Drazool Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 17, D:1) 18 stones (3, 25, D:1) a +0 dagger (3, 26, D:1) a +0 spear (11, 24, D:1) a +0 plate armour (13, 0, D:1) 3 poisoned darts (15, 18, D:1) a +0 shortbow (16, 21, D:1) a +0 dagger (22, 28, D:1) a +0 scale mail (26, -4, D:1) a +0 short sword (33, 21, D:1) a +0 dagger a +0 short sword (38, 15, D:1) a +0 chain mail (52, 11, D:1) 25 stones Level 2 of the Dungeon (2, -29, D:2) a +0 chain mail (6, -33, D:2) a +0 short sword (17, -12, D:2) 21 stones (19, 2, D:2) 20 bolts (21, -30, D:2) a +0 scale mail (22, -12, D:2) a +0 short sword (25, -27, D:2) a +0 spear (31, -6, D:2) 26 sling bullets (32, -23, D:2) a +0 ring mail (37, -16, D:2) a +0 club (39, 3, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Eptucs's Weapon Shoppe a +0 trident (38 gold) a +0 dagger (22 gold) a +0 quarterstaff (44 gold) a +0 hunting sling (16 gold) a +0 battleaxe (71 gold) a +0 whip (27 gold) a +4 mace of distortion (324 gold) 19 stones (20 gold) 4 stones (4 gold) the +11 great sword "Newtbane" {protect, rPois rC+ Str+2} (937 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It protects you from cold. It protects you from poison. a +0 club (11 gold) (11, -3, D:3) a +0 club (16, -6, D:3) a +0 whip (37, -1, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 17 stones (2, -24, D:4) a +0 hand axe (10, -23, D:4) a +0 whip (28, -9, D:4) a +0 club (30, 20, D:4) a +2 mace of protection (32, -25, D:4) 21 stones (33, -25, D:4) a +0 short sword (35, -16, D:4) 12 bolts (37, -8, D:4) a +0 hunting sling (41, 9, D:4) a +0 whip 4 poisoned darts (43, 14, D:4) a +0 robe (45, -18, D:4) a +0 robe (45, -1, D:4) 14 arrows (46, -24, D:4) a +0 leather armour (48, 4, D:4) a +0 hunting sling (49, 4, D:4) 13 gold pieces (50, 4, D:4) a +0 club Level 5 of the Dungeon (14, -14, D:5) a +0 spear (14, -13, D:5) a +0 spear (14, 3, D:5) 24 stones (15, -14, D:5) a +0 club (16, -15, D:5) a +0 club (22, -5, D:5) a +0 dagger (22, 12, D:5) a +0 giant spiked club (23, -10, D:5) a +0 hand axe a +0 leather armour (23, 13, D:5) a +0 dagger (24, -13, D:5) a +0 mace a +0 club (40, -5, D:5) a scroll of noise (45, 17, D:5) 24 stones (48, -16, D:5) the +1 whip of Golden Cruel Justice {elec, rF- Str+7} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+7). It makes you vulnerable to fire. (48, -7, D:5) 17 stones (50, 10, D:5) 23 arrows (54, 12, D:5) a +0 club (55, 11, D:5) 18 stones (56, -8, D:5) a +0 giant club (59, 14, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +2 scale mail of willpower (5, -23, D:6) a +0 leather armour (9, 23, D:6) a +0 dagger (17, 8, D:6) 16 arrows (21, 2, D:6) 20 sling bullets (25, -2, D:6) a +0 robe a +0 dagger (25, 16, D:6) a +0 leather armour (27, -3, D:6) a +0 ring mail a +0 short sword (27, 11, D:6) a +0 robe (28, 0, D:6) a +0 ring mail a +0 club (30, -3, D:6) a +0 scale mail a +0 hand axe (45, -11, D:6) a +0 whip (49, 4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (27, 20, D:7) a +0 rapier (28, 3, D:7) 16 stones (28, 18, D:7) a +0 robe (29, 15, D:7) a +0 longbow (38, 31, D:7) a wand of acid (5) (39, 31, D:7) 22 gold pieces (43, 19, D:7) a +0 leather armour (52, 5, D:7) a +0 chain mail (56, 25, D:7) 27 stones (57, 25, D:7) a +0 ring mail (60, 27, D:7) a scroll of torment (63, 26, D:7) 17 stones Level 8 of the Dungeon (5, 9, D:8) 16 stones (6, 53, D:8) a +0 falchion (8, 2, D:8) a +0 mace (15, 18, D:8) 25 bolts (15, 48, D:8) a +0 leather armour (16, 40, D:8) 24 stones (18, 43, D:8) 6 bolts (21, 4, D:8) a +0 leather armour a +0 short sword (21, 13, D:8) 5 boomerangs a +0 hand axe (23, 5, D:8) a +0 robe a +0 dagger (23, 6, D:8) a +0 leather armour a +0 morningstar (34, 47, D:8) a +0 arbalest (41, 55, D:8) the +7 trident "Plog" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (42, 33, D:8) a +0 dire flail a +0 giant club (42, 41, D:8) 25 arrows (42, 55, D:8) a scroll of vulnerability (45, -4, D:8) 2 boomerangs Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) (0, 15, D:9) a +0 whip a +0 leather armour (0, 22, D:9) a +0 scale mail (1, 15, D:9) a +0 morningstar a +0 plate armour (2, -7, D:9) 8 stones (2, 15, D:9) a +0 mace a +0 leather armour (2, 34, D:9) 19 arrows (7, 31, D:9) a +0 giant club a +0 giant spiked club (12, 37, D:9) 10 poisoned darts (15, 41, D:9) a +0 leather armour a +0 leather armour (32, -6, D:9) a scroll of fog (36, -10, D:9) 18 gold pieces (38, -12, D:9) 15 gold pieces (still there?) a potion of heal wounds (still there?) (42, -16, D:9) 20 gold pieces (45, -18, D:9) 15 arrows (46, -12, D:9) a book of Conjurations (48, -10, D:9) 10 gold pieces (57, 9, D:9) a book of Frost (59, 38, D:9) a +0 short sword (59, 40, D:9) a +0 short sword (60, 39, D:9) a +0 short sword (60, 40, D:9) a +0 dagger 7 poisoned darts the Ecumenical Temple