Dungeon Crawl Stone Soup version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 1096194718116364443 14 Driedwater the Vexing (level 2, -1/31 HPs) Began as a Barachi Hexslinger on Feb 4, 2024. Was a Follower of Vehumet. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:31 (817 turns). Driedwater the Vexing (Barachi Hexslinger) Turns: 817, Time: 00:02:32 Health: -1/31 AC: 2 Str: 9 XL: 2 Next: 45% Magic: 3/3 EV: 12 Int: 13 God: Vehumet [*.....] Gold: 67 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . g - +0 great sword rCold . . . (shield currently unavailable) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: berserking (expiring), unable to hop, quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 1 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 sling g - a +0 great sword (weapon) Missiles h - 3 atropa-tipped darts Armour c - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} i - 2 scrolls of noise {unknown} Potions j - a potion of brilliance {unknown} Skills: + Level 1.3 Fighting + Level 0.5 Long Blades + Level 2.1 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 3.8 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 22% 1 Jinxbite Hex 20% N/A 9% 2 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal misses you. A dart slug comes into view. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The bat hits you but does no damage. The jackal bites you but does no damage. The bat closely misses you. The jackal closely misses you. You closely miss the jackal. The bat closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The dart slug launches a dart at you. The slug dart misses you. The slug dart misses the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You slash the jackal! You kill the jackal! Vehumet accepts your kill. The jackal barely misses you. x2; The jackal closely misses you. The jackal barely misses you. The dart slug launches a dart at you. The slug dart misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #.# #..........# #.# #.# #.###.##.### #.# #.# #.....# #.# #.# ####..# #.# #.# #.w####.# ### #.......# ##.###### #.#######.######### #.......h@hb......# #########.#######.# #.#######.# #....bh...# #.#######.# ### ### You could see a dart slug, 2 jackals and a bat. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Driedwater the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 168 | D:1 | Found a faded altar of an unknown god. 257 | D:1 | Prayed at the altar of an unknown god. 257 | D:1 | Became a worshipper of Vehumet 257 | D:1 | Reached * piety under Vehumet 257 | D:1 | Offered knowledge of Foxfire by Vehumet. 304 | D:1 | Reached XP level 2. HP: 4/21 MP: 3/3 817 | D:1 | HP: 1/31 [jackal (1)] 817 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, dreamdust_ecumenical_altar_statues, chequers_serial_rivers_micro_c, nicolae_the_louvre Action || total ---------------------------++------- Melee: Great sword || 24 Fire: Sling || 12 Ability: Hop || 2 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 947 | 947 | 0 | 171 | 448 | 1 | 947.0 | Dungeon | 947 | 947 | 0 | 171 | 448 | 1 | 947.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts