Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 4554557232522176484 0 Driedwater the Conjurer (level 1, 13/14 HPs) Began as a Demigod Conjurer on Jan 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (11 turns). Driedwater the Conjurer (Demigod Conjurer) Turns: 11, Time: 00:00:11 Health: 13/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Driedwater the Demigod Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A rat comes into view. The rat squeaks loudly. There is an open door here. You completely miss the rat. A rat comes into view. The rat bites you but does no damage. The rat squeaks loudly. You hit the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat closely misses you. You barely miss the rat. The rat is heavily wounded. The rat closely misses you. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. The rat bites you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #.<.# #.@.# ##r## .......r.....# .....##......# .... .......# ### #+###+## You could see 2 rats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Driedwater the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 11 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 5 Armour: Robe || 3 Dodge: Dodged || 4