Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 16466683866125705149 149 Drain the Conjurer (level 5, -8/31 (33) HPs) Began as an Octopode Conjurer on Aug 19, 2023. Mangled by Edmund ... wielding a +6 flail of draining (16 damage) ... on level 4 of the Dungeon. The game lasted 00:11:43 (2747 turns). Drain the Conjurer (Octopode Conjurer) Turns: 2747, Time: 00:11:43 HP: -8/31 (33) AC: 1 Str: 8 XL: 5 Next: 31% MP: 0/8 EV: 13 Int: 21 God: Gold: 157 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . a - +0 dagger (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: about to teleport, drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming (weapon) b - a +0 sling Missiles h - 3 silver boomerangs i - 3 poisoned darts Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of torment j - a scroll of blinking {unknown} Potions e - a potion of curing g - a potion of haste k - a potion of berserk rage {unknown} l - a potion of resistance Skills: + Level 1.0 Fighting + Level 2.8 Ranged Weapons + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.3 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Sublimation of Blood Necr 2% N/A 22% 2 Wereblood Tmut 2% N/A 22% 2 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm hits you but does no damage. The quokka bites you but does no damage. The quokka bites you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) Your Conjurations skill increases to level 5! Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +6 flail of draining and wearing a +0 ring mail (81% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) You hear the hiss of a very distant avalanche of sand. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +6 flail of draining and wearing a +0 ring mail (81% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +6 flail of draining! You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is moderately wounded. Edmund closely misses you. Without enough magic to sustain it, your searing ray dissipates. Edmund barely misses you. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Edmund hits you with a +6 flail of draining! Ouch! That really hurt! You die... #>...l....######.# ###.##..#.## #.....## #..#.#.## # ##.##....#.# #.†....... ##.##....# #.###@#.#.##.# #.....@....... #######.###### ## You could see Edmund. Vanquished Creatures An orc priest (D:4) Natasha (D:3) 2 adders (D:2) A gnoll (D:1) A worm (D:4) 2 dart slugs 3 orcs (D:4) 4 ball pythons (D:1) 6 bats 7 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins 4 jackals (D:2) 3 kobolds (D:1) 2 quokkas 4 frilled lizards 9 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 266 | D:1 | Learned a level 2 spell: Searing Ray 539 | D:1 | Found a faded altar of an unknown god. 544 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1459 | D:2 | Reached skill level 1 in Ranged Weapons 1461 | D:2 | HP: 1/21 [poisoned by an adder] 1586 | D:2 | Reached XP level 4. HP: 26/27 MP: 1/7 2496 | D:3 | Noticed Natasha 2509 | D:3 | Killed Natasha 2604 | D:4 | Reached skill level 1 in Fighting 2604 | D:4 | Reached XP level 5. HP: 33/33 MP: 1/8 2723 | D:4 | Noticed Edmund 2741 | D:4 | Reached skill level 5 in Conjurations 2747 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, dreamdust_ecumenical_altar_statues, minmay_hedge_maze, minmay_pentomino_u4 D:2: layout_basic D:3: layout_loops_cross, nicolae_wu_jian_glorious_leap, nicolae_hepliaklqana_hippocampus, gammafunk_temple_overflow_pools, corexii_shack, uniq_grinder, uniq_natasha D:4: layout_loops_ring, nicolae_dithmenos_the_darkroom, lightli_ossuary_entry_decrepit_ruins, grunt_ministairs_6, chequers_hall_statues_corner_a, kennysheep_generic_room_16, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 1 2 | 2.8 Stealth | 3 | 3.0 Fighting | 1 | 1.0 Conjurations | 5 | 5.0 Dodging | | 2.2 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 15 | || 15 Constrict | 4 | 6 || 10 Tentacles | 4 | 5 || 9 Punch | 1 | || 1 Dagger | 1 | 28 || 29 Fire: Sling | 32 | 21 || 53 Throw: Dart | | 3 || 3 Boomerang | | 1 || 1 Cast: Magic Dart | 18 | 4 || 22 Searing Ray | 7 | 13 || 20 Use: Scroll | 3 | 2 || 5 Potion | 1 | 5 || 6 Stab: Sleeping | 1 | || 1 Armour: Skin | 2 | 7 || 9 Dodge: Dodged | 19 | 46 || 65