Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11137875202919218367 35 Drusst the Vexing (level 3, 27/27 HPs) Began as a Barachi Hexslinger on Oct 16, 2024. Got out of the dungeon alive. The game lasted 00:04:38 (975 turns). Drusst the Vexing (Barachi Hexslinger) Turns: 975, Time: 00:04:38 Health: 27/27 AC: 2 Str: 11 XL: 3 Next: 33% Magic: 5/5 EV: 11 Int: 13 God: Gold: 18 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery l - a ring of protection from cold n - an amulet of faith Scrolls b - 2 scrolls of poison d - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of amnesia {unknown} m - a scroll of vulnerability {unknown} Potions f - a potion of berserk rage {unknown} g - a potion of enlightenment {unknown} h - 3 potions of haste {unknown} k - a potion of might {unknown} Skills: + Level 1.8 Fighting + Level 2.3 Ranged Weapons + Level 2.5 Dodging + Level 1.5 Spellcasting + Level 3.5 Hexes + Level 1.8 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 10% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 short sword. You see here the +1 robe of Bezataow {-Tele Harm SInv}. You shoot a sling bullet. The kobold shouts! The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! A kobold comes into view. It is wielding a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The goblin shouts! The sling bullet hits the goblin. The goblin is severely wounded. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! The goblin shoots a sling bullet. The sling bullet hits you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a ball python corpse. HP restored. Sorry, I don't know how to get there. Things that are here: a +0 short sword; a kobold skeleton There is a staircase leading out of the dungeon here. You have escaped! #.# #.##.#.)............. ####.#####.##.#.###...#######. #..........##...# #........... #.##.##########.###...######## #.##.## #......## #.##..# ######.### #.###.##############...# ####.###..................# .....##)...##...@...##....# .............)...........## .....##################### .....# P..PP.♣.♣..PPPP# .....# #P..P..P.P.♣♣P♣P# ####.# #.PPP....... ..P# ##.# #♣.P.PP...PP♣P.P#### #..# ♣♣P.♣....♣P♣.♣P#..# #.## .P♣PP.P.P♣PP.P#..# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 3 endoplasms 2 goblins A hobgoblin (D:1) 6 kobolds A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drusst the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 113 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 810 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/5 830 | D:2 | Identified the +1 robe of Bezataow {-Tele Harm SInv} 975 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring D:2: layout_rooms, minmay_misc_feat_chi Action || total ---------------------------++------- Fire: Sling || 75 Ability: Hop || 3 Armour: Robe || 41 Dodge: Dodged || 25