Dungeon Sprint DCSS version 0.28-a0-43-g560ac104fe (webtiles) character file. Game seed: 9527651201326984652 0 Drazool the Shield-Bearer (level 1, -6/18 HPs) Began as a Formicid Fighter on July 28, 2021. Mangled by a red devil (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:17 (19 turns). Drazool the Shield-Bearer (Formicid Fighter) Turns: 19, Time: 00:00:18 Health: -6/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 3.2 Fighting + Level 2.0 Axes - Level 3.2 Armour - Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might e - a potion of curing {@q1} f - a potion of heal wounds {@q2} g - 2 potions of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: { +................+ ▓......▓..▓......▓ ▓................▓ ▓▓▓▓'▓▓▓▓▓''▓▓▓▓▓▓ ▓.......▓▓''▓▓▓▓▓ ▓.......▓▓......▓ ▓.......▓▓......▓ ▓...<...▓▓▓....▓▓ { ▓.......▓ ▓▓@'▓▓ ▓.......▓ ▓.h..▓ ▓.......▓▓.4....▓ { { ▓▓▓▓▓▓▓▓▓▓...e..+{ ▓......▓ ▓▓....▓▓ ▓▓++▓▓ You could see a deep elf pyromancer, a warg and a red devil. Message History Welcome, Drazool the Formicid Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. Partly explored, unopened door. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You open the large door. A warg, a deep elf pyromancer and a red devil come into view. The red devil is wielding a +1 demon trident of electrocution. The deep elf pyromancer is wielding a +0 long sword of draining. The warg bites you. The red devil hits you from afar with a +1 demon trident of electrocution! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_3, final_vault] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Drazool the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 18 | D | Noticed a warg 18 | D | Noticed a red devil 18 | D | Noticed a deep elf pyromancer 19 | D | Mangled by a red devil Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 6 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 6 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------