Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 15275280521656152691 13 Driedwater the Tinkerer (level 2, 19/19 HPs) Began as a Coglin Forgewright on Mar 3, 2025. Quit the game on level 1 of the Dungeon on Mar 26, 2025. The game lasted 00:02:16 (421 turns). Driedwater the Tinkerer (Coglin Forgewright) Turns: 421, Time: 00:02:16 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 37% Magic: 2/5 EV: 11 Int: 14 God: Gold: 27 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Ikko} d - a +0 dagger {Albrecht} Armour b - a +0 robe (worn) Scrolls e - a scroll of summoning {unknown} f - a scroll of noise {unknown} g - a scroll of fog {unknown} Potions c - a potion of magic Skills: + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 5.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 b - Construct Spike Laun Frge 30% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 15% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Hit: a) +0 hammer {Ikko} Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Unknown command. Hit: a) +0 hammer {Ikko} Press: ? - help, Dir - move target Aim: a hobgoblin (moderately wounded, 58% to hit) You hit the hobgoblin with your +0 dagger. You kill the hobgoblin! The kobold throws a stone. The stone hits you but does no damage. Unknown command. The kobold throws a stone. The stone barely misses you. The kinetic grapnel hits the kobold. You kill the kobold! Things that are here: a +0 club; 3 stones; a hobgoblin corpse Welcome back, Driedwater the Coglin Forgewright. Press ? for a list of commands and other information. Things that are here: 3 stones; a +0 club; a hobgoblin corpse You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. You start parting from your weapon. You continue parting from your +0 dagger {Albrecht}. x5 You finish parting from your +0 dagger {Albrecht}. You whisper farewell to Albrecht. You start parting from your weapon. You continue parting from your +0 hammer {Ikko}. x5 You finish parting from your +0 hammer {Ikko}. You whisper farewell to Ikko. Unknown command. Unknown command. Unknown command. Things that are here: 3 stones; a +0 club; a hobgoblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #~.~~.~~~..~# ..... #~.~~.<.~~.~# #.......... #.. #~..~~~.~~.~# #.......... #.. #~~..~..~~.~# #.......... ...#~~~...~~..~###.......... # #.#.~~~~~~..~~##........... # ..ß.......~~##............ ###.#.###++#####............. ..#[#...#.......@(....(...... ....#..†............######### ##..................############# .......>.........#####........... .......>......................... .......#......................... .......#...........(............. .......#.............#........... .......#.............#.....)..... There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Driedwater the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 253 | D:1 | Reached skill level 5 in Forgecraft 256 | D:1 | Learned a level 2 spell: Construct Spike Launcher 421 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Forgecraft | 5 | 5.0 Spellcasting | 2 | 2.0 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 4 Mace || 3 Cast: Kinetic Grapnel || 20 Construct Spike L || 1 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 422 | 422 | 0 | 0 | 307 | 1 | 422.0 | Dungeon | 422 | 422 | 0 | 0 | 307 | 1 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 422 daAuts