Dungeon Crawl Stone Soup version 0.31.0-2-g5a2aebc5c2 (webtiles) character file. Game seed: 16885723125160163349 0 Driedwater the Chiller (level 1, 14/14 HPs) Began as a Draconian Ice Elementalist on Jan 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (12 turns). Driedwater the Chiller (Draconian Ice Elementalist) Turns: 12, Time: 00:00:28 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Apportation Tloc 2% N/A 22% 1 Necrotise Necr 4% 1d4 22% 1 Sting Conj/Alch 4% 1d3 22% 1 Summon Small Mammal Summ 4% N/A 22% 1 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Driedwater the Draconian Ice Elementalist. The heart of this dungeon contains the sublime artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a book of Cantrips. Found two stairs. You pick up a book of Cantrips and begin reading... You add the spells Sting, Necrotise, Summon Small Mammal and Apportation to your library. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######.....# .......>..## ... .....<...##.# .g .......8..##.# .. ######.....##.###. ##.....##.#.. ##.....##..# ##.....##.# ##.....#@# ##......# ##.....# ##...## ....## ###### You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Driedwater the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 12 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, minmay_tetromino_o2