Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 3497581768637165129 867 Drain the Conjurer (level 8, -17/51 HPs) Began as an Octopode Conjurer on Aug 21, 2023. Demolished by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:20:57 (4081 turns). Drain the Conjurer (Octopode Conjurer) Turns: 4081, Time: 00:20:58 Health: -17/51 AC: 1 Str: 8 XL: 8 Next: 3% Magic: 2/13 EV: 13 Int: 21 God: Gold: 196 SH: 4 Dex: 10 Spells: 11/14 levels left rFire x . . a - +1 spear (venom) rCold + + . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - ring of ice rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, large bone plates 1, see invisible, cold resistance 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons a - a +1 spear of venom (weapon) b - a +0 sling c - a +2 dagger of electrocution l - a +1 heavy mace Missiles f - 4 poisoned darts Jewellery j - a ring of ice (left tentacle) Wands m - a wand of quicksilver (9) q - a wand of mindburst (13) Scrolls e - a scroll of fog g - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} n - a scroll of enchant armour {unknown} p - a scroll of enchant weapon {unknown} Potions d - a potion of haste i - a potion of flight {unknown} k - a potion of cancellation {unknown} o - a potion of might {unknown} Skills: + Level 2.6 Fighting + Level 0.5 Short Blades + Level 2.4 Polearms + Level 1.7 Ranged Weapons + Level 0.5 Throwing + Level 3.1 Dodging + Level 5.1 Stealth + Level 0.9 Shields + Level 3.9 Spellcasting + Level 6.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Ru Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in large bone plates. (SH +4) You have supernaturally acute eyesight. (SInv) Your flesh is cold resistant. (rC+) Message History The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre misses you. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. x2 The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You block the two-headed ogre's attack. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre closely misses you. You block the two-headed ogre's attack. The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is severely wounded. You finish channelling your searing ray. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! You die... ########## #......#.########## #.####....##......# #.####........@.#.# #.##......##.##O# #.##.#.#.###.# ... #......### #.# ##... #......# #.# ..## #.##.#.# #.. .(# #.#..#.# ### .(. #.#.##.# ##( ###...##.# You could see a two-headed ogre. Vanquished Creatures A phantom (D:5) 2 elf skeletons (D:5) A gnoll sergeant (D:5) 2 scorpions (D:5) A human zombie (D:5) 3 hounds 2 human skeletons (D:5) Jessica (D:3) An iguana (D:5) Ijyb (D:3) 2 orc wizards (D:3) 5 adders 4 gnolls (D:5) 3 worms 4 dart slugs 12 orcs 7 ball pythons 5 endoplasms 4 giant cockroaches 6 goblins 3 hobgoblins 11 jackals 7 quokkas 3 bats 3 frilled lizards 2 kobolds (D:3) An orc skeleton (D:5) 5 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 5/17 MP: 1/5 182 | D:1 | Learned a level 2 spell: Searing Ray 363 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 769 | D:1 | Reached skill level 5 in Conjurations 1014 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 1014 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 1014 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1319 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2248 | D:4 | Reached XP level 5. HP: 24/31 MP: 3/8 2300 | D:3 | Noticed Jessica 2305 | D:3 | Killed Jessica 2503 | D:3 | Noticed Ijyb 2514 | D:3 | Killed Ijyb 2515 | D:3 | Reached skill level 1 in Fighting 2761 | D:3 | Reached XP level 6. HP: 24/38 MP: 1/10 2960 | D:5 | Entered Level 5 of the Dungeon 2990 | D:5 | Reached skill level 1 in Ranged Weapons 3214 | D:5 | Reached skill level 1 in Polearms 3214 | D:5 | Reached XP level 7. HP: 31/44 MP: 3/12 3252 | D:5 | HP: 1/44 [gnoll sergeant/+1 trident of protection (11)] 3256 | D:5 | Reached skill level 6 in Conjurations 3488 | D:5 | Noticed a steam dragon 3520 | D:5 | Found a sacrificial altar of Ru. 3650 | D:5 | Found a staircase to the Ecumenical Temple. 3895 | D:5 | Reached skill level 5 in Stealth 3895 | D:5 | Reached XP level 8. HP: 37/51 MP: 13/13 4067 | D:5 | Noticed a two-headed ogre 4078 | D:5 | HP: 2/51 [two-headed ogre/+0 giant club (14)] 4081 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_lobes D:3: layout_basic, uniq_ijyb, uniq_jessica, uniq_crazy_yiuf_cottage D:4: layout_rooms, trog_hazing_becter, tgw_kikubaaqudgha, uniq_edmund D:5: layout_loops_cross, mainiacjoe_overflow_tiny_flanked, nicolae_ru_awakened_eye, minmay_temple_entry_ruins, nicolae_ossuary_entry_catacombs, kennysheep_diamond Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 4 5 | 5.1 Fighting | 1 2 | 2.6 Spellcasting | 3 | 3.9 Ranged Weapons | 1 | 1.7 Polearms | 1 2 | 2.4 Dodging | 3 | 3.1 Short Blades | | 0.5 Throwing | | 0.5 Shields | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Tentacles | 9 | 8 | 18 || 35 Constrict | 5 | 13 | 9 || 27 Dagger | 14 | 7 | || 21 Spear | | 44 | 59 || 103 Punch | | 1 | 2 || 3 Fire: Sling | | 6 | || 6 Throw: Dart | | 3 | 3 || 6 Cast: Magic Dart | 56 | 40 | 5 || 101 Searing Ray | 6 | 24 | 10 || 40 Evoke: Wand | | | 1 || 1 Use: Potion | 4 | 2 | 1 || 7 Scroll | 1 | 4 | 1 || 6 Stab: Sleeping | | 2 | 4 || 6 Armour: Skin | | | 4 || 4 Dodge: Dodged | 35 | 26 | 42 || 103 Block: Other | | 9 | 6 || 15