Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 14218303374513001412 48 Drakeral the Gusty (level 3, -3/3 HPs) Began as a Draconian Air Elementalist on May 12, 2025. Hit by a boomerang thrown by an orc (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (1349 turns). Drakeral the Gusty (Draconian Air Elementalist) Turns: 1349, Time: 00:03:35 Health: -3/3 AC: 1 Str: 15 XL: 3 Next: 50% Magic: 4/6 EV: 9 Int: 17 God: Gold: 117 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . a - melded +0 spear rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois + (no helmet) rElec . (cloak unavailable) rCorr . l - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn %: no passive effects @: amphisbaena-form A: constrict, two hats, amphibious, reduced hp, cold-blooded, (AC +5), large, unfitting armour, cold-blooded, (armoured tail 1) a: Begin Untransformation, Convert to Beogh You were on level 3 of the Dungeon. You were an enormous two-headed serpent. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 spear (melded) d - a +0 dagger o - a +0 spear Armour l - a +0 pair of gloves (melded) n - a +0 helmet Scrolls e - a scroll of enchant weapon {unknown} i - 2 scrolls of poison Potions c - a potion of moonshine {unknown} g - a potion of berserk rage {unknown} h - a potion of lignification {unknown} j - a potion of invisibility {unknown} m - a potion of might {unknown} Talismans b - a quill talisman f - a serpent talisman (active) Skills: + Level 0.1 Fighting + Level 0.4 Polearms + Level 2.3 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 2.3 Spellcasting + Level 1.2 Conjurations + Level 3.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Swiftness Air 14% N/A 13% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Airstrike Air 7% 2d(1-17) 38% 4 Dazzling Flash Hex/Fire 2% N/A 50% 3 Silence Hex/Air 4% N/A 94% 5 Curse of Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are an enormous two-headed serpent. You have a powerful constriction melee attack. You can wear a hat or helmet on each head. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are cold-blooded and may be slowed by cold attacks. You are incapable of wielding weapons or throwing items. Your weapon, offhand, gloves, boots and cloak are melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History You closely miss the orc. You grab the orc. You constrict the orc. An orc priest comes into view. It is wielding a +0 short sword. The orc closely misses you. The orc priest shouts! You hit the orc. The orc is heavily wounded. You constrict the orc. You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and quivering boomerangs (68% to hit) The zap misses the orc. The zap hits the orc. The orc is heavily wounded. The zap hits the orc priest. The orc priest is moderately wounded. The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the orc. The orc is almost dead. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and quivering boomerangs (68% to hit) The zap misses the orc. x2; The zap misses the orc priest. The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the orc. The orc is moderately wounded. The orc throws a boomerang. The boomerang hits you. Ouch! That really hurt! You die... ### ..# #.# #.# #####.# #ooo)S# #{###........ #.####### ..# ..# ##.# ..# ..# You could see an orc priest and 2 orcs. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) An orc (D:3) 5 endoplasms 5 giant cockroaches 3 hobgoblins 3 jackals (D:2) 3 ball pythons 3 bats A frilled lizard (D:1) 2 goblins 3 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drakeral the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 241 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 452 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 953 | D:2 | Found Faruho's Antique Weapon Shoppe. 1349 | D:3 | Hit by a boomerang thrown by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_basic, serial_shops, shop D:3: layout_loops_corners, gammafunk_temple_overflow_statue, serial_shops, nicolae_shop's_first_dollar, pf_guarded_unrand_woodcutter Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Fighting | | 0.1 Polearms | | 0.4 Stealth | | 1.9 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Conjurations | | 1.2 Air Magic | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 4 Tailslap || 8 Spear || 36 Constrict || 1 Cast: Shock || 50 Use: Potion || 1 Scroll || 4 Armour: Skin || 39 Dodge: Dodged || 43 Form: Serpent || 1