Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 17578410685491496233 5 Drain the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Oct 24, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:03:26 (239 turns). Drain the Conjurer (Octopode Conjurer) Turns: 239, Time: 00:03:26 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of heal wounds {unknown} c - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal completely misses you. The jackal bites you. You barely miss the jackal. You constrict the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal closely misses you. You tentacle-slap the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. x2 You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. The jackal closely misses you. The gnoll closely misses you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The gnoll misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. Found a ruby potion. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! You die... .♣♣#.....#### ♣♣..##.......# #. ♣♣ #.....#..###♣.♣##.......# .. .#######'#....##.♣ ###'#.#†###. . ♣#.......#.....#.♣ #.#.#.#.. .. ##.......#'###.#.♣####.#h#.#.#... '..8.....#...#.#.......#...#..... '.....⌠.8#...#.'.....#####....?# '..8.....#...#.#.....#......h.g.. ##...8.8.#####.#@....#.###.#(.... ♣#.......#.....#..##.# ..#.#.#. ♣###+#####....##g♣##.# .....#... ♣♣ #>.###♣.♣ #.# #####.# .. .♣♣ ####♣...♣ #.# .# . ..♣ ♣♣...# #.# ## # ..♣♣ #♣♣♣...## #.. ...♣ #.....## ### ♣..♣♣ ♣♣....♣# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drain the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 239 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, kennysheep_another_room, chequers_serial_rivers_large_b, minmay_pentomino_q4 Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Cast: Magic Dart || 11 Dodge: Dodged || 9