Dungeon Crawl Stone Soup version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 4282909302410320555 83 Dramamine the Chiller (level 4, -1/32 HPs) Began as a Merfolk Wanderer on Dec 17, 2022. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (1645 turns). Dramamine the Chiller (Merfolk Wanderer) Turns: 1645, Time: 00:03:36 Health: -1/32 AC: 3 Str: 12 XL: 4 Next: 44% Magic: 10/10 EV: 11 Int: 16 God: Gold: 113 SH: 0 Dex: 10 Spells: 11/12 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 1.1 Fighting - Level 2.1 Stealth + Level 4.5 Spellcasting * Level 5.0 Ice Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 76% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 6% 3 Foxfire Conj/Fire 12% 2x1d4 16% 1 Ignite Poison Fire/Tmut/Pois 3% N/A 43% 3 Portal Projectile Hex/Tloc 6% N/A 43% 3 Tukima's Dance Hex 3% N/A 43% 3 Ice Form Ice/Tmut 11% N/A 50% 4 Blade Hands Tmut 1% N/A 99% 5 Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles g - 35 stones Armour c - a +0 robe (worn) j - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of vulnerability {!r!r} e - 4 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} i - a scroll of fog {unknown} l - a scroll of silence {unknown} m - a scroll of enchant armour {unknown} Potions f - a potion of berserk rage {unknown} k - a potion of degeneration {unknown} n - a potion of attraction {unknown} o - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10387 Altars: .........###.###.......# ..........##.###.......# ..##.#.........#.#.....# #.............#.....# ###.........#.#.....# #.........#.#.....# ............#####.## ##...........### #..# ..........@g.####.# ..........#.g.# #.# ........####.###.# ........# #..g..# ####...## ####..# ##.. #..# #<. ####..###### .....###..........# #.ggg...........# You could see 3 gnolls. Message History Terence hits you with a +0 mace of holy wrath! 😮 HP[-8] You take 8 damage, and now have 24/32 hp. MASSIVE DAMAGE!! (PAUSE) You hit Terence but do no damage. Terence is poisoned. Terence hits you with a +0 mace of holy wrath. You are too injured to fight recklessly! You hit Terence but do no damage. Terence barely misses you. You hit Terence. Terence looks as sick as possible! Terence hits you with a +0 mace of holy wrath. 😮 HP[-2] You take 2 damage, and now have 22/32 hp. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace of holy wrath and wearing a +0 scale mail (heavily wounded, extremely poisoned) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 mace of holy wrath. 😮 HP[-4] MP[-1] You take 4 damage, and now have 18/32 hp. You lost 1 mp, and now have 9/10 mp. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of holy wrath and wearing a +0 scale mail (severely wounded, extremely poisoned) You freeze Terence! You kill Terence! Your Ice Magic skill increases to level 5! 😮 HP[+1] MP[-1] You lost 1 mp, and now have 8/10 mp. Things that are here: a +0 mace of holy wrath; a +0 scale mail You start resting. Your magical contamination has completely faded away. 😮 HP[+1] You start resting. 😮 HP[+2] MP[+2] You regained 2 hp, and now have 22/32 hp. Your mp is fully restored (10). g - 32 stones (gained 9) Key pressed, stopping explore. You now have 113 gold pieces (gained 11). A kobold comes into view. It is wielding a +0 club. 😎 HP[+10] Your hp is fully restored (32). A kobold is nearby! The kobold shouts! The kobold hits you with a +0 club. 😕 HP[-3] You take 3 damage, and now have 29/32 hp. You barely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you but does no damage. 😕 HP[+1] You miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold closely misses you. You miss the kobold. The kobold hits you with a +0 club. You miss the kobold. The kobold hits you with a +0 club. 😕 HP[-2] You take 2 damage, and now have 28/32 hp. You hit the kobold. You kill the kobold! g - 35 stones (gained 3) Things that are here: a +0 club; a kobold corpse Unknown command. 😕 HP[+1] Key pressed, stopping explore. Found a stone staircase leading up. 😎 HP[+3] Your hp is fully restored (32). Key pressed, stopping explore. 2 gnolls come into view. A gnoll is wielding a +2 flail of holy wrath. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +2 whip of venom. The gnoll shouts! You aren't carrying any items that you can evoke. You start waiting. A gnoll is nearby! You aren't carrying any items that you can evoke. Okay, then. Okay, then. You hit the gnoll. The gnoll is poisoned. The gnoll hits you with a +0 flail! 😮 HP[-10] You take 10 damage, and now have 22/32 hp. MASSIVE DAMAGE!! (PAUSE) The gnoll attacks as you move away! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * 😨 HP[-12] You take 12 damage, and now have 10/32 hp. MASSIVE DAMAGE!! (PAUSE) The gnoll attacks as you move away! The gnoll hits you but does no damage. 😨 HP[+1] The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 4 5 | 5.0 Fighting | | 1.1 Stealth | | 2.1 Spellcasting | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 2 | || 2 Dagger | 9 | 12 || 21 Cast: Freeze | 39 | 1 || 40 Use: Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 9 | 4 || 13 Skin | 4 | || 4 Dodge: Dodged | 29 | 2 || 31 Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, shapermc_ecumenical_altar_acropolis, chequers_serial_rivers_large_b D:2: layout_rooms, uniq_terence, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dramamine the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Dramamine set off with the following items: a +0 club, a | potion of curing {@q1}, a +0 robe, a scroll of | vulnerability {!r!r}; and the following spells available to | memorise: Freeze, Ozocubu's Armour, Foxfire, Ignite Poison, | Ice Form. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 0 | D:1 | magus.rc [v1.11.2] 2 | D:1 | Learned a level 1 spell: Freeze 234 | D:1 | Reached XP level 2. HP: 14/21 MP: 4/7 651 | D:1 | Reached skill level 4 in Ice Magic 694 | D:1 | Found a faded altar of an unknown god. 1222 | D:2 | Reached XP level 3. HP: 24/26 MP: 5/8 1302 | D:2 | You pick up a book of Weapons and begin reading... 1302 | D:2 | You add the spells Tukima's Dance, Portal Projectile and | Blade Hands to your library. 1342 | D:2 | HP: 6/26 [adder (2)] 1343 | D:2 | HP: 1/26 [kobold/+0 club (3)] 1394 | D:2 | Reached XP level 4. HP: 19/32 MP: 7/10 1482 | D:2 | Noticed Terence 1492 | D:2 | Killed Terence 1493 | D:2 | Reached skill level 5 in Ice Magic 1645 | D:2 | Slain by a gnoll Vanquished Creatures Terence (D:2) 3 adders (D:2) A dart slug (D:1) A bat (D:1) 3 endoplasms 2 goblins A hobgoblin (D:1) 2 jackals (D:2) 3 kobolds A quokka (D:1) 3 ball pythons (D:1) 4 frilled lizards 6 rats (D:1) 31 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 83 | 36 | 30.3 | 30 | 1 | 3.2 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 52 | 36 | 40.9 | 11 | 1 | 8.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1612 | 1601 | 11 | 148 | 1229 | 2 | 806.0 | Dungeon | 1612 | 1601 | 11 | 148 | 1229 | 2 | 806.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:2: 497 daAuts