Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 7014938532814385804 550 Driedwater the Ducker (level 7, -2/70 HPs) Began as a Djinni Conjurer on Jan 31, 2024. Killed from afar by an orc wizard (5 damage) ... with a puff of flame ... on level 5 of the Dungeon. The game lasted 00:09:37 (3338 turns). Driedwater the Ducker (Djinni Conjurer) Turns: 3338, Time: 00:09:37 Health: -2/70 AC: 23 Str: 3 (6) XL: 7 Next: 54% Gold: 224 EV: 2 Int: 20 (22) God: SH: 0 Dex: 9 (11) rFire . . . - Unarmed rCold . . . c - orb {guile} rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: mighty, tree-form A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1, (camouflage 1), see invisible a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 224 gold pieces. Inventory: Missiles o - 6 datura-tipped darts Armour a - a +0 robe (melded) c - an orb of guile (worn) Jewellery j - a +6 ring of strength n - a +6 ring of dexterity Talismans p - a serpent talisman Scrolls b - 2 scrolls of fear {unknown} d - 10 scrolls of identify {unknown} f - 6 scrolls of teleportation {unknown} h - a scroll of acquirement {unknown} i - a scroll of amnesia {unknown} Potions g - a potion of magic k - a potion of degeneration l - a potion of ambrosia {unknown} q - a potion of mutation Skills: + Level 1.1 Fighting + Level 5.7 Dodging + Level 4.2 Stealth + Level 1.0 Unarmed Combat + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 e - Sandblast Erth 42% 2d11 2% 1 f - Scorch Fire 42% 2d6 3% 2 g - Mephitic Cloud Conj/Alch/Air 21% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Gozag Trog Wu Jian Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) ((Your skin changes colour to match your surroundings (Stealth+).)) You have supernaturally acute eyesight. (SInv) Message History The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hit the orc wizard but do no damage. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc wizard misses you. It was a potion of magic. Magic washes over you without effect. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of might. You feel very mighty all of a sudden. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your skin functions as natural camouflage. Your vision sharpens. Reactivating autopickup. The orc wizard misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell at you. The puff of flame hits you. You die... ####. ..#.# ....## ....# .... #..####... # #......... . #..####..... #. ###♣......... #.## #####$.o.###.... #...######.....#..# ..# ...........######.###.# ................#.....# #.....[)..#...#.......#### ####....####..##..)..##..## ##....####..###.........# #.......#...# #..<......# You could see an orc wizard (invisible). Vanquished Creatures Sigmund (D:5) A phantom (D:4) A howler monkey (D:4) 2 hounds (D:4) 2 jellies (D:4) A bombardier beetle (D:3) An orc wizard (D:5) 3 gnolls (D:4) 3 adders 2 dart slugs 3 orcs 2 endoplasms (D:1) 3 giant cockroaches (D:2) A goblin (D:3) 4 hobgoblins 3 jackals (D:2) 2 kobolds 3 quokkas 5 ball pythons 6 bats 3 frilled lizards 4 rats 56 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Driedwater the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Driedwater set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 992 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 992 | D:2 | Learned a level 1 spell: Sandblast 1201 | D:2 | Reached skill level 3 in Dodging 1500 | D:3 | Found a faded altar of an unknown god. 1677 | D:3 | Reached XP level 4. HP: 14/31 MP: 0/0 2288 | D:4 | Reached skill level 4 in Dodging 2288 | D:4 | Reached XP level 5. HP: 24/35 MP: 0/0 2288 | D:4 | Learned a level 2 spell: Scorch 2602 | D:4 | Reached XP level 6. HP: 37/41 MP: 0/0 2697 | D:4 | Found an ornate altar of the Wu Jian Council. 2699 | D:4 | Found an opulent altar of Gozag. 2699 | D:4 | Found a shadowy altar of Dithmenos. 2770 | D:4 | Reached skill level 5 in Dodging 2918 | D:4 | Noticed a black bear 2939 | D:5 | Entered Level 5 of the Dungeon 2939 | D:5 | Noticed Sigmund 2949 | D:5 | Killed Sigmund 2950 | D:5 | Reached skill level 1 in Fighting 2950 | D:5 | Reached skill level 1 in Unarmed Combat 2950 | D:5 | Reached XP level 7. HP: 23/47 MP: 0/0 2950 | D:5 | Learned a level 3 spell: Mephitic Cloud 3258 | D:5 | Found a bloodstained altar of Trog. 3330 | D:5 | HP: 2/47 [orc wizard/+0 dagger (2)] 3334 | D:5 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 3334 | D:5 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 3338 | D:5 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, minmay_parallelograms, grunt_decor_junction, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_ring D:3: minmay_general_purpose_star, layout_loops_ring, hellmonk_ecumenical_altar_crossroads D:4: layout_cave_pods, chequers_temple_overflow_statue_of_worship, st_stairs_6 D:5: layout_rooms, trog_three_pillars_becter, serial_shops, shop, nicolae_shop_window_shopping, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], kennysheep_mini_moat, nicolae_stop_n_shop_2, eino_small_chamber_without_monster, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 4 | 4.2 Dodging | 3 4 5 | 5.7 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 | 1.1 Unarmed Combat | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | 2 | 9 || 14 Cast: Magic Dart | 79 | 72 | 21 || 172 Fulminant Prism | | 1 | || 1 Searing Ray | | 1 | || 1 Iskenderun's Myst | | | 1 || 1 Use: Potion | | | 5 || 5 Armour: Robe | 6 | 8 | 13 || 27 Skin | | | 4 || 4 Dodge: Dodged | 14 | 10 | 9 || 33