ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.27-a0-1158-gaa87e14f67 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16331289236936915161, deterministic pregen: 1 Command line: /usr/games/crawl-git-aa87e14f67 -name Drazool -rc /dgldir/rcfiles/crawl-git/Drazool.rc -macro /dgldir/rcfiles/crawl-git/Drazool.macro -morgue /dgldir/morgue/Drazool/ -webtiles-socket /crawl-master/webserver/sockets/Drazool:2021-05-15.21:27:06.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-aa87e14f67(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55d96f95df2f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-aa87e14f67(_Z13do_crash_dumpv+0x431) [0x55d96f9657b1]: do_crash_dump() /usr/games/crawl-git-aa87e14f67(_Z20crash_signal_handleri+0x1fa) [0x55d96f95e3ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fe7a927e210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fe7a943f24b]: /usr/games/crawl-git-aa87e14f67(+0x404edd) [0x55d96f964edd]: /usr/games/crawl-git-aa87e14f67(+0x405095) [0x55d96f965095]: /usr/games/crawl-git-aa87e14f67(+0x3c6742) [0x55d96f926742]: /usr/games/crawl-git-aa87e14f67(+0x3c677b) [0x55d96f92677b]: /usr/games/crawl-git-aa87e14f67(_Z16fill_status_infoiR11status_info+0xe76) [0x55d96fe6a156]: fill_status_info(int, status_info&) /usr/games/crawl-git-aa87e14f67(_ZN14TilesFramework12_send_playerEb+0x1e89) [0x55d96ff69079]: TilesFramework::_send_player(bool) /usr/games/crawl-git-aa87e14f67(_ZN14TilesFramework6redrawEv+0xa6) [0x55d96ff6d966]: TilesFramework::redraw() /usr/games/crawl-git-aa87e14f67(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x55d96ff6dc68]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-aa87e14f67(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x55d96fb9e2fd]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-aa87e14f67(+0x6d032b) [0x55d96fc3032b]: /usr/games/crawl-git-aa87e14f67(_ZN14message_window4moreEbb+0x202) [0x55d96fc31b12]: message_window::more(bool, bool) /usr/games/crawl-git-aa87e14f67(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x55d96fc32070]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-aa87e14f67(_ZN13message_store10flush_prevEv+0x34a) [0x55d96fc32e7a]: message_store::flush_prev() /usr/games/crawl-git-aa87e14f67(+0x6cd1fc) [0x55d96fc2d1fc]: /usr/games/crawl-git-aa87e14f67(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x55d96fc2d989]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-aa87e14f67(_Z4mprf16msg_channel_typePKcz+0xb4) [0x55d96fc2dea4]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-aa87e14f67(+0x7fd1a3) [0x55d96fd5d1a3]: /usr/games/crawl-git-aa87e14f67(_Z13player_reactsv+0x600) [0x55d96fd5ee00]: player_reacts() /usr/games/crawl-git-aa87e14f67(_Z12world_reactsv+0x6b5) [0x55d96ff77ba5]: world_reacts() /usr/games/crawl-git-aa87e14f67(+0xa194f4) [0x55d96ff794f4]: /usr/games/crawl-git-aa87e14f67(+0xa19ecd) [0x55d96ff79ecd]: /usr/games/crawl-git-aa87e14f67(main+0x1a5) [0x55d96f8bd275]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fe7a925f0b3]: /usr/games/crawl-git-aa87e14f67(_start+0x2e) [0x55d96f8bdd8e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-aa87e14f67/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-aa87e14f67/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-aa87e14f67/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 5 Level vaults: minmay_goblin_kobold_castle layout_basic minmay_temple_entry_nine_rooms chequers_decorated_corner uniq_pikel uniq_edmund uniq_maggie uniq_crazy_yiuf_cottage Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) Unknown command. A jackal comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 76% to hit) The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) Unknown command. A jackal comes into view. The magic dart hits the jackal. The jackal is almost dead. The jackal barks! The magic dart hits the jackal but does no damage. The jackal is severely wounded. The magic dart hits the jackal. You kill the jackal! A bullfrog skeleton comes into view. The magic dart hits the bullfrog skeleton. The bullfrog skeleton is lightly damaged. The magic dart hits the bullfrog skeleton. The bullfrog skeleton is moderately damaged. The magic dart hits the bullfrog skeleton. The bullfrog skeleton is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (heavily damaged, 93% to hit) The searing ray hits the bullfrog skeleton! The bullfrog skeleton is almost destroyed. (Press . to maintain the ray.) The searing ray hits the bullfrog skeleton. You destroy the bullfrog skeleton! Magic restored. You now have 535 gold pieces (gained 17). You see here a +0 flail of venom. Things that are here: a +0 club; a gnoll corpse You see here a +0 flail of venom. q - a +0 flail of venom Your +0 flail of venom begins to drip with poison! q - a +0 flail of venom (weapon) Things that are here: a +0 club; a gnoll corpse A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll shaman comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (lightly wounded, 83% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll shaman shouts! You hear a shout! The searing ray hits the gnoll! You kill the gnoll! Your Conjurations skill increases to level 6! The searing ray hits the gnoll shaman! The gnoll shaman is heavily wounded. The gnoll shaman mumbles some strange prayers to its god against you. You easily resist. The searing ray hits the gnoll shaman! The gnoll shaman is almost dead. You finish channeling your searing ray. The gnoll shaman invokes the aid of its god against you. You are outlined in light. The magic dart hits the gnoll shaman but does no damage. The gnoll shaman is almost dead. The magic dart hits the gnoll shaman! You kill the gnoll shaman! You are no longer glowing. An orc comes into view. It is wielding a +0 short sword. The magic dart hits the orc. The orc is moderately wounded. The orc shouts! The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc. You kill the orc! r - a ruby potion; s - a scroll labelled LYGHEZOCRON You now have 547 gold pieces (gained 12). Things that are here: a +0 club; a gnoll corpse Items here: )) [[ ††. Things that are here: a +0 short sword; a +0 scale mail Found 14 gold pieces. An orc comes into view. It is wielding a +0 club. The magic dart hits the orc! You kill the orc! You now have 561 gold pieces (gained 14). Found a granite ring. E - a +4 ring of evasion E - a +4 ring of evasion (right hand) Found 17 bolts. An adder comes into view. The adder hisses angrily. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! You see here 17 bolts. Blork the orc comes into view. He is wielding a +0 battleaxe. Found a stone staircase leading down. The magic dart hits Blork the orc. Blork the orc is lightly wounded. Blork the orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 battleaxe and wearing a +0 robe (lightly wounded, 83% to hit) The searing ray hits Blork the orc! Blork the orc is heavily wounded. (Press . to maintain the ray.) Blork the orc gestures wildly while chanting. Blork the orc seems to speed up. The searing ray hits Blork the orc. Blork the orc is severely wounded. The searing ray hits Blork the orc! You kill Blork the orc! Things that are here: a +0 battleaxe; a +0 robe; the orc corpse of Blork the orc You see here a +0 club. Eustachio the Magnificent comes into view. He is wielding a +0 falchion. Eustachio shouts! Eustachio drinks a potion. Eustachio seems to speed up. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Eustachio Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (fast, 73% to hit) The searing ray hits Eustachio! Eustachio is moderately wounded. (Press . to maintain the ray.) The searing ray hits Eustachio. Eustachio is moderately wounded. Eustachio misses you. The searing ray misses Eustachio. Eustachio completely misses you. The searing ray hits Eustachio! Eustachio is severely wounded. You finish channeling your searing ray. Eustachio hits you but does no damage. Eustachio hits you with a +0 falchion. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Eustachio Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (severely wounded, fast, 73% to hit) The searing ray misses Eustachio. (Press . to maintain the ray.) Eustachio hits you but does no damage. The searing ray hits Eustachio! Eustachio is almost dead. Eustachio casts a spell. Eustachio blinks! Eustachio gestures wildly while chanting. The magic dart hits Eustachio but does no damage. Eustachio is almost dead. Eustachio mumbles some strange words. Eustachio blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Eustachio Aim: Eustachio, wielding a +0 falchion and wearing a +0 leather armour (almost dead, fast, 73% to hit) The searing ray hits Eustachio! You kill Eustachio! The shadow imp disappears in a puff of smoke! (Press . to maintain the ray.) Your Hexes skill increases to level 4! Things that are here: a +0 falchion; a +0 leather armour HP restored. Found 18 gold pieces and a scroll labelled ALAUNO AQI. A quokka comes into view. You see here 18 gold pieces. You see here 18 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (75% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) Unknown command. You now have 579 gold pieces (gained 18). t - a scroll labelled ALAUNO AQI Okay, then. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) Things that are here: a +0 falchion; a +0 leather armour You see here a +0 club. Things that are here: a +0 short sword; a +0 scale mail Items here: )) [[ ÷÷. You see here a +0 club. An orc comes into view. It is wielding a +0 club. The magic dart hits the orc! You kill the orc! You see here a +0 club. There is a stone staircase leading up here. As you read the scroll labelled ALAUNO AQI, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labelled KUAWNE UHUNYCS, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled LYGHEZOCRON, it crumbles to dust. It is a scroll of enchant armour. Your +1 helmet of intelligence glows green for a moment. You see here a +0 club. m - a potion of haste {@q3}; s - a scroll labelled FAINIJ EPI Things that are here: a +0 club; a +0 leather armour You see here a +0 club. Items here: )) [[. As you read the scroll labelled FAINIJ EPI, it crumbles to dust. It is a scroll of enchant weapon. Your +0 flail of venom glows red for a moment. Things that are here: a +0 short sword; a +0 scale mail Found a scroll of identify. A scorpion zombie is nearby! A scorpion zombie is nearby! The magic dart hits the scorpion zombie. The scorpion zombie is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie Aim: a scorpion zombie (lightly damaged, 94% to hit) The searing ray hits the scorpion zombie! The scorpion zombie is heavily damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion zombie. The scorpion zombie is heavily damaged. The searing ray hits the scorpion zombie! The scorpion zombie is almost destroyed. The scorpion zombie misses you. The searing ray hits the scorpion zombie. You destroy the scorpion zombie! You finish channeling your searing ray. A jackal comes into view. The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! The magic dart hits the jackal. You kill the jackal! An ogre is nearby! The ogre shouts! The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 91% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! You kill the ogre! Your Spellcasting skill increases to level 5! An ogre comes into view. It is wielding a +0 giant spiked club. The magic dart hits the ogre! The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! You kill the ogre! An adder is nearby! The magic dart hits the adder! The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 70% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 8! Sigmund is nearby! The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund shouts! Sigmund reads a scroll. Wisps of shadow swirl around Sigmund. Sigmund drinks a potion. Sigmund seems to speed up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast, p - Sigmund Aim: an ice beast (summoned, 82% to hit) The searing ray hits the iguana! The iguana is severely wounded. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) Sigmund says, "I'm your fate." The searing ray misses the iguana. The searing ray hits the ice beast. The ice beast is moderately wounded. Sigmund gestures at himself while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the iguana. The iguana is almost dead. The searing ray misses the ice beast. The searing ray hits something! The iguana barely misses you. Unknown command. The searing ray hits the iguana! You kill the iguana! The iguana's corpse dissolves into shadows! The searing ray hits the ice beast! The ice beast is severely wounded. The searing ray hits something! You finish channeling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ice beast The searing ray hits the ice beast! The ice beast is almost dead. The searing ray hits something! Reactivating autopickup. The ice beast dissolves into shadows! You feel a bit more experienced. (Press . to maintain the ray.) s - a scroll of identify {@r1} Things that are here: a +0 giant spiked club; an ogre corpse Found 11 gold pieces. You now have 584 gold pieces (gained 5). Things that are here: a +0 scythe; a +0 robe Things that are here: a +0 giant spiked club; an ogre corpse Things that are here: a +0 scythe; a +0 robe Found an escape hatch in the floor. You now have 595 gold pieces (gained 11). A hound comes into view. The hound barks! A hound is nearby! The magic dart hits the hound. The hound is moderately wounded. The magic dart hits the hound. The hound is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, 75% to hit) The searing ray hits the hound! You kill the hound! (Press . to maintain the ray.) Unknown command. A hound comes into view. The magic dart hits the hound. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, 75% to hit) The searing ray hits the hound! The hound is severely wounded. (Press . to maintain the ray.) The hound closely misses you. The searing ray misses the hound. The hound bites you. Unknown command. The searing ray hits the hound! You kill the hound! An orc comes into view. It is wielding a +0 club. The magic dart hits the orc. The orc is severely wounded. The magic dart hits the orc! You kill the orc! Found a ring mail. Things that are here: a +0 club; an orc corpse Found an escape hatch in the ceiling. Found a stone staircase leading up. There is an escape hatch in the ceiling here. Found a ring of flight. You see here a ring of flight. Menkaure, Prince of Dust comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Menkaure Aim: Menkaure (wandering, hasn't noticed you, 91% to hit) The searing ray hits Menkaure! Menkaure is heavily damaged. Menkaure shouts! (Press . to maintain the ray.) Menkaure gestures wildly while chanting. Menkaure seems to speed up. The searing ray hits Menkaure! Menkaure is severely damaged. The searing ray hits Menkaure! You destroy Menkaure! An orc comes into view. It is wielding a +4 dagger. Your Conjurations skill increases to level 7! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The magic dart hits the orc. The orc is lightly wounded. The orc shouts! The magic dart hits the orc. You kill the orc! You see here a +0 robe. You see here a +0 robe. Found a scroll labelled POROHOF GOCIWK. Things that are here: a +0 scythe; a +0 robe Things that are here: a +0 giant spiked club; an ogre skeleton You see here a +4 dagger. You see here a +0 robe. There is an escape hatch in the ceiling here. Found a stone staircase leading down. An adder comes into view. The adder hisses angrily. Found a hand axe. The magic dart hits the adder! The adder is severely wounded. The magic dart hits the adder. You kill the adder! Your Hexes skill increases to level 5! Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger of holy wrath and carrying a wand of flame (10). Ijyb shouts! Ijyb zaps a wand. The puff of flame hits you. The magic dart hits Ijyb. Ijyb is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger of holy wrath, wearing a +0 leather armour and carrying a wand of flame (9) (lightly wounded, 77% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) The searing ray hits Ijyb! You kill Ijyb! t - a wand of flame (9) Things that are here: a +0 dagger of holy wrath; a +0 leather armour; the goblin corpse of Ijyb Things that are here: a +0 dagger of holy wrath; a +0 leather armour; the goblin corpse of Ijyb Found a stone staircase leading down. Found 12 bolts. There is a stone staircase leading down here. u - a scroll labelled POROHOF GOCIWK An orc comes into view. It is wielding a +0 club. You barely miss the orc. The orc hits you with a +0 club. You hit the orc. The orc is poisoned. The orc is almost dead. You kill the orc! Things that are here: a +0 club; a +0 ring mail; an orc corpse You set off the alarm! A sentinel's mark forms upon you. You start waiting. The sentinel's mark upon you fades away. Done waiting. You reach down and open the door. Found a burning altar of Makhleb. There is an open door here. Found a metallic grey potion. v - a metallic grey potion Done exploring. (D) Dungeon Where to? (Enter - D:5 @ (x,y), ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Blink to where? Press: ? - help, Dir - move target, f - you Are you sure you want to cancel this blink? Okay, then. As you read the scroll labelled POROHOF GOCIWK, it crumbles to dust. It was a scroll of blinking. As you read the scroll of identify {@r1}, it crumbles to dust. e - 2 potions of curing Found a scroll labelled SEL JYKHLEROMMI and a leather armour. A hound comes into view. The hound barks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (75% to hit) The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The searing ray hits the hound. The hound is heavily wounded. The hound closely misses you. The hound bites you but does no damage. The searing ray hits the hound! You kill the hound! You see here a hound corpse. Found 16 gold pieces. s - a scroll labelled SEL JYKHLEROMMI Your magical contamination has completely faded away. Found a ring of flight. There is a stone staircase leading up here. This is a scroll of acquirement! Something appears at your feet! s - a staff of conjuration {!a} Adjust (i)tems, (s)pells, or (a)bilities? q - a +1 flail of venom (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +1 flail of venom (weapon); q - a +0 robe Adjust (i)tems, (s)pells, or (a)bilities? s - a staff of conjuration {!a} Adjust to which letter? (? for menu, Esc to quit) b - a staff of conjuration {!a}; s - 2 potions of ambrosia Your +1 flail of venom stops dripping with poison. b - a staff of conjuration (weapon) {!a} Magic restored. Found a coppery potion. You now have 611 gold pieces (gained 16). Found a stone staircase leading down. u - a coppery potion Edmund the Younger comes into view. He is wielding a +3 flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 chain mail (87% to hit) You feel a surge of power! The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection! The searing ray hits Edmund! Edmund is moderately wounded. Edmund hits you with a +3 flail of protection. The searing ray hits Edmund! Edmund is heavily wounded. Edmund hits you with a +3 flail of protection. The searing ray hits Edmund. Edmund is severely wounded. You finish channeling your searing ray. Edmund misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 chain mail (severely wounded, 87% to hit) You feel a surge of power! The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection! The searing ray hits Edmund. Edmund is almost dead. Edmund completely misses you. The searing ray hits Edmund. You kill Edmund! HP restored. Found a staircase to the Ecumenical Temple. Things that are here: a +3 flail of protection; a +0 chain mail There is a staircase to the Ecumenical Temple here. There is a fountain of clear blue water here. There is a staircase to the Ecumenical Temple here. A hound comes into view. You feel a surge of power! The magic dart hits the hound. The hound is moderately wounded. You feel a surge of power! The magic dart hits the hound. The hound is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 76% to hit) You feel a surge of power! The searing ray hits the hound! You kill the hound! (Press . to maintain the ray.) Unknown command. Found 19 stones. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You feel a surge of power! The magic dart hits the orc! The orc is almost dead. You hear a shout! An orc comes into view. It is wielding a +0 dagger. You hear a shout! You feel a surge of power! The magic dart hits the orc. You kill the orc! You feel a surge of power! The magic dart hits the orc. The orc is severely wounded. You feel a surge of power! The magic dart hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 club. You feel a surge of power! The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You feel a surge of power! The magic dart hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits your fulminant prism! An electric eel comes into view. Your fulminant prism crackles loudly. The orc hits your fulminant prism but does no damage. Something hits your fulminant prism! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your fulminant prism. The bolt of electricity hits you. Your fulminant prism explodes! The blast of energy engulfs the orc! You kill the orc! You hear a shout! An orc comes into view. It is wielding a +0 trident. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Okay, then. An electric eel comes into view. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits your fulminant prism. The bolt of electricity misses the orc. The bolt of electricity hits you! The orc hits you from afar with a +0 trident. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your fulminant prism. The bolt of electricity hits the orc! The orc dies! The bolt of electricity hits you but does no damage. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits your fulminant prism. The bolt of electricity misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your fulminant prism. The bolt of electricity hits you! Your fulminant prism crackles loudly. You hear an explosion! You hear a splash. You feel a bit more experienced. You hear a shout! x5; You hear a bark! You hear a shout! You start resting. An electric eel is nearby! You feel a surge of power! The magic dart hits the electric eel. The electric eel is moderately wounded. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You feel a surge of power! The magic dart hits the electric eel. The electric eel is heavily wounded. You feel a surge of power! The magic dart hits the electric eel. The electric eel is almost dead. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. You feel a surge of power! The magic dart hits the electric eel. You kill the electric eel! You hear a splash. Magic restored. HP restored. Found a buckler. Things that are here: a +0 trident; a +0 dagger; an orc corpse You see here a +0 dagger. You see here a +0 buckler. w - a +0 buckler You finish putting on your +0 buckler. Things that are here: a +0 club; an orc corpse Things that are here: a +0 hand axe; an orc corpse An electric eel comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (water, 72% to hit) You feel a surge of power! The searing ray hits the electric eel! The electric eel is heavily wounded. (Press . to maintain the ray.) The searing ray hits the electric eel!! You kill the electric eel! You hear a splash. An electric eel comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (water, 72% to hit) You feel a surge of power! The searing ray misses the electric eel. (Press . to maintain the ray.) The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The searing ray hits the electric eel! The electric eel is severely wounded. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The searing ray hits the electric eel! You kill the electric eel! You hear a splash. Your Shields skill increases to level 1! An electric eel comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (water, 72% to hit) You feel a surge of power! The searing ray hits the electric eel! The electric eel is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray hits the electric eel! You kill the electric eel! Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (ally target, 85% to hit) You feel a surge of power! The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) Unknown command. Your bat completely misses the gnoll. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, ally target, 85% to hit) You feel a surge of power! The searing ray hits the gnoll! You kill the gnoll! You hear a splash. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (85% to hit) You feel a surge of power! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Your bat hits the gnoll but does no damage. Really fire in your rat's direction? Okay, then. You stop channeling your searing ray. Your bat closely misses the gnoll. Your rat bites the gnoll. Your bat barely misses the gnoll. Your rat closely misses the gnoll. The gnoll hits your rat with a +0 halberd. Your rat dies! Your rat's corpse disappears in a puff of smoke! The gnoll shouts! You hear a shout! Your bat completely misses the gnoll. Your bat closely misses the gnoll. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Your bat barely misses the gnoll. Your bat hits the gnoll. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! Pikel the Slaver comes into view. He is wielding a +0 whip of flaming. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe Attack! A lemure comes into view. Your bat disappears in a puff of smoke! You start resting. Pikel is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (79% to hit) You feel a surge of power! The searing ray hits Pikel. Pikel is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Pikel! Pikel is moderately wounded. The searing ray hits Pikel! Pikel is severely wounded. The searing ray misses the lemure. The searing ray misses Pikel. The searing ray misses the lemure. You finish channeling your searing ray. You block Pikel's attack. A lemure comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (severely wounded, 79% to hit) You feel a surge of power! The searing ray hits Pikel. Pikel is severely wounded. The searing ray hits the lemure! The lemure is moderately wounded. (Press . to maintain the ray.) Pikel hits you with a +0 whip of flaming. Pikel burns you. The searing ray hits Pikel! You kill Pikel! The searing ray hits the lemure! The lemure is severely wounded. With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x2 Training target 4.0 for Shields reached! Your Shields skill gained 3 levels and is now at level 4! You need to enable at least one skill for training. Your Spellcasting skill increases to level 6! You have reached level 9! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 12, Int 24, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 HP restored. A hobgoblin comes into view. It is wielding a +0 club. You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! Magic restored. Things that are here: a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel Things that are here: a +0 halberd; a gnoll corpse Things that are here: a +0 spear; a gnoll corpse You see here a +0 spear. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! Found a stone staircase leading up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (85% to hit) You feel a surge of power! The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! A hobgoblin comes into view. It is wielding a +0 club. You feel a surge of power! The magic dart hits the hobgoblin! You kill the hobgoblin! Found a chain mail. You now have 627 gold pieces (gained 16). You see here a +0 club. Found a mace. Found a runed translucent door. Crazy Yiuf shouts! A gnoll comes into view. It is wielding a +0 flail. You feel a surge of power! The magic dart hits the gnoll. The gnoll is lightly wounded. You feel a surge of power! The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 85% to hit) You feel a surge of power! The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! A gnoll shaman comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 robe (wandering, hasn't noticed you, 85% to hit) You feel a surge of power! The searing ray hits the gnoll shaman! The gnoll shaman is heavily wounded. The gnoll shaman shouts! (Press . to maintain the ray.) The searing ray hits the gnoll shaman! You kill the gnoll shaman! Things that are here: a +0 whip; a +0 robe; a gnoll corpse Found a stone staircase leading down. Things that are here: a +0 flail; a gnoll corpse Maggie the Vainglorious comes into view. She is wielding a +0 broad axe of flaming. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +0 broad axe of flaming and wearing +0 swamp dragon scales (85% to hit) You feel a surge of power! The searing ray hits Maggie. Maggie is lightly wounded. (Press . to maintain the ray.) Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! The searing ray hits Maggie! Maggie is moderately wounded. The searing ray misses Maggie. The searing ray misses Maggie. You finish channeling your searing ray. Maggie barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 broad axe of flaming and wearing +0 swamp dragon scales (moderately wounded, mesmerising, 85% to hit) You feel a surge of power! The searing ray hits Maggie! Maggie is heavily wounded. (Press . to maintain the ray.) Maggie hits you with a +0 broad axe of flaming! Maggie burns you. Unknown command. The searing ray hits Maggie. Maggie is heavily wounded. Maggie closely misses you. The searing ray hits Maggie! Maggie is severely wounded. Maggie barely misses you. The searing ray hits Maggie. Maggie is severely wounded. You finish channeling your searing ray. Maggie barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 broad axe of flaming and wearing +0 swamp dragon scales (severely wounded, mesmerising, 85% to hit) You feel a surge of power! The searing ray hits Maggie. Maggie is almost dead. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.27-a0-1158-gaa87e14f67 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Drazool] Species: Demigod Job: Conjurer HP: 50/62; mods: 0/0 MP: 10/21; mod: 0 Stats: 12 (12) 31 (31) 12 (12) Position: (40, 42), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/59 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 4 | 594 | 0/297 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 33 | 6 | 1510 | 26/495 Conjurations | X | 1 | 33 | 7 | 1859 | 195/476 Hexes | X | 1 | 33 | 5 | 1078 | 187/357 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 627 #22: 1 #23: 5606 #24: -1965006120 #27: 3501 #36: 1 #49: 749 Mutations: high mp: 1 (innate) forlorn: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: staff of conjuration {!a} eq slot #1, inv slot #2: +0 cloak eq slot #2, inv slot #9: +2 helmet of intelligence eq slot #4, inv slot #10: +0 pair of boots eq slot #5, inv slot #22: +0 buckler eq slot #6, inv slot #13: +0 ring mail eq slot #7, inv slot #37: ring of flight eq slot #8, inv slot #30: +4 ring of evasion }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: # #.#####...........#.8#......... # #.#...............#..#......... # #...###..........>#..#......... #####.# #........####..##........ .....####.....#### #..##........ ###.......###########8.########## #..####...........88.# #..# ########..8....# ▒▒▒▒▒▒▒▒▒▒▒.....@####### ..▒...▒...▒......@....# ⌠.▒.⌠...⌠.▒...........# ..▒...▒...▒...........# .▒▒▒.▒▒▒▒▒▒............# ..▒...▒...▒............. >...⌠...⌠.▒............. ..▒...▒...▒.....####.... ▒▒▒▒.▒▒▒▒▒▒ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.