Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 788135991567215216 669 Drusst the Conjurer (level 7, 0/46 HPs) Began as an Octopode Conjurer on Dec 12, 2024. Was an Initiate of Vehumet. Slain by a vampire bat (5 damage) ... manifested out of Blorkula the Orcula ... on level 5 of the Dungeon. The game lasted 00:22:06 (5149 turns). Drusst the Conjurer (Octopode Conjurer) Turns: 5149, Time: 00:22:06 Health: 0/46 AC: 1 Str: 6 XL: 7 Next: 58% Magic: 0/10 EV: 12 Int: 22 God: Vehumet [......] Gold: 235 SH: 0 Dex: 11 Spells: 6/10 levels left rFire . . . w - +2 dagger (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons w - a +2 dagger of draining (weapon) Missiles e - 5 javelins f - 4 atropa-tipped darts s - a throwing net t - 3 poisoned darts Magical Staves h - a staff of earth Scrolls c - a scroll of enchant armour g - a scroll of teleportation {unknown} j - a scroll of poison {unknown} k - a scroll of revelation {unknown} l - a scroll of immolation {unknown} m - 3 scrolls of torment o - a scroll of noise {unknown} u - a scroll of amnesia {unknown} x - a scroll of identify y - 3 scrolls of fear {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} d - a potion of might {unknown} i - a potion of brilliance {unknown} n - a potion of cancellation {unknown} p - a potion of haste q - a potion of resistance {unknown} r - a potion of enlightenment {unknown} v - a potion of degeneration {unknown} Skills: - Level 3.3 Fighting - Level 2.0 Dodging - Level 2.8 Stealth - Level 2.0 Spellcasting + Level 6.1 Conjurations + Level 4.4 Hexes - Level 2.4 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Slow Hex 84% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 7% 3 Lesser Beckoning Tloc 4% N/A 21% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 38% 3 Teleport Other Tloc 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Qazlal Trog Vehumet Wu Jian Zin The Shining One Beogh Shops: D:3 = D:4 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Blorkula the Orcula points at you and mumbles some strange words. The blast of sand hits you! You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 short sword and wearing a +0 robe (severely damaged, 82% to hit) The searing ray hits Blorkula the Orcula! Blorkula the Orcula avoids the killing blow by scattering into a rainbow of bats! The searing ray hits the vampire bat. The vampire bat is moderately damaged. The searing ray hits the vampire bat. The vampire bat is moderately damaged. (Press . to maintain the ray.) You feel sick. The searing ray misses the vampire bat. The searing ray hits the vampire bat. The vampire bat is heavily damaged. You feel sick. The vampire bat closely misses you. x3 The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat completely misses you. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The searing ray hits the vampire bat! The vampire bat is heavily damaged. You feel sick. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat closely misses you. You feel sick. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. You die... ## .. .# .# .# .#. ##b#..... #@b....# #bb#...# #..# .# #..# #..# #..# #..# #..# You could see 4 vampire bats. Vanquished Creatures Grinder (D:3) A sky beast (D:4) An ogre (D:3) A vampire bat (D:5) A hound (D:4) Natasha (thrice) (D:3) 3 gnolls (D:3) 8 adders 3 dart slugs A ribbon worm (D:3) 8 orcs 4 bats 2 bat zombies (D:3) 7 endoplasms 5 goblins 4 hobgoblins 10 jackals 5 kobolds A quokka (D:3) 8 ball pythons 3 frilled lizards (D:1) 2 frilled lizard zombies (D:3) 3 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drusst the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Reached skill level 1 in Fighting 272 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 741 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/6 1140 | D:2 | Reached XP level 4. HP: 31/31 MP: 3/7 1323 | D:2 | Learned a level 2 spell: Searing Ray 1325 | D:2 | Learned a level 1 spell: Slow 1464 | D:3 | Reached skill level 1 in Evocations 1574 | D:3 | Noticed Natasha 1581 | D:3 | Killed Natasha 1766 | D:3 | Reached XP level 5. HP: 35/36 MP: 1/8 1902 | D:3 | Noticed Natasha 1914 | D:3 | Killed Natasha 1915 | D:3 | Reached skill level 1 in Hexes 2224 | D:3 | Found Goratop's Jewellery Boutique. 2454 | D:3 | Noticed an ogre 2566 | D:3 | Noticed Grinder 2636 | D:3 | Found a roughly hewn altar of Beogh. 2648 | D:3 | Noticed Natasha 2658 | D:3 | Killed Natasha 2659 | D:3 | Reached XP level 6. HP: 28/42 MP: 5/9 2740 | D:3 | Paralysed by Grinder for 2 turns 2747 | D:3 | Killed Grinder 2748 | D:3 | Reached skill level 5 in Conjurations 2863 | D:3 | Found a faded altar of an unknown god. 3050 | D:3 | Reached XP level 7. HP: 46/46 MP: 2/10 3255 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3698 | D:4 | Found a staircase to the Ecumenical Temple. 3706 | Temple | Entered the Ecumenical Temple 3845 | Temple | Became a worshipper of Vehumet 3944 | D:4 | Found Nasam's Armour Emporium. 4784 | D:4 | Reached skill level 6 in Conjurations 5027 | D:5 | Entered Level 5 of the Dungeon 5138 | D:5 | Noticed Blorkula the Orcula 5149 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms D:2: layout_rooms D:3: layout_loops_ring, lemuel_zombie_altar_kikubaaqudgha, hellmonk_ecumenical_altar_defaced_shrine, serial_shops, shop, uniq_natasha, uniq_grinder D:4: layout_basic, minmay_temple_entry_arrows, serial_shops, nicolae_shop_real_fake_doors, minmay_hedge_maze, grunt_decor_mini_mirrors D:5: layout_basic, uniq_crazy_yiuf_cottage, uniq_blorkula_the_orcula, uniq_pikel, uniq_ijyb Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.3 Evocations | 2 | 2.4 Hexes | 2 3 4 | 4.4 Conjurations | 5 6 | 6.1 Dodging | | 2.0 Stealth | | 2.8 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Constrict | 7 | 7 | 1 || 15 Tentacles | 2 | 2 | 1 || 5 Dagger | 8 | 32 | 4 || 44 Cast: Magic Dart | 52 | 66 | 36 || 154 Slow | | 4 | 2 || 6 Searing Ray | | 10 | 8 || 18 Use: Scroll | | 3 | || 3 Potion | | 1 | || 1 Armour: Skin | 12 | 19 | 9 || 40 Dodge: Dodged | 11 | 36 | 11 || 58