Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 788135991567215216

669 Drusst the Conjurer (level 7, 0/46 HPs)
             Began as an Octopode Conjurer on Dec 12, 2024.
             Was an Initiate of Vehumet.
             Slain by a vampire bat (5 damage)
             ... manifested out of Blorkula the Orcula
             ... on level 5 of the Dungeon.
             The game lasted 00:22:06 (5149 turns).

Drusst the Conjurer (Octopode Conjurer)             Turns: 5149, Time: 00:22:06

Health: 0/46       AC:  1    Str:  6    XL:     7   Next: 58%
Magic:  0/10       EV: 12    Int: 22    God:    Vehumet [......]
Gold:   235        SH:  0    Dex: 11    Spells: 6/10 levels left

rFire   . . .        w - +2 dagger (drain)
rCold   . . .        (no shield)
rNeg    . . .        (helmet restricted)
rPois   .            (no amulet)
rElec   .            (no ring)
rCorr   .            (no ring)
SInv    .            (no ring)
Will    .....        (no ring)
Stlth   +++          (no ring)
HPRegen 0.27/turn    (no ring)
MPRegen 0.12/turn    (no ring)
                     (no ring)

%: no passive effects
@: lethally poisoned (0 -> -1)
A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1,
(nimble swimmer 1), tentacles
a: Renounce Religion


You were on level 5 of the Dungeon.
You worshipped Vehumet.
Vehumet was noncommittal.
You visited 2 branches of the dungeon, and saw 6 of its levels.

You collected 235 gold pieces.

Inventory:

Hand Weapons
 w - a +2 dagger of draining (weapon)
Missiles
 e - 5 javelins
 f - 4 atropa-tipped darts
 s - a throwing net
 t - 3 poisoned darts
Magical Staves
 h - a staff of earth
Scrolls
 c - a scroll of enchant armour
 g - a scroll of teleportation {unknown}
 j - a scroll of poison {unknown}
 k - a scroll of revelation {unknown}
 l - a scroll of immolation {unknown}
 m - 3 scrolls of torment
 o - a scroll of noise {unknown}
 u - a scroll of amnesia {unknown}
 x - a scroll of identify
 y - 3 scrolls of fear {unknown}
Potions
 a - a potion of magic
 b - a potion of attraction {unknown}
 d - a potion of might {unknown}
 i - a potion of brilliance {unknown}
 n - a potion of cancellation {unknown}
 p - a potion of haste
 q - a potion of resistance {unknown}
 r - a potion of enlightenment {unknown}
 v - a potion of degeneration {unknown}


   Skills:
 - Level 3.3 Fighting
 - Level 2.0 Dodging
 - Level 2.8 Stealth
 - Level 2.0 Spellcasting
 + Level 6.1 Conjurations
 + Level 4.4 Hexes
 - Level 2.4 Evocations


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           58%        2d6       1%          2
c - Slow                  Hex            84%        N/A       2%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Confusing Touch          Hex            21%        N/A       7%          3
 Lesser Beckoning         Tloc           4%         N/A       21%         2
 Fulminant Prism          Conj/Alch      7%         3d7       36%         4
 Iskenderun's Mystic Bla  Conj/Tloc      15%        2d5 (+2d2 36%         4
 Maxwell's Portable Pile  Tloc           2%         (3-9)d2   38%         3
 Teleport Other           Tloc           2%         N/A       38%         3
 Vampiric Draining        Necr           2%         2d6       38%         3


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)             Temple (1/1) D:4         

Altars:
Elyvilon
Fedhas
Hepliaklqana
Kikubaaqudgha
Qazlal
Trog
Vehumet
Wu Jian
Zin
The Shining One
Beogh

Shops:
D:3 =   D:4 [


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
Your skin changes colour to match your surroundings (Stealth+).
Your rubbery body absorbs attacks. (AC +1, EV +1)
((You are camouflaged when in or above water. (Stealth+)))
You have tentacles for arms and can constrict up to eight enemies at once.

Message History

Blorkula the Orcula points at you and mumbles some strange words.
The blast of sand hits you!
You feel sick.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Blorkula the Orcula
Aim: Blorkula the Orcula, wielding a +0 short sword and wearing a +0 robe
(severely damaged, 82% to hit)
The searing ray hits Blorkula the Orcula!
Blorkula the Orcula avoids the killing blow by scattering into a rainbow of
bats!
The searing ray hits the vampire bat.
The vampire bat is moderately damaged.
The searing ray hits the vampire bat.
The vampire bat is moderately damaged.
(Press . to maintain the ray.)
You feel sick.
The searing ray misses the vampire bat. The searing ray hits the vampire bat.
The vampire bat is heavily damaged.
You feel sick. The vampire bat closely misses you. x3
The vampire bat bites you.
The vampire bat draws vitality from your injuries!
The vampire bat completely misses you.
The searing ray hits the vampire bat!
You destroy the vampire bat!
That felt strangely unrewarding. The searing ray hits the vampire bat!
The vampire bat is heavily damaged.
You feel sick. The vampire bat bites you.
The vampire bat draws vitality from your injuries!
The vampire bat bites you.
* * * LOW HITPOINT WARNING * * *
The vampire bat draws vitality from your injuries!
The vampire bat bites you.
* * * LOW HITPOINT WARNING * * *
The vampire bat draws vitality from your injuries!
The vampire bat closely misses you.
You feel sick. The vampire bat bites you.
* * * LOW HITPOINT WARNING * * *
The vampire bat draws vitality from your injuries!
The vampire bat bites you.
You die...

  ##
  ..
  .#
  .#
  .#  .#.
##b#.....
#@b....#
#bb#...#
#..#  .#
#..#
#..#
#..#
#..#
#..#


You could see 4 vampire bats.

Vanquished Creatures
  Grinder (D:3)
  A sky beast (D:4)
  An ogre (D:3)
  A vampire bat (D:5)
  A hound (D:4)
  Natasha (thrice) (D:3)
  3 gnolls (D:3)
  8 adders
  3 dart slugs
  A ribbon worm (D:3)
  8 orcs
  4 bats
  2 bat zombies (D:3)
  7 endoplasms
  5 goblins
  4 hobgoblins
  10 jackals
  5 kobolds
  A quokka (D:3)
  8 ball pythons
  3 frilled lizards (D:1)
  2 frilled lizard zombies (D:3)
  3 rats
85 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Drusst the Octopode Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 11/11 MP: 3/3
   192 | D:1      | Reached skill level 1 in Fighting
   272 | D:1      | Reached XP level 2. HP: 18/18 MP: 1/5
   741 | D:2      | Reached XP level 3. HP: 25/25 MP: 0/6
  1140 | D:2      | Reached XP level 4. HP: 31/31 MP: 3/7
  1323 | D:2      | Learned a level 2 spell: Searing Ray
  1325 | D:2      | Learned a level 1 spell: Slow
  1464 | D:3      | Reached skill level 1 in Evocations
  1574 | D:3      | Noticed Natasha
  1581 | D:3      | Killed Natasha
  1766 | D:3      | Reached XP level 5. HP: 35/36 MP: 1/8
  1902 | D:3      | Noticed Natasha
  1914 | D:3      | Killed Natasha
  1915 | D:3      | Reached skill level 1 in Hexes
  2224 | D:3      | Found Goratop's Jewellery Boutique.
  2454 | D:3      | Noticed an ogre
  2566 | D:3      | Noticed Grinder
  2636 | D:3      | Found a roughly hewn altar of Beogh.
  2648 | D:3      | Noticed Natasha
  2658 | D:3      | Killed Natasha
  2659 | D:3      | Reached XP level 6. HP: 28/42 MP: 5/9
  2740 | D:3      | Paralysed by Grinder for 2 turns
  2747 | D:3      | Killed Grinder
  2748 | D:3      | Reached skill level 5 in Conjurations
  2863 | D:3      | Found a faded altar of an unknown god.
  3050 | D:3      | Reached XP level 7. HP: 46/46 MP: 2/10
  3255 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  3698 | D:4      | Found a staircase to the Ecumenical Temple.
  3706 | Temple   | Entered the Ecumenical Temple
  3845 | Temple   | Became a worshipper of Vehumet
  3944 | D:4      | Found Nasam's Armour Emporium.
  4784 | D:4      | Reached skill level 6 in Conjurations
  5027 | D:5      | Entered Level 5 of the Dungeon
  5138 | D:5      | Noticed Blorkula the Orcula
  5149 | D:5      | Slain by a vampire bat

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_tiny_a, layout_rooms
D:2:      layout_rooms
D:3:      layout_loops_ring, lemuel_zombie_altar_kikubaaqudgha,
          hellmonk_ecumenical_altar_defaced_shrine, serial_shops, shop,
          uniq_natasha, uniq_grinder
D:4:      layout_basic, minmay_temple_entry_arrows, serial_shops,
          nicolae_shop_real_fake_doors, minmay_hedge_maze,
          grunt_decor_mini_mirrors
D:5:      layout_basic, uniq_crazy_yiuf_cottage, uniq_blorkula_the_orcula,
          uniq_pikel, uniq_ijyb
Temple:   chequers_temple_sunken

Skill      XL: |  1  2  3  4  5  6  7 |
---------------+----------------------+-----
Fighting       |  1  2  3             |  3.3
Evocations     |           2          |  2.4
Hexes          |              2  3  4 |  4.4
Conjurations   |                 5  6 |  6.1
Dodging        |                      |  2.0
Stealth        |                      |  2.8
Spellcasting   |                      |  2.0

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Unarmed           |     3 |       |       ||     3
         Constrict         |     7 |     7 |     1 ||    15
         Tentacles         |     2 |     2 |     1 ||     5
         Dagger            |     8 |    32 |     4 ||    44
   Cast: Magic Dart        |    52 |    66 |    36 ||   154
         Slow              |       |     4 |     2 ||     6
         Searing Ray       |       |    10 |     8 ||    18
    Use: Scroll            |       |     3 |       ||     3
         Potion            |       |     1 |       ||     1
 Armour: Skin              |    12 |    19 |     9 ||    40
  Dodge: Dodged            |    11 |    36 |    11 ||    58