level 6! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (grey smoke, 82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) You hit the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You closely miss the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 flail. The gnoll completely misses you. You hit the gnoll. The gnoll is almost dead. You constrict the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Magic courses through your body. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! You die... ##.#.##....######..# #. #......##.# ##.# #. #.>##..# .# .. ###..###.# . .. #......#... . #......# ### #......# #......##### ####...@)g.# #.#####.# #.# #.# #.# #.J....... #. #.g.....h5 #....h.... #......... #......... ...?...!.. You could see a gnoll. Vanquished Creatures Sigmund (D:2) Natasha (D:2) 3 gnolls (D:2) 5 bats An endoplasm (D:2) A giant cockroach (D:1) 3 goblins (D:2) 4 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons 2 frilled lizards 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 174 | D:1 | Learned a level 2 spell: Searing Ray 352 | D:1 | Found a faded altar of an unknown god. 835 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1178 | D:2 | Noticed Sigmund 1200 | D:2 | Killed Sigmund 1201 | D:2 | Reached skill level 5 in Conjurations 1201 | D:2 | Reached XP level 4. HP: 23/27 MP: 1/8 1201 | D:2 | Reached XP level 5. HP: 27/31 MP: 1/9 1418 | D:2 | Noticed Natasha 1428 | D:2 | Reached skill level 6 in Conjurations 1430 | D:2 | Killed Natasha 1431 | D:2 | Reached XP level 6. HP: 25/36 MP: 2/10 1435 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring, basic_ecumenical_altar D:2: layout_rooms, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.3 Conjurations | 5 6 | 6.2 Spellcasting | 3 | 3.0 Fighting | | 0.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 3 | 1 || 4 Tentacles | 3 | || 3 Short sword | 5 | 4 || 9 Punch | 1 | || 1 Cast: Magic Dart | 38 | 7 || 45 Searing Ray | 1 | 3 || 4 Use: Potion | 2 | 2 || 4 Scroll | | 1 || 1 Armour: Skin | 4 | || 4 Dodge: Dodged | 14 | 11 || 25