Dungeon Crawl Stone Soup version 0.28-a0-32-g8dfe7f97f6 (webtiles) character file. Game seed: 5851987372538812043 0 Drazool the Covered (level 1, 18/18 HPs) Began as a Djinni Wanderer on July 28, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Drazool the Covered (Djinni Wanderer) Turns: 0, Time: 00:00:05 Health: 18/18 AC: 5 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 9 Int: 16 God: SH: 0 Dex: 9 rFire + + . SeeInvis . a - +2 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: + Level 2.0 Fighting + Level 1.0(1.4) Maces & Flails + Level 1.7(2.0) Staves + Level 1.0 Throwing + Level 2.0 Armour + Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 ring mail (worn) Potions b - a potion of heal wounds {@q2} d - a potion of lignification Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #+# ##⌠## +⌠@⌠+ ##⌠## #+# There were no monsters in sight! Message History Welcome, Drazool the Djinni Wanderer. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of heal wounds {@q2}, a +0 ring mail, a potion of lignification. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drazool the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------