Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 3858585041675792082 51 Drain the Conjurer (level 3, -12/21 HPs) Began as an Octopode Conjurer on Aug 15, 2023. Mangled by an iguana (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:51 (512 turns). Drain the Conjurer (Octopode Conjurer) Turns: 512, Time: 00:03:52 Health: -12/21 AC: 1 Str: 8 XL: 3 Next: 83% Magic: 4/6 EV: 13 Int: 20 God: Gold: 21 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - a poisoned dart Skills: + Level 0.1 Short Blades + Level 2.1 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (poisoned, 100% to hit) The magic dart hits the iguana but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, poisoned, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, poisoned, 81% to hit) The searing ray misses the iguana. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, poisoned, 81% to hit) The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The iguana hisses menacingly. The iguana bites you! Ouch! That really hurt! You hit the iguana. You grab the iguana. The iguana is heavily wounded. You constrict the iguana, but do no damage. The iguana bites you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. You constrict the iguana, but do no damage. The iguana misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, constricted by you, poisoned, 100% to hit) The searing ray hits the iguana but does no damage. The iguana is heavily wounded. (Press . to maintain the ray.) You constrict the iguana, but do no damage. The iguana bites you! Ouch! That really hurt! You die... #.# #.# #.# # # #.# .# #. #.###.# #.. ##.....# #...#......# #....l...# ###.@....# ##.....# ##....... ####### You could see an iguana (poisoned). Vanquished Creatures An orc wizard (D:3) An adder (D:2) 3 orcs (D:3) A ball python (D:3) 3 endoplasms 2 kobolds 2 quokkas 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 63 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 68 | D:2 | Learned a level 2 spell: Searing Ray 294 | D:3 | Reached XP level 3. HP: 21/21 MP: 1/6 369 | D:3 | Reached skill level 5 in Conjurations 510 | D:4 | HP: 1/21 [iguana (8)] 512 | D:4 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms, hellmonk_ecumenical_altar_dog_temple, minivault_19 D:2: layout_basic D:3: layout_basic, nicolae_vehumet_radiance, nrook_loot_triangle, st_stairs_5, nrook_mini_backslash, uniq_grinder, uniq_jessica, uniq_pargi D:4: layout_basic, makhleb_blood_cavern_becter, kennysheep_generic_room_16 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Conjurations | 5 | 5.0 Short Blades | | 0.1 Dodging | | 2.1 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Short sword || 12 Constrict || 6 Tentacles || 3 Throw: Dart || 7 Cast: Magic Dart || 17 Searing Ray || 8 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 5