Dungeon Crawl Stone Soup version 0.32-a0-1407-g9bcd2ff519 (webtiles) character file. Game seed: 3355376624105662124 696 Drazool the Magician (level 7, -1/49 HPs) Began as a Djinni Conjurer on June 11, 2024. Killed from afar by an electric eel (4 damage) ... with a bolt of electricity ... on level 6 of the Dungeon. The game lasted 00:09:05 (4611 turns). Drazool the Magician(Djinni Conjurer) Turns: 4611, Time: 00:09:06 Health: -1/49 AC: 3 Str: 9 XL: 7 Next: 97% Gold: 271 EV: 11 Int: 21 God: SH: 0 Dex: 14 rFire + + . c - +1 dagger (venom) rCold x . . (no shield) rNeg . . . p - +0 robe "Idui" {Str+3 Dex+2} rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ++... (no amulet) Stlth ++ W - ring of willpower HPRegen 0.28/turn w - ring of willpower %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 271 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 7.0 Spellcasting - Level 7.0 Conjurations - Level 7.0 Hexes - Level 7.0 Summonings - Level 7.0 Necromancy - Level 7.0 Translocations - Level 7.0 Fire Magic - Level 7.0 Ice Magic - Level 7.0 Air Magic - Level 7.0 Earth Magic - Level 7.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 72% N/A 1% 2 f - Fulminant Prism Conj/Alch 18% 3d10 4% 4 i - Swiftness Air 36% N/A 1% 3 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 72% 2d7 1% 2 X - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 4% 4 Y - Kiss of Death Conj/Necr 100% 2d13 1% 1 Your spell library was empty. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Armour a - a +0 robe b - a +0 helmet (worn) p - the +0 robe "Idui" (worn) {Str+3 Dex+2} (You found it on level 5 of the Dungeon) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Jewellery n - the ring of Cane {Fly rElec rPois rC- SInv} (You found it on level 4 of the Dungeon) [ring of see invisible] rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. w - a ring of willpower (right hand) W - a ring of willpower (left hand) Wands o - a wand of charming (5) t - a wand of mindburst (12) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of immolation {unknown} k - a scroll of summoning {unknown} l - a scroll of brand weapon m - 2 scrolls of enchant weapon q - a scroll of identify {unknown} Potions d - a potion of haste {unknown} g - a potion of enlightenment {unknown} h - 2 potions of mutation {unknown} i - 2 potions of curing {unknown} j - 2 potions of berserk rage {unknown} r - a potion of invisibility {unknown} s - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Yredelemnul Zin #.#.......# #.....P~≈~. #.######### ####...≈≈≈~ # #.######## #.P~≈~~ # #........# .~P≈≈. # ########.## .~≈≈P # .........### .P≈≈~ ## #####......# ~≈≈~ . ...........###### ≈≈≈P ########........@..# .....<.....#'#####.†.~~~≈≈ ##########.#.# #.#.✱~P≈≈ ...# #.#.# #.#...~≈≈ ##.# #####.#.# #.# ~.S≈≈ .#.###.....#.# #.# ~#≈≈≈ .#.....#####.# #.# #≈≈≈ ######## #.# #.. ≈≈ ..# You could see an electric eel (ally target) and a friendly fulminant prism. Message History The electric eel is almost dead. An adder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder, p - electric eel Aim: an adder (68% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) An electric eel comes into view. The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.0 Conjurations | 4 5 6 7 | 7.0 Hexes | 4 5 6 7 | 7.0 Summonings | 4 5 6 7 | 7.0 Necromancy | 4 5 6 7 | 7.0 Translocations | 4 5 6 7 | 7.0 Fire Magic | 4 5 6 7 | 7.0 Ice Magic | 4 5 6 7 | 7.0 Air Magic | 4 5 6 7 | 7.0 Earth Magic | 4 5 6 7 | 7.0 Alchemy | 4 5 6 7 | 7.0 Fighting | 2 | 2.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 56 | 65 | 23 || 144 Searing Ray | 8 | 18 | 11 || 37 Iskenderun's Myst | | 3 | 1 || 4 Fulminant Prism | | | 6 || 6 Use: Scroll | | 2 | || 2 Armour: Robe | 2 | 8 | 8 || 18 Dodge: Dodged | 2 | 5 | 3 || 10 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, chequers_ecumenical_altar_grove D:2: layout_loops_ring, kennysheep_decorative_pillar, nicolae_concentric_dashed_squares_mild, kennysheep_small_spiral, nrook_uturn, uniq_terence D:3: layout_loops_ring, nicolae_overflow_ecumenical_swirl D:4: layout_gridville, marbit_many_paths D:5: layout_rooms D:6: layout_basic, kennysheep_okawaru_gauntlet, minmay_temple_entry_tees, hangedman_abyss_or_decor_lesser_grid, chequers_big_river Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drazool the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Drazool set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 163 | D:1 | Reached skill level 4 in Spellcasting 163 | D:1 | Reached skill level 4 in Conjurations 163 | D:1 | Reached skill level 4 in Hexes 163 | D:1 | Reached skill level 4 in Summonings 163 | D:1 | Reached skill level 4 in Necromancy 163 | D:1 | Reached skill level 4 in Translocations 163 | D:1 | Reached skill level 4 in Fire Magic 163 | D:1 | Reached skill level 4 in Ice Magic 163 | D:1 | Reached skill level 4 in Air Magic 163 | D:1 | Reached skill level 4 in Earth Magic 163 | D:1 | Reached skill level 4 in Alchemy 249 | D:1 | Found a faded altar of an unknown god. 267 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 267 | D:1 | Learned a level 1 spell: Kiss of Death 828 | D:1 | Reached XP level 4. HP: 30/31 MP: 0/0 1464 | D:2 | Noticed Terence 1474 | D:2 | Killed Terence 1475 | D:2 | Reached XP level 5. HP: 10/35 MP: 0/0 1475 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1601 | D:2 | Reached skill level 5 in Spellcasting 1601 | D:2 | Reached skill level 5 in Conjurations 1601 | D:2 | Reached skill level 5 in Hexes 1601 | D:2 | Reached skill level 5 in Summonings 1601 | D:2 | Reached skill level 5 in Necromancy 1601 | D:2 | Reached skill level 5 in Translocations 1601 | D:2 | Reached skill level 5 in Fire Magic 1601 | D:2 | Reached skill level 5 in Ice Magic 1601 | D:2 | Reached skill level 5 in Air Magic 1601 | D:2 | Reached skill level 5 in Earth Magic 1601 | D:2 | Reached skill level 5 in Alchemy 2532 | D:3 | Found a faded altar of an unknown god. 2713 | D:3 | Found a glowing silver altar of Zin. 2937 | D:4 | Reached XP level 6. HP: 36/40 MP: 0/0 3086 | D:4 | Reached skill level 6 in Spellcasting 3086 | D:4 | Reached skill level 6 in Conjurations 3086 | D:4 | Reached skill level 6 in Hexes 3086 | D:4 | Reached skill level 6 in Summonings 3086 | D:4 | Reached skill level 6 in Necromancy 3086 | D:4 | Reached skill level 6 in Translocations 3086 | D:4 | Reached skill level 6 in Fire Magic 3086 | D:4 | Reached skill level 6 in Ice Magic 3086 | D:4 | Reached skill level 6 in Air Magic 3086 | D:4 | Reached skill level 6 in Earth Magic 3086 | D:4 | Reached skill level 6 in Alchemy 3152 | D:4 | Found a basalt altar of Yredelemnul. 3336 | D:4 | Noticed an ogre 3355 | D:4 | Killed an ogre 3356 | D:4 | Reached XP level 7. HP: 34/45 MP: 0/0 3356 | D:4 | Learned a level 3 spell: Swiftness 3639 | D:4 | Identified the ring of Cane {Fly rElec rPois rC- SInv} 3787 | D:5 | Entered Level 5 of the Dungeon 3869 | D:5 | Identified the +0 robe "Idui" {Str+3 Dex+2} 3995 | D:5 | You are sucked into a shaft and drop 1 floor! 4139 | D:5 | Identified the +0 whip "Spiderbane" {pain, rF+ Str+4 Int-3} 4178 | D:5 | Reached skill level 7 in Spellcasting 4178 | D:5 | Reached skill level 7 in Conjurations 4178 | D:5 | Reached skill level 7 in Hexes 4178 | D:5 | Reached skill level 7 in Summonings 4178 | D:5 | Reached skill level 7 in Necromancy 4178 | D:5 | Reached skill level 7 in Translocations 4178 | D:5 | Reached skill level 7 in Fire Magic 4178 | D:5 | Reached skill level 7 in Ice Magic 4178 | D:5 | Reached skill level 7 in Air Magic 4178 | D:5 | Reached skill level 7 in Earth Magic 4178 | D:5 | Reached skill level 7 in Alchemy 4345 | D:5 | Reached skill level 1 in Fighting 4559 | D:6 | Reached skill level 2 in Fighting 4610 | D:6 | HP: 3/49 [electric eel/bolt of electricity (11)] 4611 | D:6 | Killed from afar by an electric eel Vanquished Creatures An ogre (D:4) 4 scorpions A howler monkey (D:4) A jelly (D:4) A hound (D:5) An iguana (D:4) Terence (D:2) 2 orc wizards (D:5) 7 adders A shadow imp (D:5) 2 ufetubi (D:4) 4 dart slugs 7 orcs (D:5) 4 bats 6 endoplasms A giant cockroach (D:2) 7 goblins 12 hobgoblins 9 jackals (D:1) 8 kobolds 4 quokkas 3 ball pythons 3 frilled lizards 13 rats 103 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:5) 5 creatures vanquished. Grand Total: 108 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4610 | 4483 | 127 | 40 | 3866 | 6 | 768.3 | Dungeon | 4610 | 4483 | 127 | 40 | 3866 | 6 | 768.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1093 daAuts D:1: 1019 daAuts D:2: 923 daAuts D:3: 750 daAuts D:5: 640 daAuts D:6: 182 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 957 | 38 | 3.8 | 101 | 2 | 1.9 +---------+---------+-------+---------+---------+------- D:1 | 69 | 0 | 0.0 | 38 | 0 | 0.0 D:2 | 40 | 36 | 47.4 | 18 | 1 | 5.3 D:3 | 14 | 0 | 0.0 | 9 | 0 | 0.0 D:4 | 391 | 2 | 0.5 | 16 | 1 | 5.9 D:5 | 267 | 0 | 0.0 | 17 | 0 | 0.0 D:6 | 176 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------