Dungeon Sprint DCSS version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 18423419185668413841 37 Driedwater the Ducker (level 3, -1/25 HPs) Began as a Djinni Alchemist on Feb 4, 2024. Slain by a human (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:51 (393 turns). Driedwater the Ducker (Djinni Alchemist) Turns: 393, Time: 00:01:51 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 60% Gold: 0 EV: 14 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing d - a potion of haste Skills: + Level 0.2 Fighting + Level 5.4 Dodging + Level 4.0 Stealth + Level 0.2 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Mercury Vapours Alch/Air 28% N/A 6% 2 c - Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 d - Olgreb's Toxic Radia Alch 14% N/A 38% 4 e - Sticky Flame Fire/Alch 14% 2d5 38% 4 f - Necrotise Necr 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Okawaru Trog Uskayaw Wu Jian Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (noxious fumes, lightly wounded, confused, very poisoned, weak, chance to affect: 71%) The wolf writhes in agony. The wolf is engulfed in noxious fumes. The wolf appears confused. The sting hits the wolf but does no damage. The wolf looks even sicker. The wolf is heavily wounded. The wolf is engulfed in noxious fumes. The sting hits the wolf. The wolf looks as sick as possible! The wolf is almost dead. You kill the wolf! Your Dodging skill increases to level 5! Your Stealth skill increases to level 4! Unknown command. Your attacks no longer feel as feeble. HP restored. You reach down and open the door. A water elemental comes into view. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door to the Ecumenical Temple here. You reach down and open the door. Found a glowing silver altar of Zin. A deep elf pyromancer comes into view. It is wielding a +2 long sword of holy wrath. Found a potion of heal wounds. Found two altars. There is an open door here. You reach down and open the door. 2 humans come into view. The deep elf pyromancer casts a spell at you. The bolt of fire hits you! You resist. The human shouts! Found a flail and a cloak. Found five altars. The human misses you. The water elemental attacks as it pursues you! The water elemental completely misses you. The human hits you! * * * LOW HITPOINT WARNING * * * The human hits you. You die... ▓▓▓ # ##.######### ## #..#___#___# .# #..#!..#__) .# #..###'#'###+## .# +#..#.....e.E..# .# #...'.⌠...p.p@.# ####...#...######+# ###....#.⌠.# ##.....#...# #......#+### .#..†..# ###....# ▓▓▓▓▓▓ You could see a water elemental, a deep elf pyromancer and 2 humans. Vanquished Creatures A human (D) A wolf (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Driedwater the Djinni Alchemist began the quest for the | Orb. 0 | D | Driedwater set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 19 | D | Reached skill level 3 in Dodging 65 | D | Noticed a wolf 90 | D | Reached skill level 4 in Dodging 90 | D | Reached XP level 2. HP: 17/21 MP: 0/0 90 | D | Reached XP level 3. HP: 20/25 MP: 0/0 90 | D | Learned a level 1 spell: Necrotise 333 | D | Reached skill level 5 in Dodging 380 | D | Noticed a water elemental 384 | D | Found a glowing silver altar of Zin. 385 | D | Found a glowing golden altar of the Shining One. 385 | D | Found a white marble altar of Elyvilon. 385 | D | Noticed a deep elf pyromancer 387 | D | Found a hide-covered altar of Uskayaw. 387 | D | Found an iron altar of Okawaru. 387 | D | Found a bloodstained altar of Trog. 387 | D | Found an ornate altar of the Wu Jian Council. 387 | D | Noticed a human 387 | D | Noticed a human 393 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Dodging | 4 5 | 5.4 Fighting | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 15 Mephitic Cloud || 2 Mercury Vapours || 1 Necrotise || 1 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 403 | 403 | 0 | 232 | 107 | 1 | 403.0 | Dungeon | 403 | 403 | 0 | 232 | 107 | 1 | 403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 403 daAuts