Dungeon Crawl Stone Soup version 0.27-a0-1291-geefcff550b (webtiles) character file. Game seed: 9617273539593801519 0 Drazool the Chiller (level 1, -1/17 HPs) Began as a Gnoll Wanderer on June 15, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (119 turns). Drazool the Chiller (Gnoll Wanderer) Turns: 119, Time: 00:00:48 Health: -1/17 AC: 2 Str: 9 XL: 1 Next: 10% Magic: 4/4 EV: 8 Int: 14 God: Gold: 0 SH: 7 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 7.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 4% 2x1d4 75% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 1% 6-21 98% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 17 bolts Armour b - a +0 robe (worn) c - a +0 kite shield (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ........#.###.......... #........##...... #....#...#....... #...#..##...# .. ###...h......###..#. ## #..###....B.............. #. .........h........#...## #.########.###########.### #.#.......hBh@....# # #.#.#############.# #.#.#...........# #.#.#.####.####.# #...#.#.......#.# #.#.#.#.#####.#.# #.#.#.#.#...#.#.# #.#.#.#.#...#.#.# ..#.'.#.#.<...#.+ You could see 2 jackals and a giant cockroach. Message History You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. You block the jackal's attack. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 19 Armor: Robe || 8 Dodge: Dodged || 10 Block: Kite shield || 11 Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, minmay_shallow_snake_nest Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drazool the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Drazool set off with the following items: a +0 dagger, a +0 | robe, a +0 kite shield; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Conjure Flame 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 118 | D:1 | HP: 1/17 [jackal (2)] 119 | D:1 | Slain by a jackal Vanquished Creatures A bat (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 0 | 66 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 0 | 66 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------