Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7741419105400770199 218 Drain the Conjurer (level 5, 0/32 HPs) Began as an Octopode Conjurer on Aug 18, 2023. Constricted to death by Duvessa (4 damage) ... on level 4 of the Dungeon. The game lasted 00:18:46 (4139 turns). Drain the Conjurer (Octopode Conjurer) Turns: 4139, Time: 00:18:47 Health: 0/32 AC: 3 Str: 8 XL: 5 Next: 95% Magic: 5/8 EV: 7 Int: 19 God: Gold: 182 SH: 9 Dex: 14 Spells: 6/9 levels left rFire . . . b - +2 dagger (elec) rCold . . . m - +2 kite shield rNeg . . . r - +2 hat rPois . t - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: random rage (3%) @: grasped by roots, constricted, unable to drink A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, berserk 1, inability to drink after injury 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +0 heavy sling b - a +2 dagger of electrocution (weapon) Armour m - a +2 kite shield (worn) r - a +2 hat (worn) Magical Staves k - a staff of earth Jewellery p - an amulet of guardian spirit t - an amulet of regeneration (around mantle) Scrolls f - a scroll of immolation Potions c - 3 potions of magic e - a potion of heal wounds g - a potion of cancellation h - a potion of curing j - a potion of haste {unknown} o - a potion of flight {unknown} q - 2 potions of might {unknown} s - a potion of mutation Skills: + Level 0.7 Fighting + Level 1.2 Short Blades + Level 2.5 Ranged Weapons + Level 2.7 Dodging + Level 3.5 Stealth + Level 0.8 Shields + Level 0.2 Unarmed Combat + Level 2.5 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 14% 1 b - Searing Ray Conj 42% 2d6 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 52% 2 Apportation Tloc 4% N/A 73% 1 Necrotise Necr 8% 1d4 73% 1 Summon Small Mammal Summ 8% N/A 73% 1 Dazzling Flash Conj/Hex 22% N/A 75% 3 Blink Tloc 4% N/A 86% 2 Lesser Beckoning Tloc 4% N/A 86% 2 Fulminant Prism Conj/Hex 5% 3d7 98% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Nemelex Xobeh Okawaru Sif Muna Uskayaw Xom Annotations: D:2 Sigmund D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) You sometimes lose your temper in combat. You occasionally lose the ability to drink potions when taking damage. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a wand of roots (4) (heavily wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits Duvessa. Duvessa is heavily wounded. Duvessa zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. Unknown command. You hear the crackle of electricity. b - a +2 dagger of electrocution (weapon) Aiming: Searing Ray (safe; 22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a wand of roots (3) (heavily wounded, 84% to hit) The searing ray hits Duvessa! Duvessa is severely wounded. (Press . to maintain the ray.) The grasping roots constrict you. The searing ray misses Duvessa. The searing ray hits Dowan! Dowan is heavily wounded. Duvessa hits you with a +0 short sword. You feel threatened and lose the ability to drink potions! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The grasping roots release their grip on you. Restarting spell: Searing Ray (safe; 22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword, wearing a +0 ring mail and carrying a wand of roots (3) (severely wounded, 84% to hit) Okay, then. You cannot drink potions in your current state! Really read the scroll of immolation? As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! Duvessa zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The endoplasm is unaffected. Duvessa is unaffected. The grasping roots constrict you. You die... .'..................# ### ##..................# #.. ,#.....##...##+##...# #.. ,#.....##...##.##...###########.. ,########...#.....)..#........... ,*,,,,,#....#........#.......##.. ,*,,,,,#....'........#.......##.. .*,,,,,##########'####.......#... ..,,,,,#........@J...#.......#... #..#####.........e...#.......#... #....................'.......#... #>....###..........e.#.......##.. #.....'.#............############ #...###.#'#..........'.......##.. ....#.....#..........#..)...<.... ....#.....##'##......#........... ...,#.....#...#......+...e....... You could see Duvessa (inner flame), Dowan (inner flame) and an endoplasm (inner flame). Vanquished Creatures Robin (D:4) 3 gnolls 7 adders A worm (D:3) 3 dart slugs 6 orcs (D:3) 8 bats 9 endoplasms 4 giant cockroaches 15 goblins 6 hobgoblins 7 jackals 7 kobolds A quokka (D:2) 10 ball pythons A frilled lizard (D:1) 5 rats 94 creatures vanquished. Vanquished Creatures (others) A goblin (D:4) 1 creature vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:2 | Noticed Sigmund 259 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 499 | D:1 | Reached XP level 3. HP: 15/21 MP: 2/6 966 | D:2 | Learned a level 2 spell: Searing Ray 1573 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2073 | D:3 | Reached skill level 1 in Short Blades 2490 | D:3 | Reached skill level 1 in Ranged Weapons 2604 | D:3 | Found a shimmering blue altar of Sif Muna. 2720 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2934 | D:3 | Reached XP level 5. HP: 15/31 MP: 5/8 3295 | D:3 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 3295 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 3295 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 3388 | D:3 | Found a blossoming altar of Fedhas. 3391 | D:3 | Found a glowing golden altar of the Shining One. 3391 | D:3 | Found a shimmering altar of Xom. 3393 | D:3 | Found a hide-covered altar of Uskayaw. 3393 | D:3 | Found an iron altar of Okawaru. 3393 | D:3 | Found a shimmering altar of Xom. 3642 | D:4 | Noticed Robin 3660 | D:4 | Killed Robin 3669 | D:4 | Noticed Dowan 3669 | D:4 | Noticed Duvessa 4139 | D:4 | Constricted to death by Duvessa Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_loops_corners, uniq_sigmund D:3: minmay_bubble_buster, layout_loops_cross, doesnt_xom_only_xom, nicolae_sif_muna_little_library, nemelex_spade_bored_becter D:4: nicolae_cairo_tiling_large, layout_gridville, serial_shops, shop, nicolae_shop_fire_sale [nicolae_sub_dead_trees], uniq_duvessa, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.5 Short Blades | 1 | 1.2 Ranged Weapons | 1 2 | 2.5 Fighting | | 0.7 Dodging | | 2.7 Shields | | 0.8 Unarmed Combat | | 0.2 Spellcasting | | 2.5 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 35 | 24 || 59 Constrict | 8 | 9 || 17 Tentacles | 8 | 5 || 13 Dagger | | 5 || 5 Fire: Sling | 10 | 105 || 115 Throw: Stone | 2 | || 2 Cast: Magic Dart | 52 | 26 || 78 Searing Ray | 1 | 7 || 8 Use: Potion | 1 | 2 || 3 Scroll | 1 | 7 || 8 Stab: Sleeping | 2 | 2 || 4 Armour: Skin | 3 | 15 || 18 Dodge: Dodged | 25 | 44 || 69 Block: Kite shield | | 32 || 32