Dungeon Crawl Stone Soup version 0.27-a0-592-g0306a34022 (webtiles) character file. Game seed: 13281578649495174749 2780 Drazool the Thaumaturge (level 9, -7/45 HPs) Began as a Deep Elf Conjurer on Mar 10, 2021. Was an Elder of Sif Muna. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (34 damage) ... on level 8 of the Dungeon. The game lasted 00:23:54 (7092 turns). Drazool the Thaumaturge (Deep Elf Conjurer) Turns: 7092, Time: 00:23:54 Health: -7/45 AC: 8 Str: 3 (4) XL: 9 Next: 43% Magic: 20/23 EV: 15 Int: 26 (27) God: Sif Muna [****..] Gold: 585 SH: 0 Dex: 13 Spells: 17/24 levels left rFire . . . SeeInvis + k - +1 short sword (holy) rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . q - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . u - +0 pair of gloves Will +.... (no boots) Stlth ++++...... b - amulet of magic regeneration HPRegen 0.15/turn f - +4 ring of protection MPRegen 0.43/turn y - ring "Rukly" {rC+ rN+ Will+ SInv} @: no status effects A: deterioration 1, wild magic 1, evolution 1 a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 585 gold pieces. Inventory: Hand Weapons c - a +0 dagger of flaming d - a +1 short sword of speed k - a +1 short sword of holy wrath (weapon) Missiles t - 4 curare-tipped darts Armour a - a +0 robe (worn) p - the +1 ring mail "Kimiec" {Dex+8} (You found it on level 4 of the Dungeon) It affects your dexterity (+8). q - a +0 helmet (worn) u - a +0 pair of gloves (worn) Jewellery b - an amulet of magic regeneration (around neck) f - a +4 ring of protection (right hand) g - a ring of protection from cold n - a ring of flight y - the ring "Rukly" (left hand) {rC+ rN+ Will+ SInv} (You found it on level 7 of the Dungeon) [ring of protection from cold] It protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you see invisible. C - a ring of fire Wands r - a wand of digging (4) v - a wand of flame (39) z - a wand of random effects (30) A - a wand of charming (8) Scrolls e - a scroll of fog m - 5 scrolls of teleportation s - 3 scrolls of identify w - a scroll of fear {unknown} B - a scroll of enchant armour {unknown} Potions h - 3 potions of heal wounds i - 2 potions of lignification j - a potion of cancellation l - 2 potions of magic {unknown} o - 3 potions of curing {unknown} x - 3 potions of haste {unknown} Skills: + Level 7.3 Dodging + Level 8.0 Stealth + Level 8.0 Spellcasting + Level 7.8 Conjurations * Level 6.2 Translocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 57% 2d12 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 27% N/A 2% 3 Dazzling Flash Conj/Hex 80% N/A 5% 3 Beastly Appendage Tmut 26% N/A 9% 1 Wereblood Tmut 13% N/A 13% 2 Fulminant Prism Conj/Hex 20% 3d13 16% 4 Confusing Touch Hex 13% N/A 24% 3 Spider Form Tmut/Pois 6% N/A 24% 3 Ice Form Ice/Tmut 13% N/A 58% 4 Petrify Tmut/Erth 13% N/A 58% 4 Blade Hands Tmut 6% N/A 88% 5 Metabolic Englaciation Hex/Ice 6% N/A 88% 5 Yara's Violent Unravell Hex/Tmut 6% 3d5 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Gozag Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Xom Zin The Shining One Innate Abilities, Weirdness & Mutations Your body sometimes deteriorates upon taking damage. Your spells are a little harder to cast, but a little more powerful. You evolve. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded, 17% to evade) The searing ray hits the worker ant! The worker ant is almost dead. (Press . to maintain the ray.) The searing ray hits the worker ant! You kill the worker ant! Sif Muna accepts your kill. You see here a worker ant corpse. C - a ring of fire You see here a +0 dagger. Found a scale mail. Found an escape hatch in the floor. There is an escape hatch in the floor here. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (asleep, 0% to evade) The searing ray hits the two-headed ogre!! The two-headed ogre is moderately wounded. The two-headed ogre shouts in stereo! (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club! Your body deteriorates! You feel dopey. The two-headed ogre hits you with a +0 giant spiked club! Your body deteriorates! You feel weakened. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. You finish channeling your searing ray. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ##.######.)########.# #........)..........# #......##)####.####.# #......##.# #.# #># ##.##'###.####.####.# ####.##.###...........# .....##[##<......####.# #######.###.####.# ### #.# ### #@# #........O........ #.########.####### #.# #.# ### You could see a two-headed ogre. Vanquished Creatures 3 orc warriors (D:8) A sky beast (D:6) 4 ogres 4 centaurs A phantom (D:7) A kobold brigand (D:8) 3 bullfrogs A gnoll sergeant (D:5) A wyvern skeleton (D:6) 6 howler monkeys 2 bullfrog zombies (D:8) A jelly (D:7) 2 hounds 5 orc priests A gnoll shaman (D:6) 5 iguanas 6 orc wizards 6 worker ants A killer bee zombie (D:5) 8 adders 9 gnolls A shadow imp (D:3) A white imp (D:7) An ufetubus (D:7) 3 adder skeletons 3 worms 2 dart slugs 6 leopard geckos 26 orcs 4 giant cockroaches 5 goblins 4 hobgoblins 7 jackals 7 kobolds A quokka (D:2) 2 ball pythons 5 bats 6 frilled lizards A jackal zombie (D:7) A leopard gecko skeleton (D:5) A quokka skeleton (D:5) 5 rats 163 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drazool the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 387 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 410 | D:1 | Learned a level 2 spell: Searing Ray 608 | D:2 | Gained mutation: You evolve. [potion of mutation] 608 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 753 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 759 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1590 | D:2 | Found a faded altar of an unknown god. 1593 | D:2 | Became a worshipper of Sif Muna the Loreminder 1593 | D:2 | Reached * piety under Sif Muna 1823 | D:3 | Noticed a centaur 1843 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1885 | D:3 | Found a snail-covered altar of Cheibriados. 1895 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2128 | D:3 | Found a radiant altar of Vehumet. 2173 | D:3 | Reached skill level 5 in Conjurations 2235 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2246 | D:3 | Killed a centaur 2422 | D:3 | Reached XP level 6. HP: 32/32 MP: 7/15 2947 | D:4 | Identified the +1 ring mail "Kimiec" {Dex+8} 3034 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [evolution] 3073 | D:4 | Reached skill level 5 in Spellcasting 3157 | D:4 | Reached ** piety under Sif Muna 3234 | D:4 | Reached skill level 5 in Stealth 3355 | D:4 | Noticed an air elemental 3361 | D:4 | Found a stormy altar of Qazlal. 3370 | D:4 | Noticed a water elemental 3500 | D:4 | Noticed a fire elemental 3777 | D:4 | Found a glowing golden altar of the Shining One. 3829 | D:5 | Entered Level 5 of the Dungeon 3902 | D:5 | Reached skill level 5 in Dodging 3902 | D:5 | Reached XP level 7. HP: 32/36 MP: 10/17 4118 | D:5 | Found an iron altar of Okawaru. 4476 | D:6 | Found a hide-covered altar of Uskayaw. 4583 | D:6 | Reached skill level 1 in Translocations 4934 | D:6 | Reached XP level 8. HP: 41/41 MP: 12/19 5064 | D:6 | Reached *** piety under Sif Muna 5389 | D:6 | Found a sacrificial altar of Ru. 5693 | D:7 | Identified the ring "Rukly" {rC+ rN+ Will+ SInv} 5831 | D:7 | Found a staircase to the Ecumenical Temple. 6015 | D:8 | Reached skill level 5 in Translocations 6046 | D:8 | Reached XP level 9. HP: 25/45 MP: 17/22 6271 | D:8 | Reached **** piety under Sif Muna 6291 | D:8 | Found a broken altar of Ashenzari. 6598 | D:8 | Found a glowing silver altar of Zin. 6621 | D:8 | Found an opulent altar of Gozag. 6736 | D:8 | Found a shimmering altar of Xom. 7088 | D:8 | Noticed a two-headed ogre 7092 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_rooms, minmay_tetromino_i2 D:2: layout_basic, lemuel_doored_altar, chequers_ecumenical_altar_grove D:3: layout_loops_cross, vehumet_crystals, old_standard_altar, chequers_serial_rivers_marsh, hangedman_abyss_or_decor_lesser_grid, wander_ebering_terrifying_dragon_lair D:4: layout_rooms, nicolae_tso_swordbearing_angel, nicolae_qazlal_style_of_elements D:5: layout_basic, marbit_many_paths, nrook_pool_corridor D:6: minmay_recursive_quarters, layout_loops_ring, kennysheep_mini_moat, nicolae_ru_path_of_blood D:7: layout_rooms, minmay_temple_entry_slanted D:8: layout_basic, kennysheep_little_box, grunt_gozag_statues, evilmike_ruin_ashenzari, zin_treasury, hangedman_abyss_or_decor_stagger Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 5 6 7 | 7.3 Stealth | 3 4 5 6 7 8 | 8.0 Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 5 6 7 | 7.8 Translocations | 2 5 6 | 6.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | | 29 | 3 || 32 Cast: Magic Dart | 58 | 46 | 127 || 231 Searing Ray | 5 | 16 | 57 || 78 Evoke: Wand | | | 2 || 2 Use: Scroll | 3 | 5 | 5 || 13 Potion | 2 | | || 2 Stab: Sleeping | | 1 | || 1 Armor: Robe | | 4 | 6 || 10 Dodge: Dodged | 2 | 14 | 13 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7085 | 6861 | 224 | 126 | 5747 | 8 | 885.6 | Dungeon | 7085 | 6861 | 224 | 126 | 5747 | 8 | 885.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1310 daAuts D:8: 1100 daAuts D:3: 1063 daAuts D:6: 1034 daAuts D:4: 848 daAuts D:5: 642 daAuts D:1: 603 daAuts D:7: 482 daAuts