Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Game seed: 11027610572661092793 83 Drazool the Magician (level 4, 0/46 HPs) Began as a Djinni Fire Elementalist on Apr 15, 2024. Slain by Terence ... wielding a +0 mace (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (1758 turns). Drazool the Magician (Djinni Fire Elementalist) Turns: 1758, Time: 00:04:18 Health: 0/46 AC: 22 Str: 4 (7) XL: 4 Next: 71% Gold: 59 EV: 2 Int: 16 (18) God: SH: 0 Dex: 13 (14) rFire x . . c - +0 dagger rCold + . . (no shield) rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ C - ring of ice HPRegen 0.27/turn (no ring) %: infuse magic (-1 HP) @: tree-form, very slightly contaminated A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes Level 0.0 Charms + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations Level 0.0 Transmutations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 34% N/A 2% 1 f - Foxfire Conj/Fire 68% 2x1d7 2% 1 r - Inner Flame Hex/Fire 17% N/A 8% 3 X - Scorch Fire 34% 2d6 3% 2 Y - Volatile Blastmotes Fire/Tloc 34% 2d12 8% 3 Z - Flame Wave Conj/Fire 17% 2d7 26% 4 Your spell library was empty. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (melded) g - a +0 buckler Jewellery b - an amulet of faith {!P} C - a ring of ice (left branch) Scrolls k - a scroll of blinking {unknown} l - a scroll of noise {unknown} m - a scroll of identify {unknown} n - a scroll of enchant weapon {unknown} Potions e - a potion of ambrosia {unknown} f - a potion of mutation {unknown} h - a potion of resistance {unknown} j - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence #........#. #.#.........#.## ##########..#.#.##.......... #..#............... #..###.##.......... ##..###.##.......... #.....#.##.......... #.[...#.##.......... #.......############ #..♣..### #.#@### # #.# #### #.†..S... #... #.####### ##.# #.# #.## #.# #†.# #.# ##)## #.# #..#. You could see Terence. Message History Terence hits you but does no damage. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. You hit Terence. Terence is almost dead. The foxfire hits Terence but does no damage. Terence is almost dead. The foxfire hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. You don't have enough health to cast this spell. Unknown command. You hit Terence but do no damage. Terence is almost dead. Terence completely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 7 || 7 Cast: Foxfire | 55 | 40 || 95 Scorch | 7 | 4 || 11 Use: Potion | | 2 || 2 Armour: Robe | 1 | 6 || 7 Skin | | 7 || 7 Dodge: Dodged | 1 | 3 || 4 Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring D:2: minmay_angry_zag, layout_basic, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drazool the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Drazool set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 498 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 498 | D:1 | Learned a level 1 spell: Apportation 1049 | D:2 | Reached skill level 4 in Spellcasting 1049 | D:2 | Reached skill level 4 in Conjurations 1049 | D:2 | Reached skill level 4 in Hexes 1049 | D:2 | Reached skill level 4 in Summonings 1049 | D:2 | Reached skill level 4 in Necromancy 1049 | D:2 | Reached skill level 4 in Translocations 1049 | D:2 | Reached skill level 4 in Fire Magic 1049 | D:2 | Reached skill level 4 in Ice Magic 1049 | D:2 | Reached skill level 4 in Air Magic 1049 | D:2 | Reached skill level 4 in Earth Magic 1049 | D:2 | Reached skill level 4 in Alchemy 1125 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1721 | D:2 | Noticed Terence 1750 | D:2 | HP: 2/31 [Terence/+0 mace (7)] 1758 | D:2 | Slain by Terence Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 8 ball pythons 6 endoplasms 5 giant cockroaches 5 goblins A quokka (D:2) 2 bats 2 frilled lizards 6 kobolds 3 rats 45 creatures vanquished. Vanquished Creatures (others) 153 foxfires 153 creatures vanquished. Grand Total: 198 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1756 | 1677 | 79 | 19 | 1358 | 2 | 878.0 | Dungeon | 1756 | 1677 | 79 | 19 | 1358 | 2 | 878.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts D:2: 776 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 86 | 33 | 27.7 | 39 | 6 | 13.3 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 46 | 33 | 41.8 | 16 | 6 | 27.3 +---------+---------+-------+---------+---------+-------