Dungeon Crawl Stone Soup version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 12112387727213660697 33 Drazool the Magician (level 3, 0/37 HPs) Began as a Djinni Fire Elementalist on Dec 3, 2024. Slain by Sigmund ... wielding a +0 scythe (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (1341 turns). Drazool the Magician (Djinni Fire Elementalist) Turns: 1341, Time: 00:03:22 Health: 0/37 AC: 5 Str: 7 XL: 3 Next: 47% Gold: 35 EV: 10 Int: 18 God: SH: 0 Dex: 13 rFire + + + b - +1 dagger (protect) rCold . . . (no shield) rNeg . . . f - +2 leather armour {rF+} rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: berserking, resistant, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 64% 2x1d7 4% 1 r - Inner Flame Hex/Fire 16% N/A 14% 3 z - Sting Conj/Alch 64% 1d7 4% 1 X - Scorch Fire 32% 2d6 8% 2 Y - Volatile Blastmotes Fire/Tloc 32% 2d12 14% 3 Z - Flame Wave Conj/Fire 16% 2d7 43% 4 Your spell library was empty. Inventory: Hand Weapons b - a +1 dagger of protection (weapon) Armour f - a +2 leather armour of fire resistance (worn) Scrolls a - a scroll of teleportation {unknown} c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund #.. #.. ... #.. ####.. #... ..#.# ## #...###.#†# . #....<#.#.#.# #.#.##.##.....#.#{# ........@{..#.....# #.#####.....#.# ...........# #.#######.#.####### ...#.†.....# #####.#..##.# #.#..##.## ..#..(...# ####.###..## There were no monsters in sight! Message History Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. The foxfire hits something. x2 Unknown command. Unknown command. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Something hits you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. * * * LOW HITPOINT WARNING * * * The foxfire hits something. x2; Something hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Okay, then. It was a potion of resistance. You feel protected. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You feel a strong urge to attack something. You completely miss something. Something hits you. You die... Skill XL: | | ---------------+-+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Foxfire || 66 Scorch || 5 Use: Potion || 2 Armour: Robe || 2 Leather armour || 5 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, dreamdust_ecumenical_altar_drowned_temple, chequers_serial_rivers_micro_b, st_stairs_10, minmay_tromino_v4_b D:2: layout_basic, uniq_sigmund, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 3 in Spellcasting 0 | D:1 | Reached skill level 3 in Conjurations 0 | D:1 | Reached skill level 3 in Hexes 0 | D:1 | Reached skill level 3 in Summonings 0 | D:1 | Reached skill level 3 in Necromancy 0 | D:1 | Reached skill level 3 in Translocations 0 | D:1 | Reached skill level 3 in Forgecraft 0 | D:1 | Reached skill level 3 in Fire Magic 0 | D:1 | Reached skill level 3 in Ice Magic 0 | D:1 | Reached skill level 3 in Air Magic 0 | D:1 | Reached skill level 3 in Earth Magic 0 | D:1 | Reached skill level 3 in Alchemy 0 | D:1 | Drazool the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Drazool set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 677 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 677 | D:1 | Learned a level 1 spell: Sting 719 | D:1 | Found a faded altar of an unknown god. 1193 | D:2 | Found a runed translucent door. 1194 | D:2 | Noticed Crazy Yiuf 1325 | D:2 | Noticed Sigmund 1335 | D:2 | HP: 1/25 [something (11)] 1337 | D:2 | Identified a potion of resistance 1341 | D:2 | Slain by Sigmund Vanquished Creatures 4 bats 2 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 6 hobgoblins 2 quokkas (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 8 rats (D:1) A spectral hobgoblin (D:1) 32 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1339 | 1295 | 44 | 25 | 1076 | 2 | 669.5 | Dungeon | 1339 | 1295 | 44 | 25 | 1076 | 2 | 669.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1104 daAuts D:2: 235 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 12 | 25.0 | 22 | 10 | 31.2 +---------+---------+-------+---------+---------+------- D:1 | 20 | 12 | 37.5 | 14 | 10 | 41.7 D:2 | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------