Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Dregs the Conjurer (Felid Conjurer) Turns: 2003, Time: 00:13:56 Health: 18/18 AC: 1 Str: 3 XL: 4 Next: 24% Magic: 11/17 EV: 17 Int: 21 God: Sif Muna [**....] Gold: 173 SH: 0 Dex: 14 Spells: 4/7 levels left Lives: 1 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit + (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ i - amulet of guardian spirit HPRegen 0.06/turn e - ring of magical power MPRegen 0.15/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Channel Magic You are on level 3 of the Dungeon. You worship Sif Muna. Sif Muna is pleased with you. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 173 gold pieces. Inventory: Jewellery e - a ring of magical power (left paw) i - an amulet of guardian spirit (around neck) j - a ring of fire Wands g - a wand of acid (1) Scrolls f - a scroll of enchant weapon l - 2 scrolls labelled JIUTTOECA Potions a - 3 sedimented amethyst potions b - a purple potion c - a pink potion d - 2 potions of magic h - 2 potions of attraction k - a coppery potion Skills: + Level 3.5 Dodging + Level 3.4 Stealth + Level 0.1 Unarmed Combat + Level 2.3 Spellcasting + Level 4.4 Conjurations * Level 1.0 Invocations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Ozocubu's Armour Ice 2% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Airstrike Air 1% N/A 80% 4 Summon Lightning Spire Summ/Air 2% N/A 80% 4 Lightning Bolt Conj/Air 5% 1d17 85% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History a - 3 sedimented amethyst potions (gained 1) Found 9 gold pieces. Terence the Incautious comes into view. He is wielding a +0 morningstar. You see here 9 gold pieces. You now have 173 gold pieces (gained 9). Terence shouts! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (75% to hit) The bolt of acid hits Terence! Terence is moderately wounded. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 75% to hit) The bolt of acid misses Terence. Terence closely misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 75% to hit) Okay, then. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) Terence completely misses you. The searing ray hits Terence. Terence is almost dead. Terence closely misses you. The searing ray misses Terence. Terence completely misses you. The searing ray hits Terence! You kill Terence! Sif Muna accepts your kill. You finish channelling your searing ray. Your Dodging skill increases to level 3! You have reached level 4! Extra life! Things that are here: a +0 morningstar; a +0 scale mail Save game and exit? #. #. ## #. ######### #.## #.## #.......# ....# #... #.#####.## #.#.#.####..# #.# #...## #............# #.###.#.#.####...# ##..### #.##.##......@.# #...... #.###.###.####...# ##..### #......#.## #.## #..# #.....#.# #.### #..# #.....### #.#.. #..# #.|...# ###.#.## #..# #.....# #.. ...... #..# ###.### #.# #.#.#######..# #†# #.# #............### There are no monsters in sight! Vanquished Creatures Terence (D:3) An adder (D:3) A worm (D:2) 2 dart slugs 4 endoplasms 2 giant cockroaches (D:2) 3 goblins (D:2) 3 hobgoblins 4 jackals (D:2) A kobold (D:3) 2 quokkas (D:1) 7 ball pythons 4 bats 3 frilled lizards 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dregs the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 466 | D:1 | Found a faded altar of an unknown god. 486 | D:1 | Prayed at the altar of an unknown god. 486 | D:1 | Became a worshipper of Sif Muna the Loreminder 486 | D:1 | Reached * piety under Sif Muna 730 | D:1 | Reached skill level 4 in Conjurations 730 | D:1 | Reached XP level 2. HP: 11/11 MP: 5/6 733 | D:1 | Learned a level 2 spell: Searing Ray 1082 | D:2 | Reached XP level 3. HP: 14/14 MP: 5/7 1271 | D:2 | Found a shimmering blue altar of Sif Muna. 1685 | D:3 | Reached ** piety under Sif Muna 1810 | D:3 | Reached skill level 1 in Invocations 1991 | D:3 | Noticed Terence 2001 | D:3 | Killed Terence 2002 | D:3 | Reached XP level 4. HP: 18/18 MP: 8/8 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.4 Stealth | 3 | 3.4 Invocations | 1 | 1.0 Dodging | 3 | 3.5 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Bite | 3 | || 3 Cast: Magic Dart | 16 | || 16 Searing Ray | 21 | || 21 Evoke: Wand | 2 | || 2 Use: Scroll | 5 | || 5 Stab: Sleeping | 9 | || 9 Armor: Skin | 3 | || 3 Dodge: Dodged | 45 | || 45