Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Game seed: 10302319943186581166 154 Drazool the Magician (level 5, -5/40 HPs) Began as a Djinni Fire Elementalist on Apr 15, 2024. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:05:02 (2397 turns). Drazool the Magician (Djinni Fire Elementalist) Turns: 2397, Time: 00:05:03 Health: -5/40 AC: 2 Str: 7 XL: 5 Next: 63% Gold: 175 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 175 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 3.0 Fighting + Level 3.1 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 76% 2d11 2% 1 f - Foxfire Conj/Fire 76% 2x1d7 2% 1 l - Lesser Beckoning Tloc 38% N/A 4% 2 r - Inner Flame Hex/Fire 19% N/A 8% 3 X - Scorch Fire 38% 2d6 4% 2 Y - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 Z - Flame Wave Conj/Fire 19% 2d7 26% 4 Your spell library was empty. Inventory: Armour a - a +0 robe (worn) b - a +0 ring mail of fire resistance Wands g - a wand of flame (12) k - a wand of acid (13) Scrolls c - a scroll of fear f - 2 scrolls of fog h - a scroll of silence {!r} Potions d - a potion of enlightenment {unknown} e - a potion of degeneration {unknown} i - a potion of curing {unknown} j - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: ~~~~~.. ##.~ ~~.# #~.. ..~# ##~~ ▒▒~.## #~~§ ..▒~~~# #..▒ ~~!▒▒..# #~r▒~~~?!▒.~# #.@†~~~?∩▒∩∩# #~~▒~~~?!▒~.# #~.▒▒~.!▒▒~~# #~..▒ ~.▒.~~# ##~.▒▒ ▒▒~.## #.~~▒▒▒~~.# ##.~~..~~## #~~~...~# ###.~~### You could see a river rat. Message History The hell rat bites you! Unknown command. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the river rat. The river rat is lightly wounded. The river rat's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The hell rat closely misses you. The river rat is engulfed in a cloud of scalding steam. The hell rat bites you! * * * LOW HITPOINT WARNING * * * Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (almost dead, more vulnerable to fire, 71% to hit) The bolt of acid misses the hell rat. The hell rat bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (almost dead, more vulnerable to fire, 71% to hit) The bolt of acid hits the hell rat. You kill the hell rat! The river rat barely misses you. Your Dodging skill increases to level 3! It was a potion of magic. Magic washes over you without effect. The river rat is no longer more vulnerable to fire. The river rat bites you. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | 1 2 3 | 3.0 Dodging | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Foxfire | 55 | 41 || 96 Scorch | 9 | 8 || 17 Evoke: Wand | | 2 || 2 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | | 5 || 5 Dodge: Dodged | 1 | 4 || 5 Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, ebering_ecumenical_altar_box D:2: layout_loops_corners D:3: layout_basic D:4: layout_loops_ring, lightli_sewer_entry_pipes, chequers_serial_rivers_small_b Sewer: sewer_hellmonk_bad_rat Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drazool the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Drazool set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 219 | D:1 | Found a faded altar of an unknown god. 286 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 286 | D:1 | Learned a level 1 spell: Kiss of Death 840 | D:2 | Reached skill level 4 in Spellcasting 840 | D:2 | Reached skill level 4 in Conjurations 840 | D:2 | Reached skill level 4 in Hexes 840 | D:2 | Reached skill level 4 in Summonings 840 | D:2 | Reached skill level 4 in Necromancy 840 | D:2 | Reached skill level 4 in Translocations 840 | D:2 | Reached skill level 4 in Fire Magic 840 | D:2 | Reached skill level 4 in Ice Magic 840 | D:2 | Reached skill level 4 in Air Magic 840 | D:2 | Reached skill level 4 in Earth Magic 840 | D:2 | Reached skill level 4 in Alchemy 1589 | D:3 | Reached skill level 1 in Fighting 1589 | D:3 | Reached XP level 4. HP: 29/32 MP: 0/0 1593 | D:3 | Reached skill level 2 in Fighting 2288 | D:4 | Reached XP level 5. HP: 38/39 MP: 0/0 2288 | D:4 | Learned a level 2 spell: Lesser Beckoning 2291 | D:4 | Reached skill level 3 in Fighting 2340 | D:4 | Found a glowing drain. 2348 | Sewer | Entered a sewer 2395 | Sewer | HP: 1/40 [hell rat (12)] 2397 | Sewer | Reached skill level 3 in Dodging 2397 | Sewer | Slain by a river rat Vanquished Creatures A hell rat (Sewer) 3 gnolls (D:3) A river rat (D:4) 4 adders 2 ribbon worms (D:4) 2 endoplasms 4 giant cockroaches 3 hobgoblins (D:1) 2 jackals (D:2) 5 kobolds 4 quokkas 6 ball pythons 2 bats 6 frilled lizards 6 goblins 7 rats 58 creatures vanquished. Vanquished Creatures (others) 162 foxfires 162 creatures vanquished. Grand Total: 220 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2395 | 2325 | 70 | 13 | 2017 | 5 | 479.0 | Dungeon | 2347 | 2277 | 70 | 13 | 1986 | 4 | 586.8 | Sewer | 48 | 48 | 0 | 0 | 31 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 903 daAuts D:3: 855 daAuts D:1: 499 daAuts D:4: 88 daAuts Sewer: 48 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 129 | 92 | 41.6 | 49 | 9 | 15.5 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 26 | 0 | 0.0 | 10 | 0 | 0.0 D:3 | 68 | 0 | 0.0 | 18 | 0 | 0.0 D:4 | 4 | 57 | 93.4 | 1 | 5 | 83.3 Sewer | 0 | 35 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+-------