Dungeon Sprint DCSS version 0.33-a0-1457-g910d91b7bb (webtiles) character file. Game seed: 7089252361571131544 0 Dreadnought the Conjurer (level 1, -3/10 HPs) Began as a Kobold Conjurer on Apr 20, 2025. Slain by a kobold ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (18 turns). Dreadnought the Conjurer (Kobold Conjurer) Turns: 18, Time: 00:00:15 Health: -3/10 AC: 2 Str: 4 XL: 1 Next: 11% Magic: 3/3 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Found a staircase leading out of the dungeon. You open the door. A gnoll and 2 kobolds come into view. A quokka comes into view. The kobold shouts! x2 The kobold hits you but does no damage. The gnoll shouts! You hear a loud squeak. There is an open door to the Dungeon here. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold hits you with a +0 whip. You closely miss the kobold. The kobold misses you. You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold is moderately wounded. The quokka twitches its whiskers. The kobold hits you with a +0 whip. You closely miss the kobold. The kobold is moderately wounded. The kobold misses you. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * There are monsters nearby! The kobold barely misses you. A rat comes into view. There is an open door to the Dungeon here. You completely miss the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold hits you with a +0 dagger. You die... ▓▓▓▓▓▓▓▓▓▓ rrjK@...<▓ ▓▓▓▓▓▓▓▓▓▓ You could see a gnoll, a quokka, a kobold and a rat. Vanquished Creatures A kobold (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dreadnought the Kobold Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 18 | D | Slain by a kobold Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Unarmed || 12 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts