Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 6694970323969036935 23 Drakeral the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on May 11, 2025. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1152 turns). Drakeral the Conjurer (Draconian Conjurer) Turns: 1152, Time: 00:02:00 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 75% Magic: 2/5 EV: 11 Int: 18 God: Gold: 49 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: confused, attractive A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 short sword (weapon) Scrolls b - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions e - a potion of haste {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.2 Stealth + Level 0.3 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Sigmund hits you from afar with a +0 scythe. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. You finish channelling your searing ray. Sigmund closely misses you. Sigmund barely misses you. Magic courses through your body. Sigmund closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of fire resistance (moderately wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. You are confused. You stop channelling your searing ray. Sigmund casts a spell at you. You resist with significant effort. It was a potion of attraction. You feel attractive to monsters. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Sigmund is attracted toward you. You bump into the rock wall. Sigmund gestures at you while chanting. You are more confused. You bump into the rock wall. Sigmund points at you and mumbles some strange words. You are more confused. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ######## ######......# ...##.####.# #.##.##@# #.# #....ยง@.# #.# ####.#### #.# ######## .... #.# #.#..... .!....# #.####.#..... ........# #.##......... ......... #.##.#.#.###. ........# #......#.# #. ........# #####....# #. You could see Sigmund. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 quokkas A ball python (D:1) 3 bats (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drakeral the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 297 | D:1 | Reached XP level 2. HP: 17/20 MP: 5/5 479 | D:1 | Found a faded altar of an unknown god. 875 | D:1 | Learned a level 2 spell: Searing Ray 1129 | D:2 | Noticed Sigmund 1152 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.0 Unarmed Combat | | 0.3 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Club || 31 Unarmed || 5 Tailslap || 1 Short sword || 1 Cast: Magic Dart || 26 Searing Ray || 2 Use: Potion || 2 Armour: Skin || 42 Dodge: Dodged || 31