Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 213885492257973150 60 Drain the Magician (level 4, -1/31 HPs) Began as a Djinni Hedge Wizard on Oct 15, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:19:54 (2061 turns). Drain the Magician (Djinni Hedge Wizard) Turns: 2061, Time: 00:19:55 Health: -1/31 AC: 0 Str: 11 XL: 4 Next: 24% Gold: 94 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 arbalest Missiles e - 30 stones k - 2 poisoned darts Armour c - a +0 hat (worn) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} h - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} n - a scroll of brand weapon {unknown} Potions f - 2 potions of haste {unknown} i - a potion of flight {unknown} j - a potion of attraction {unknown} m - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 0.7 Ranged Weapons + Level 2.6 Dodging + Level 1.8 Stealth + Level 3.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 7% 2 d - Call Imp Summ 26% N/A 7% 2 e - Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 f - Beastly Appendage Tmut 26% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Call Imp (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. You swap places. Something closely misses your cerulean imp. Something closely misses your cerulean imp. Something closely misses your cerulean imp. Something hits your cerulean imp. Something hits your cerulean imp but does no damage. Something barely misses your cerulean imp. Something hits your cerulean imp. A magic dart appears from out of thin air! The magic dart hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Fire: b) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a bolt. You hear some strange, mumbled words. You are confused. a - a +0 dagger (weapon) Something hits you. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. You completely miss something. Something hits you. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ................# #.# ..########.####.# #.# .......<...# #.# #.# ####.##...## #.# #.# ####.##..)#####.# #.# ................# #.# #####....######.# #.# #####>#####################.## ................@............# #####.######################## ......# ####### # # # # # There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs A worm (D:2) 3 bats 4 endoplasms A giant cockroach (D:1) 2 goblins 4 hobgoblins 4 jackals (D:2) A quokka (D:1) 9 ball pythons 2 frilled lizards (D:1) 5 kobolds 3 rats A spectral goblin (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Drain set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 177 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 418 | D:1 | Reached skill level 3 in Spellcasting 461 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 461 | D:1 | Learned a level 1 spell: Beastly Appendage 537 | D:1 | Found a faded altar of an unknown god. 1249 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1399 | D:2 | Found a sacrificial altar of Ru. 2058 | D:2 | HP: 1/31 [something (3)] 2061 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, basic_altar, chequers_serial_rivers_micro_b D:3: minmay_inner_zag, layout_basic, glass_columns_a, uniq_ijyb, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Fighting | | 0.3 Ranged Weapons | | 0.7 Dodging | | 2.6 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 4 || 6 Fire: Arbalest | 26 | 30 || 56 Throw: Dart | | 2 || 2 Cast: Magic Dart | 48 | 12 || 60 Blink | | 5 || 5 Slow | | 4 || 4 Call Imp | | 1 || 1 Beastly Appendage | | 1 || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 11 | 25 || 36