Dungeon Crawl Stone Soup version 0.32-a0-12-g7fc57aa741 (webtiles) character file. Game seed: 14340334411588713843 5 Driedwater the Firebug (level 1, 9/9 HPs) Began as a Felid Fire Elementalist on Jan 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:26 (76 turns). Driedwater the Firebug (Felid Fire Elementalist) Turns: 76, Time: 00:01:27 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 4/4 EV: 17 Int: 18 God: Gold: 15 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Potions a - a potion of magic c - a potion of resistance {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 0.8 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal completely misses you. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The dart slug launches a dart at you. The slug dart misses you. The jackal completely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal closely misses you. The dart slug bites you. You scratch the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The dart slug closely misses you. Your Fire Magic skill increases to level 3! Your foxfire dissipates! The foxfire hits the dart slug. The dart slug is heavily wounded. The jackal completely misses you. It was a potion of cancellation. You feel magically purged. The jackal completely misses you. x2 You scratch the jackal but do no damage. The jackal closely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! A frilled lizard comes into view. The foxfire hits the dart slug. The dart slug is severely wounded. The jackal attacks as it pursues you! The jackal completely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... The jackal bites you but does no damage. You rejoin the land of the living... There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .# #. ..# .# #. ########.# .###.##........# ..##.#..##.>...# .......#.§§.♣.♣♣ ## # ###......☼♣§♣♣.. .#.# .......§§§♣♣☼♣♣♣♣...# ##..#...♣♣§§§.∩.@♣ §# ...##....♣♣§§..∩♣♣§§§ ........♣.∩§.8..∩.♣ #####.#♣.∩.......∩♣.. # #.#♣♣..8)<.8...♣ # #.#..∩.......∩.♣ ## #.#♣♣♣∩..8..∩♣♣.. .# #.# ♣..∩...∩♣.§## ..# #.##☼♣♣♣∩.∩§§♣§# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) 4 creatures vanquished. Vanquished Creatures (others) 10 foxfires (D:1) 10 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Driedwater the Felid Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 61 | D:1 | Reached skill level 3 in Fire Magic 70 | D:1 | Slain by a jackal 70 | D:1 | Lost a life (0 lives remaining) 76 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms, nicolae_concentric_dashed_squares_wild Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 9 Bite || 1 Cast: Foxfire || 7 Use: Potion || 1 Armour: Skin || 10 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 67 | 9 | 0 | 0 | 1 | 76.0 | Dungeon | 76 | 67 | 9 | 0 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts