Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 18146082813034916428 28 Dregs the Conjurer (level 2, -1/12 HPs) Began as a Felid Conjurer on Dec 3, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (451 turns). Dregs the Conjurer (Felid Conjurer) Turns: 451, Time: 00:01:22 Health: -1/12 AC: 1 Str: 3 XL: 2 Next: 96% Magic: 4/6 EV: 17 Int: 19 God: Gold: 52 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Potions a - a potion of magic b - a potion of lignification {unknown} c - a potion of ambrosia {unknown} Skills: * Level 0.6 Fighting * Level 2.8 Dodging * Level 3.0 Stealth * Level 0.4 Unarmed Combat * Level 2.0 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History An adder comes into view. The adder hisses angrily. The adder closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder misses you. The adder bites you. The searing ray hits the adder. The adder is almost dead. The adder bites you. The searing ray misses the adder. The adder closely misses you. The searing ray hits the adder. You kill the adder! You finish channelling your searing ray. Your Stealth skill increases to level 3! You start resting. HP restored. You start resting. Magic restored. Found a stone staircase leading down. An orc priest and an orc come into view. The orc priest is wielding a +0 trident of freezing. The orc moves out of view. The orc priest shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 club. You hear a shout! There is a stone staircase leading down here. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 trident of freezing (78% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.# #.# #..o #.# #..# #.###.. #.##..# #.##..# #.##..# #.##o.############ #...>..o.@........ ##########........ ######### You could see 2 orc priests. Vanquished Creatures 2 adders (D:2) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dregs the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 276 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 280 | D:1 | Learned a level 2 spell: Searing Ray 364 | D:2 | Reached skill level 4 in Conjurations 451 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_basic, ebering_ecumenical_altar_petrified Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Stealth | 3 | 3.0 Fighting | | 0.6 Dodging | | 2.8 Unarmed Combat | | 0.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 13 Searing Ray || 3 Stab: Sleeping || 2 Dodge: Dodged || 14