Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 13271098891167477261 497 Drain the Conjurer (level 7, 0/43 HPs) Began as an Octopode Conjurer on Oct 8, 2023. Slain by a sky beast (6 damage) ... on level 5 of the Dungeon on Oct 9, 2023. The game lasted 00:39:52 (4224 turns). Drain the Conjurer (Octopode Conjurer) Turns: 4224, Time: 00:39:53 Health: 0/43 AC: -3 Str: 8 XL: 7 Next: 16% Magic: 3/12 EV: 18 Int: 20 God: Gold: 236 SH: 5 Dex: 11 Spells: 10/13 levels left rFire . . . a - +3 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . n - amulet of reflection rElec . v - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: reflection @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 236 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) b - the +0 quarterstaff of Ascent {freeze, *Corrode rElec Dex+7 Stlth+} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. g - a +0 vampiric short sword r - a +0 sling Missiles j - 28 stones k - 3 boomerangs x - 2 poisoned darts Magical Staves o - a staff of earth Jewellery n - an amulet of reflection (around mantle) v - a +5 ring of evasion (left tentacle) Wands t - a wand of digging (5) u - a wand of roots (9) w - a wand of paralysis (2) Scrolls d - a scroll of immolation f - a scroll of teleportation {unknown} h - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} s - 2 scrolls of poison {unknown} y - a scroll of vulnerability {unknown} Potions c - a potion of magic e - 2 potions of heal wounds {unknown} l - a potion of haste p - a potion of degeneration {unknown} z - a potion of curing {unknown} A - 2 potions of berserk rage {unknown} B - a potion of attraction {unknown} Skills: + Level 1.2 Fighting + Level 0.1 Short Blades + Level 1.6 Axes + Level 1.0 Staves + Level 0.2 Throwing + Level 2.7 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 3.7 Spellcasting + Level 6.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Sublimation of Blood Necr 3% N/A 21% 2 Call Canine Familiar Summ 3% N/A 36% 3 Portal Projectile Hex/Tloc 6% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Irradiate Conj/Tmut 8% 3d14 71% 5 Airstrike Air 1% 2d(1-17) 78% 4 Leda's Liquefaction Hex/Erth 1% N/A 78% 4 Petrify Tmut/Erth 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Nemelex Xobeh Okawaru Qazlal Wu Jian Zin Shops: D:3 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something closely misses you. You see here a +0 ring mail. Something closely misses you. Something hits you. Your corrosive artefact corrodes you! Something shocks you. You resist. The +0 quarterstaff of Ascent {freeze, *Corrode rElec Dex+7 Stlth+} stops glowing. a - a +3 dagger (weapon) Something hits you. Something shocks you. There is a strange disturbance nearby! There is a strange disturbance nearby! There is a strange disturbance nearby! There is a strange disturbance nearby! There is a strange disturbance nearby! There is a strange disturbance nearby! You hit something. Something barely misses you. You miss something. Something hits you. Something shocks you. You closely miss something. Something closely misses you. You closely miss something. Your squeeze misses something. Something hits you. Something shocks you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line (Press . to maintain the ray.) Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ........_. ....#!... .....#... #.....#.# ### #........ ##.# ##..# #.## ###...## #..#####......## #....@{.[.......# ##.#.##......#..... ####.##..######... ##...## ##. ##..###### ##........ ###.....###. #.....### #####..## There were no monsters in sight! Vanquished Creatures An ogre (D:5) A bullfrog (D:5) Terence (D:3) Natasha (thrice) (D:3) Ijyb (D:3) 2 iguanas (D:4) 2 gnolls (D:4) 7 adders 4 worms 3 dart slugs 5 orcs (D:4) 7 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 2 jackals (D:2) 4 quokkas 9 ball pythons 3 bats 3 frilled lizards 4 kobolds 2 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 214 | D:1 | Learned a level 2 spell: Searing Ray 1057 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1190 | D:3 | Noticed Ijyb 1284 | D:3 | Found Qodysur's Assorted Antiques. 1484 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1572 | D:4 | Reached skill level 5 in Conjurations 2005 | D:3 | Noticed Natasha 2008 | D:3 | Killed Natasha 2009 | D:3 | Reached XP level 5. HP: 27/32 MP: 3/9 2107 | D:5 | Entered Level 5 of the Dungeon 2157 | D:3 | Noticed Natasha 2161 | D:3 | Killed Natasha 2162 | D:3 | Reached skill level 1 in Axes 2248 | D:3 | Identified the +0 quarterstaff of Ascent {freeze, *Corrode | rElec Dex+7 Stlth+} 2295 | D:3 | Noticed Terence 2306 | D:3 | Killed Terence 2462 | D:3 | Found an ornate altar of the Wu Jian Council. 2597 | D:3 | Noticed Natasha 2605 | D:3 | Killed Natasha 2613 | D:3 | Reached XP level 6. HP: 18/37 MP: 3/10 2811 | D:3 | Killed Ijyb 2900 | D:4 | Found a glowing silver altar of Zin. 3044 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3225 | D:4 | Found an iron altar of Okawaru. 3525 | D:4 | Reached skill level 1 in Fighting 3794 | D:4 | Reached skill level 6 in Conjurations 3962 | D:5 | Found a blossoming altar of Fedhas. 4121 | D:5 | Reached skill level 1 in Staves 4121 | D:5 | Reached XP level 7. HP: 43/43 MP: 7/12 4204 | D:5 | Found a stormy altar of Qazlal. 4224 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic D:2: minmay_evil_eye, layout_loops_ring D:3: layout_basic, lemuel_coloured_pillars_altar, serial_shops, shop, chequers_garden, uniq_natasha, uniq_ijyb, uniq_terence D:4: layout_rooms, mainiacjoe_overflow_surrounded_room, lemuel_doored_altar, okawaru_trees_2, minmay_stone_trees_small D:5: layout_layer_cave, old_standard_altar, nicolae_qazlal_beasts_of_the_sky, nicolae_tso_carved_into_rock, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 6 | 6.1 Axes | 1 | 1.6 Spellcasting | 3 | 3.7 Fighting | 1 | 1.2 Staves | 1 | 1.0 Short Blades | | 0.1 Throwing | | 0.2 Dodging | | 2.7 Shields | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 11 | 15 | || 26 Constrict | 2 | 7 | || 9 Tentacles | 2 | 6 | || 8 Quarterstaff | | 11 | || 11 Dagger | | 5 | 4 || 9 Throw: Dart | | 4 | || 4 Cast: Magic Dart | 49 | 40 | || 89 Searing Ray | 2 | 24 | 5 || 31 Use: Potion | | 1 | || 1 Scroll | | 2 | || 2 Stab: Sleeping | | 2 | || 2 Distracted | | 1 | || 1 Armour: Skin | 1 | 1 | || 2 Dodge: Dodged | 7 | 34 | 5 || 46 Block: Other | | 15 | || 15