Dungeon Sprint DCSS version 0.32-a0-35-gd9ff480968 (webtiles) character file. Game seed: 15426367043090337145 0 Driedwater the Chopper (level 1, -5/28 HPs) Began as a Minotaur Berserker on Jan 21, 2024. Was a Follower of Trog. Slain by an ice devil (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:29 (41 turns). Driedwater the Chopper (Minotaur Berserker) Turns: 41, Time: 00:00:30 Health: -5/28 AC: 2 Str: 21 XL: 1 Next: 0% Magic: 0/0 EV: 12 Int: 4 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, very quick A: horns 2, retaliatory headbutt a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.6 Fighting + Level 3.6 Axes + Level 2.4 Armour + Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, Driedwater the Minotaur Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. An ice devil comes into view. There is a huge open gate here. There is a huge open gate leading to the Armoury (Hard) here. Okay, then. There is a huge open gate leading to the Armoury (Hard) here. There is a huge open gate here. A jumping spider comes into view. The jumping spider's many legs skitter faintly. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jumping spider leaps! The ice devil closely misses you. You hit the ice devil. The ice devil is lightly wounded. The ice devil hits you. The ice devil freezes you! You hit the ice devil but do no damage. The ice devil is lightly wounded. The ice devil closely misses you. You furiously retaliate! You headbutt the ice devil! You hit the ice devil but do no damage. The ice devil is moderately wounded. The ice devil hits you but does no damage. You hit the ice devil. You headbutt the ice devil. The ice devil is moderately wounded. You closely miss the ice devil. The ice devil is moderately wounded. The ice devil hits you! Ouch! That really hurt! You die... #######++########## ..............##..# ....#..#......##..# ..............''..# ..............''@4# ....#..#......##........ ..............##........ #'#####++############### .....# .....# .....# .<...# .....# You could see an ice devil. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Driedwater the Minotaur Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 30 | D | Noticed an ice devil 35 | D | Noticed a jumping spider 41 | D | Slain by an ice devil Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Action || total ---------------------------++------- Melee: Hand axe || 5 Headbutt || 1 Invoke: Berserk || 1 Armour: Animal skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 0 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 0 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 39 daAuts