Dungeon Crawl Stone Soup version 0.27-a0-869-g165b36e3f0 (webtiles) character file. Game seed: 12403192180642800993 495954 Drazool the Sorcerer (level 25, -4/156 HPs) Began as a Tengu Conjurer on Mar 31, 2021. Was the Champion of Ashenzari. Slain by a vault guard ... wielding a +0 battleaxe (9 damage) ... on level 5 of the Vaults on Apr 2, 2021. The game lasted 10:37:09 (103390 turns). Drazool the Sorcerer (Tengu Conjurer) Turns: 103390, Time: 10:37:10 Health: -4/156 AC: 9 Str: 13 XL: 25 Next: 13% Magic: 1/52 EV: 18 Int: 41 God: Ashenzari [******] Gold: 4611 SH: 17 Dex: 16 Spells: 5/73 levels left rFire + + . SeeInvis + z - +5 long sword "Shackled Lifelessness" {chaos, Int+7, Bglg, Fort} (curse) rCold + + + Faith . F - +2 shield of Resistance {rF++ rC++ Will++, Alch, Melee} (curse) rNeg + + . Spirit . m - +0 steam dragon scales "Share My Paranoia" {Evo, Bglg} (curse) rPois . Reflect . R - +0 hat "Fallacy of Ashenzari" {*Slow rElec Dex+3 Stlth+, Range, Self} (curse) rElec + Harm . Y - +0 cloak of Cremastomancy {rN+ Int+5, Alch, Evo} (curse) rCorr . Rampage . x - +0 pair of gloves "Regret of Ashenzari" {Cun, Melee} (curse) Will ++++. Clarity + (boots unavailable) Stlth ++++++.... w - amulet "Lashed Water Diviner" {Acrobat Will+ Str+4 Stlth+, Bglg, Self} (curse) HPRegen 0.36/turn l - ring "Atheism of Ashenzari" {rN+, Evo, Melee} (curse) MPRegen 0.33/turn W - ring of the Unyielding Gaze {Wiz, Elem, Fort} (curse) @: a tornado, marked, flying quickly and evasively, very slightly contaminated, invisible, quick A: beak, talons 3, nimble flight, antennae 1, cold resistance 1 }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Shatter the Chains You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 8 branches of the dungeon, and saw 43 of its levels. You also visited: Gauntlet, Ice Cave and Volcano. You collected 7622 gold pieces. You spent 3011 gold pieces at shops. Inventory: Hand Weapons z - the cursed +5 long sword "Shackled Lifelessness" (weapon) {chaos, Int+7, Bglg, Fort} (You subdued it on level 2 of the Orcish Mines) Each time it hits an enemy it has a different, random effect. It affects your intelligence (+7). It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Fortitude: Armour and Shields. Z - a +9 vampiric dagger Missiles K - 22 atropa-tipped darts Q - a throwing net Armour m - the cursed +0 steam dragon scales "Share My Paranoia" (worn) {Evo, Bglg} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Evocations: Evocations. Beguiling: Conjurations, Hexes and Translocations. x - the cursed +0 pair of gloves "Regret of Ashenzari" (worn) {Cun, Melee} (You bought it in a shop on level 7 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. F - the cursed +2 shield of Resistance (worn) {rF++ rC++ Will++, Alch, Melee} (You bought it in a shop on level 1 of the Orcish Mines) It greatly protects you from fire. It greatly protects you from cold. It greatly increases your willpower. It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. M - quicksilver dragon scales R - the cursed +0 hat "Fallacy of Ashenzari" (worn) {*Slow rElec Dex+3 Stlth+, Range, Self} (You found it in a Gauntlet) It affects your dexterity (+3). It insulates you from electricity. It may slow you when you take damage. It makes you more stealthy. It has a curse which improves the following skills: Ranged Combat: Slings, Bows, Crossbows and Throwing. Introspection: Fighting and Spellcasting. S - a scarf of invisibility Y - the cursed +0 cloak of Cremastomancy (worn) {rN+ Int+5, Alch, Evo} (You bought it in a shop on level 2 of the Orcish Mines) It affects your intelligence (+5). It protects you from negative energy. It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Evocations: Evocations. Jewellery a - a ring of protection from cold c - a ring of ice k - a +4 ring of protection l - the cursed ring "Atheism of Ashenzari" (left hand) {rN+, Evo, Melee} (You found it on level 3 of the Dungeon) [ring of positive energy] It protects you from negative energy. It has a curse which improves the following skills: Evocations: Evocations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. v - a +4 ring of evasion w - the cursed amulet "Lashed Water Diviner" (around neck) {Acrobat Will+ Str+4 Stlth+, Bglg, Self} (You found it on level 14 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your strength (+4). It increases your willpower. It makes you more stealthy. It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Introspection: Fighting and Spellcasting. D - a ring of resist corrosion H - a +4 ring of evasion O - a ring of poison resistance W - the cursed ring of the Unyielding Gaze (right hand) {Wiz, Elem, Fort} (You bought it in a shop on level 2 of the Snake Pit) [ring of wizardry] It improves your spell success rate. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. Wands b - a wand of iceblast (13) f - a wand of digging (22) i - a wand of flame (155) q - a wand of random effects (90) r - a wand of acid (65) t - a wand of paralysis (24) B - a wand of polymorph (43) G - a wand of charming (30) T - a wand of mindburst (7) Scrolls d - 10 scrolls of magic mapping j - 17 scrolls of teleportation n - a scroll of silence p - 3 scrolls of enchant weapon y - 5 scrolls of fog C - 4 scrolls of holy word E - 3 scrolls of brand weapon I - 3 scrolls of fear L - a scroll of blinking P - 5 scrolls of enchant armour U - 3 scrolls of summoning Potions e - 4 potions of berserk rage g - 5 potions of might h - 16 potions of curing u - 11 potions of brilliance J - a potion of resistance N - a potion of haste Miscellaneous A - a phial of floods Skills: - Level 11.4(15.6) Fighting - Level 4.2(9.6) Long Blades + Level 4.5(8.8) Armour - Level 4.2(7.0) Dodging - Level 4.2(7.0) Stealth - Level 15.5(19.5) Shields + Level 21.1(24.5) Spellcasting - Level 17.6(22.5) Conjurations - Level 5.9(11.6) Hexes - Level 4.1(9.5) Translocations - Level 5.9(10.4) Transmutations + Level 11.0(13.7) Fire Magic - Level 10.2(13.0) Ice Magic - Level 19.5(21.7) Air Magic - Level 10.5(13.3) Earth Magic - Level 7.5(13.2) Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Iron Shot Conj/Erth 57% 9d11 1% 6 b - Searing Ray Conj 100% 3d7 0% 2 c - Invisibility Hex 98% N/A 1% 6 d - Fulminant Prism Conj/Hex 56% 3d25 0% 4 e - Iskenderun's Mystic Conj/Tloc 100% 2d19 0% 4 f - Blink Tloc N/A N/A 0% 2 g - Slow Hex 98% N/A 0% 2 h - Mephitic Cloud Conj/Pois/Air 100% N/A 0% 3 i - Bolt of Magma Conj/Fire/Erth 55% 4d22 0% 5 j - Freezing Cloud Conj/Ice/Air 59% 6-21 0% 6 k - Petrify Tmut/Erth 99% N/A 1% 4 l - Passwall Tmut/Erth 82% N/A 0% 2 m - Tornado Air 61% N/A 1% 9 n - Lee's Rapid Deconstr Erth 51% 3d25* 1% 5 p - Borgnjor's Vile Clut Necr/Erth 40% N/A 1% 5 t - Tukima's Dance Hex 98% N/A 0% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 0% 1 Beastly Appendage Tmut 100% N/A 0% 1 Corona Hex 100% N/A 0% 1 Foxfire Conj/Fire 100% 2x1d9 0% 1 Freeze Ice 100% 1d11 0% 1 Magic Dart Conj 100% 1d8 0% 1 Sandblast Erth 100% 2d20 0% 1 Corpse Rot Necr/Air N/A N/A 0% 2 Poisonous Vapours Pois/Air 100% N/A 0% 2 Wereblood Tmut 94% N/A 0% 2 Conjure Flame Conj/Fire 100% 6-21 0% 3 Dazzling Flash Conj/Hex 100% N/A 0% 3 Frozen Ramparts Ice 100% 1d12 0% 3 Gell's Gravitas Tloc 45% N/A 0% 3 Lesser Beckoning Tloc 45% N/A 0% 3 Ozocubu's Armour Ice 100% N/A 0% 3 Portal Projectile Hex/Tloc 100% N/A 0% 3 Static Discharge Conj/Air 100% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Teleport Other Tloc 91% N/A 0% 3 Hailstorm Conj/Ice 100% 3d20 0% 4 Leda's Liquefaction Hex/Erth 50% N/A 0% 4 Sticky Flame Conj/Fire 100% 2d11 0% 4 Irradiate Conj/Tmut 55% 3d31 0% 5 Lightning Bolt Conj/Air 62% 1d85 0% 5 Silence Hex/Air 56% N/A 0% 5 Sting Tmut/Pois 100% 1d8 1% 1 Call Imp Summ 50% N/A 1% 2 Ignite Poison Fire/Tmut/Pois 87% N/A 1% 3 Spider Form Tmut/Pois 38% N/A 1% 3 Vampiric Draining Necr 25% 2d9 1% 3 Animate Armour Summ/Erth 100% N/A 1% 4 Cause Fear Hex 49% N/A 1% 4 Ice Form Ice/Tmut 98% N/A 1% 4 Olgreb's Toxic Radiance Pois 54% N/A 1% 4 Passage of Golubria Tloc N/A N/A 1% 4 Summon Ice Beast Ice/Summ 81% N/A 1% 4 Summon Lightning Spire Summ/Air 96% N/A 1% 4 Alistair's Intoxication Tmut/Pois 51% N/A 1% 5 Hydra Form Tmut 47% N/A 1% 5 Manifold Assault Tloc 91% N/A 1% 5 Metabolic Englaciation Hex/Ice 50% N/A 1% 5 Summon Forest Summ/Tloc 36% N/A 1% 5 Yara's Violent Unravell Hex/Tmut 48% 3d19 1% 5 Excruciating Wounds Necr 25% N/A 4% 5 Conjure Ball Lightning Conj/Air 62% 3x3d22 0% 6 Blade Hands Tmut 47% N/A 1% 6 Simulacrum Ice/Necr 40% N/A 1% 6 Starburst Conj/Fire 57% 8x6d15 1% 6 Statue Form Tmut/Erth 66% N/A 1% 6 Dragon Form Tmut 47% N/A 1% 7 Ozocubu's Refrigeration Ice 51% 4d15 1% 7 Eringya's Noxious Bog Tmut/Pois 38% N/A 2% 6 Ignition Fire 52% 3d14 3% 8 Discord Hex 49% N/A 9% 8 Shatter Erth 51% 3d39* 52% 9 Summon Hydra Summ 25% N/A 75% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (6/6) D:10 Shoals (4/4) Lair:4 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (2/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5 IceCv (visited) Volcano (visited) Gauntlet (visited) Altars: Ashenzari Elyvilon Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Xom Beogh Jiyva Lugonu Shops: D:7 * D:10 ( Orc:1 [ Orc:2 :([* Elf:1 [ Shoals:2 ( Snake:2 (*==? Snake:3 ?( Vaults:2 [ Vaults:4 [ Depths:3 ![* Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:2 Depths:3 Depths:4 Pandemonium: Depths:3 Depths:4 Ziggurat: Depths:5 Annotations: Lair:2 exclusion: obsidian statue Elf:2 5 runed translucent doors Vaults:2 2 transporters, exclusion: orange crystal statue Vaults:5 Mara, Saint Roka Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. You have a pair of small antennae on your head. Your flesh is cold resistant. (rC+) Message History As you read the scroll of blinking, it crumbles to dust. A vault warden comes into view. It is wielding a +2 halberd of pain. Casting: Iskenderun's Mystic Blast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. A titan comes into view. You block the vault guard's attack. x2; The vault guard closely misses you. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. A quicksilver dragon, an orc, 2 ettins, 2 humans and a tengu reaver come into view. The vault warden is wielding a +1 long sword of draining. An ettin is wielding a +0 great mace and a +2 vorpal great mace. A stone giant comes into view. An orc priest comes into view. It is wielding a +0 mace. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy misses you. You block the vault guard's attack. The orc moves out of view. The quicksilver dragon bites you. * * * LOW HITPOINT WARNING * * * You block the quicksilver dragon's attack. A shadow dragon comes into view. The deep elf high priest mumbles some strange prayers to its god. The deep elf high priest begins emitting a brilliant aura! The vault warden is empowered by the deep elf high priest's aura! The ironbound preserver is empowered by the deep elf high priest's aura! The titan is empowered by the deep elf high priest's aura! x2 The orc wizard is empowered by the deep elf high priest's aura! The tengu reaver is empowered by the deep elf high priest's aura! x2 You block the titan's attack. A vault warden comes into view. It is wielding a +0 glaive. The vault warden activates a sealing rune. There is a sealed passage leading up, spattered with blood here. Casting: Blink (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears around you. You block the quicksilver dragon's attack. The quicksilver dragon claws you! * * * LOW HITPOINT WARNING * * * The vault guard hits you with a +0 battleaxe! You die... ** * ,{ ,+ , * ,,, ,,,{ ,,,*{ , * *{** *.D#....#* { ** ,,, , * #.#p...# p, ,{ , ,, , ,,, #**##.#....# ..,{ , *, , , ,, ..##.......#p.. *,,, ... ...p.p........p.....C..., , ,.... #############.ppp.§...##* ####### ...T..........§CpC§.....,,....... .........pp.pppp@D.